Player Matchup

Aphrodite
Aphrodite
JesusKookies
Aphrodite
Level 24
God Stats
0W - 2L
1,296 SR
Queue Stats
10W - 16L
1,302 Elo+
Party 1
Chernobog
Chernobog
NTrane31
Chernobog
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 47L
1,351 Elo+
Party 1
Bacchus
Bacchus
shadowz2795
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,276 Elo+
Party 1
Team Averages
Level 26
1,432 SR
1,310 Elo+

VS

Team Averages
Level 49
1,353 SR
1,623 Elo+
Agni
Agni
BonkRipper69
Agni
Level 27
God Stats
4W - 2L
1,420 SR
Queue Stats
13W - 3L
1,718 Elo+
Party 2
Kuzenbo
Kuzenbo
MikeyLegit
Kuzenbo
Level 101
God Stats
2W - 0L
1,300 SR
Queue Stats
40W - 38L
1,578 Elo+
Party 2
Neith
Neith
Pyae666
Neith
Level 18
God Stats
2W - 2L
1,340 SR
Queue Stats
8W - 6L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JesusKookies
Aphrodite
14
0 / 6 / 4
8,917
686
7,012
16,572
12,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
NTrane31
Chernobog
15
6 / 3 / 0
10,190
784
22,195
13,284
7,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
shadowz2795
Bacchus
13
0 / 5 / 2
8,844
680
6,783
20,588
31,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,711
824
17,456
10,334
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MikeyLegit
Kuzenbo
15
4 / 2 / 6
10,794
830
9,070
20,929
35,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Pyae666
Neith
15
5 / 3 / 9
10,229
787
17,502
12,853
6,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
14
14
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Aphrodite
JesusKookies
Aphrodite
0
6
4
0.33
W
Kuzenbo
MikeyLegit
Kuzenbo
4
2
6
3.5
L
Chernobog
NTrane31
Chernobog
6
3
0
2
W
Neith
Pyae666
Neith
5
3
9
3.17
L
Bacchus
shadowz2795
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
44,028
50,444
Taken
44,116
51,517
Mitigated
46,980
16,768
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,456
2,270
0
2,289
10,334
4,834
1,410
2,875
7,459
59,273
0
L
Aphrodite
JesusKookies
Aphrodite
7,012
1,226
4,990
7,363
16,572
12,189
222
9,869
6,703
35,080
0
W
Kuzenbo
MikeyLegit
Kuzenbo
9,070
3,637
2,320
5,721
20,929
35,577
503
6,180
14,749
15,879
294
L
Chernobog
NTrane31
Chernobog
22,195
13,068
0
2,376
13,284
7,890
868
6,398
6,886
0
51,643
W
Neith
Pyae666
Neith
17,502
10,324
0
3,722
12,853
6,569
1,632
4,764
8,089
0
38,851
L
Bacchus
shadowz2795
Bacchus
6,783
794
0
2,039
20,588
31,438
0
10,028
10,560
20,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
31,734
158
Minions Killed
138
0
Camps Cleared
0
636,120
Distance Traveled
668,470
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,711
824
89
7
0
240,701
1
L
Aphrodite
8,917
686
74
6
0
215,258
0
W
Kuzenbo
10,794
830
16
1
0
243,742
0
L
Chernobog
10,190
784
59
5
0
193,079
0
W
Neith
10,229
787
33
3
0
184,027
0
L
Bacchus
8,844
680
25
2
0
227,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role