Player Matchup

Anhur
Anhur
Gold V
DiegoAlex15
Anhur
Gold V
Level 129
God Stats
6W - 4L
1,704 SR
Queue Stats
256W - 248L
1,441 MMR
Solo
Bakasura
Bakasura
Gold IV
Petesports
Bakasura
Gold IV
Level 132
God Stats
4W - 3L
1,623 SR
Queue Stats
318W - 325L
1,428 MMR
Solo
Ymir
Ymir
Bronze III
RaelVAIBER
Ymir
Bronze III
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
17W - 24L
1,354 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Bronze III
TouchMeKin
Morgan Le Fay
Bronze III
Level 102
God Stats
2W - 3L
1,587 SR
Queue Stats
17W - 22L
1,500 MMR
Party 3
Chiron
Chiron
Gold IV
europeanian9
Chiron
Gold IV
Level 120
God Stats
7W - 7L
1,276 SR
Queue Stats
442W - 438L
1,431 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,538 SR
1,431 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,550 SR
1,431 MMR
Ares
Ares
Bronze III
Orcrid
Ares
Bronze III
Level 121
God Stats
0W - 2L
1,630 SR
Queue Stats
2W - 6L
1,438 MMR
Solo
Mercury
Mercury
Gold III
Qsack1020
Mercury
Gold III
Level 147
God Stats
4W - 6L
1,501 SR
Queue Stats
208W - 208L
1,503 MMR
Party 2
Charybdis
Charybdis
Bronze III
ThePeachClobber
Charybdis
Bronze III
Level 148
God Stats
11W - 20L
1,525 SR
Queue Stats
38W - 37L
1,425 MMR
Party 1
Anubis
Anubis
Gold V
WillyT0826
Anubis
Gold V
Level 147
God Stats
5W - 3L
1,571 SR
Queue Stats
128W - 134L
1,366 MMR
Party 2
He Bo
He Bo
Bronze III
jbeast1236
He Bo
Bronze III
Level 125
God Stats
0W - 1L
1,526 SR
Queue Stats
76W - 77L
1,425 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,872
606
6,601
9,997
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Petesports
Bakasura
15
4 / 0 / 4
8,996
692
7,204
11,777
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 3
7,768
598
2,117
8,877
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
TouchMeKin
Morgan Le Fay
14
6 / 0 / 3
9,048
696
8,497
5,829
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
12
2 / 4 / 0
7,741
595
5,442
10,125
2,638
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ThanatosAphroditeThorIzanami

VS

Bans
SolHelSurtrHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Orcrid
Ares
8
0 / 1 / 0
5,977
460
2,491
9,184
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Qsack1020
Mercury
13
1 / 3 / 1
7,328
564
3,111
11,690
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
ThePeachClobber
Charybdis
12
1 / 3 / 1
7,399
569
6,968
10,949
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
WillyT0826
Anubis
13
4 / 3 / 1
8,077
621
11,333
10,585
4,977
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
10
0 / 6 / 0
6,070
467
2,797
9,472
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
6
6
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Ares
Orcrid
Ares
0
1
0
0
W
Bakasura
Petesports
Bakasura
4
0
4
6
L
Mercury
Qsack1020
Mercury
1
3
1
0.5
W
2
0
3
3.5
L
Charybdis
ThePeachClobber
Charybdis
1
3
1
0.5
W
Morgan Le Fay
TouchMeKin
Morgan Le Fay
6
0
3
7.5
L
Anubis
WillyT0826
Anubis
4
3
1
1.5
W
Chiron
2
4
0
0.5
L
He Bo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,861
Damage
26,700
46,605
Taken
51,880
21,370
Mitigated
21,572
15,725
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,601
5,298
0
3,993
9,997
3,893
567
518
9,479
0
59,555
L
Ares
Orcrid
Ares
2,491
32
0
2,696
9,184
5,960
0
1,988
7,196
23,484
0
W
Bakasura
Petesports
Bakasura
7,204
5,543
0
5,828
11,777
5,353
0
3,059
8,718
0
70,966
L
Mercury
Qsack1020
Mercury
3,111
1,273
0
3,747
11,690
4,128
0
2,326
9,234
0
53,139
W
2,117
598
0
1,978
8,877
7,071
78
3,919
4,958
16,145
0
L
Charybdis
ThePeachClobber
Charybdis
6,968
3,199
0
4,376
10,949
3,413
885
31
10,628
0
60,540
W
Morgan Le Fay
TouchMeKin
Morgan Le Fay
8,497
858
0
1,184
5,829
2,415
512
1,857
3,972
71,349
0
L
Anubis
WillyT0826
Anubis
11,333
343
0
4,895
10,585
4,977
44
784
9,127
63,931
0
W
Chiron
5,442
2,637
0
2,742
10,125
2,638
1,143
7,594
2,509
0
48,244
L
He Bo
2,797
0
0
533
9,472
3,094
0
5,485
3,718
35,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
34,851
435
Minions Killed
401
0
Camps Cleared
0
1,366,441
Distance Traveled
1,234,024
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,872
606
92
7
0
241,428
2
L
Ares
5,977
460
35
3
0
208,275
4
W
Bakasura
8,996
692
126
10
0
343,308
1
L
Mercury
7,328
564
92
7
0
326,979
0
W
Ymir
7,768
598
25
2
0
244,428
4
L
Charybdis
7,399
569
104
8
0
201,484
2
W
Morgan Le Fay
9,048
696
116
9
0
298,485
2
L
Anubis
8,077
621
104
8
0
233,225
0
W
Chiron
7,741
595
76
6
0
238,792
0
L
He Bo
6,070
467
66
5
0
264,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role