Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AToastyGoose
Agni
Level 128
God Stats
7W - 6L
1,488 SR
Queue Stats
226W - 217L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
DatCookieDoe123
Sylvanus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
441W - 455L
1,635 Elo+
Party 1
Hades
Hades
Diamondking379
Hades
Level 127
God Stats
9W - 9L
1,593 SR
Queue Stats
158W - 163L
1,525 Elo+
Party 1
Surtr
Surtr
TheWhonAndOnly
Surtr
Level 100
God Stats
2W - 1L
1,981 SR
Queue Stats
13W - 14L
1,433 Elo+
Solo
Team Averages
Level 124
1,613 SR
1,530 Elo+

VS

Team Averages
Level 112
1,546 SR
1,610 Elo+
Cabrakan
Cabrakan
BununuMan
Cabrakan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
CostaConscience
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 3
Anhur
Anhur
EddieReformed
Anhur
Level 151
God Stats
4W - 7L
1,565 SR
Queue Stats
226W - 232L
1,603 Elo+
Party 2
Mercury
Mercury
JustKobe
Mercury
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 2
Aphrodite
Aphrodite
PinkiePii
Aphrodite
Level 157
God Stats
15W - 20L
1,666 SR
Queue Stats
99W - 108L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 1 / 4
6,304
901
5,550
3,309
1,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 1
6,321
903
4,425
2,892
1,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
11
0 / 0 / 5
5,942
849
3,120
6,232
5,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 3
5,590
799
4,573
8,236
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 1 / 4
6,093
870
4,768
9,330
6,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BununuMan
Cabrakan
8
0 / 0 / 0
4,611
659
709
1,490
1,276
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 0 / 0
4,670
667
798
2,004
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 2 / 3
6,317
902
6,864
8,255
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
JustKobe
Mercury
11
1 / 4 / 2
5,337
762
4,018
7,168
3,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PinkiePii
Aphrodite
13
2 / 1 / 4
6,194
885
6,064
7,370
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
7
Kills
6
6
Deaths
7
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
4
5
W
2
1
1
2.5
L
Cabrakan
BununuMan
Cabrakan
0
0
0
0
L
0
0
0
0
W
Sylvanus
0
0
5
2.5
W
0
3
3
0.5
L
3
2
3
2.25
L
Mercury
JustKobe
Mercury
1
4
2
0.5
L
Aphrodite
PinkiePii
Aphrodite
2
1
4
4
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,436
Damage
18,453
29,999
Taken
26,287
19,003
Mitigated
13,536
10,332
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,550
2,911
0
874
3,309
1,235
1,077
979
2,330
0
20,011
W
4,425
434
0
957
2,892
1,073
736
201
2,691
20,225
0
L
Cabrakan
BununuMan
Cabrakan
709
235
0
250
1,490
1,276
0
741
749
853
0
L
798
120
0
584
2,004
1,363
0
587
1,417
2,004
0
W
Sylvanus
3,120
812
1,783
2,460
6,232
5,002
318
1,738
4,494
9,956
0
W
4,573
766
526
1,692
8,236
4,775
96
2,625
5,611
12,838
0
L
6,864
4,489
0
1,872
8,255
3,956
0
4,083
4,172
0
22,326
L
Mercury
JustKobe
Mercury
4,018
2,165
0
0
7,168
3,308
0
3,072
4,096
0
14,673
L
Aphrodite
PinkiePii
Aphrodite
6,064
776
3,720
5,161
7,370
3,633
0
3,769
3,601
24,124
0
W
4,768
1,537
0
2,040
9,330
6,918
675
2,028
7,302
343
13,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
27,129
137
Minions Killed
111
0
Camps Cleared
0
717,578
Distance Traveled
537,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,304
901
36
5
0
142,155
0
W
Agni
6,321
903
42
6
0
134,031
0
L
Cabrakan
4,611
659
0
0
0
46,728
0
L
Ymir
4,670
667
3
0
0
45,311
0
W
Sylvanus
5,942
849
15
2
0
137,175
0
W
Hades
5,590
799
26
4
0
144,688
0
L
Anhur
6,317
902
47
7
0
141,658
0
L
Mercury
5,337
762
19
3
0
158,102
0
L
Aphrodite
6,194
885
42
6
0
145,474
0
W
Surtr
6,093
870
18
3
0
159,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role