Player Matchup

Hou Yi
Hou Yi
Good gamer7932
Hou Yi
Level 46
God Stats
1W - 1L
1,166 SR
Queue Stats
33W - 36L
1,489 Elo+
Party 1
Zeus
Zeus
RageVaJona
Zeus
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 97L
1,535 Elo+
Solo
Aphrodite
Aphrodite
SculptorOvFlesh
Aphrodite
Level 132
God Stats
2W - 2L
1,743 SR
Queue Stats
399W - 393L
1,540 Elo+
Party 1
Yu Huang
Yu Huang
U5ELES5
Yu Huang
Level 85
God Stats
2W - 0L
1,733 SR
Queue Stats
75W - 76L
1,513 Elo+
Party 1
Skadi
Skadi
Valeria CK
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 148L
1,540 Elo+
Solo
Team Averages
Level 80
1,528 SR
1,523 Elo+

VS

Team Averages
Level 89
1,537 SR
1,509 Elo+
Discordia
Discordia
JayleeSuthe
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nox
Nox
Logan97ls
Nox
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Merlin_Kanatos
Yemoja
Level 100
God Stats
0W - 3L
1,280 SR
Queue Stats
272W - 259L
1,484 Elo+
Solo
Medusa
Medusa
Thetruethhurts
Medusa
Level 128
God Stats
2W - 3L
1,642 SR
Queue Stats
88W - 84L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
jhonathelo13
Tsukuyomi
Level 153
God Stats
1W - 1L
1,763 SR
Queue Stats
178W - 166L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 17
11,263
939
12,546
11,304
5,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 2 / 19
10,425
869
14,850
9,442
3,896
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
SculptorOvFlesh
Aphrodite
16
2 / 3 / 30
10,186
849
8,502
14,815
18,051
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
U5ELES5
Yu Huang
17
6 / 3 / 16
10,284
857
12,215
10,312
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
17
6 / 3 / 19
10,523
877
12,779
13,999
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JayleeSuthe
Discordia
12
0 / 9 / 9
7,771
648
4,279
12,461
5,459
15
0 / 9 / 5
8,341
695
5,314
13,762
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 5
9,579
798
10,619
16,773
17,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 5 / 3
10,007
834
8,878
10,240
7,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
jhonathelo13
Tsukuyomi
15
4 / 6 / 5
8,456
705
14,309
13,485
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
38
35
Kills
11
14
Deaths
35
101
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
3
17
6.83
L
Discordia
JayleeSuthe
Discordia
0
9
9
0.5
L
0
9
5
0.28
L
2
6
5
0.75
W
9
2
19
9.25
W
Aphrodite
SculptorOvFlesh
Aphrodite
2
3
30
5.67
L
5
5
3
1.3
W
Yu Huang
U5ELES5
Yu Huang
6
3
16
4.67
W
Skadi
6
3
19
5.17
L
Tsukuyomi
jhonathelo13
Tsukuyomi
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,892
Damage
43,399
59,872
Taken
66,721
38,681
Mitigated
43,380
29,110
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,546
6,630
813
1,085
11,304
5,614
3,376
3,753
7,551
0
22,663
L
Discordia
JayleeSuthe
Discordia
4,279
412
145
308
12,461
5,459
0
6,510
5,930
9,952
0
L
5,314
512
105
424
13,762
6,902
0
7,545
6,208
12,040
0
L
10,619
1,175
1,356
1,336
16,773
17,285
0
8,899
7,839
23,310
0
W
14,850
2,428
754
2,276
9,442
3,896
1,027
3,113
6,329
29,291
0
W
Aphrodite
SculptorOvFlesh
Aphrodite
8,502
1,525
8,713
7,837
14,815
18,051
566
6,368
8,447
19,229
163
L
8,878
2,403
277
69
10,240
7,456
0
4,697
5,516
0
22,086
W
Yu Huang
U5ELES5
Yu Huang
12,215
1,043
939
1,259
10,312
4,721
336
3,374
6,938
22,785
0
W
Skadi
12,779
6,780
1,086
4,348
13,999
6,399
2,557
3,604
10,395
0
31,213
L
Tsukuyomi
jhonathelo13
Tsukuyomi
14,309
1,255
193
1,997
13,485
6,278
0
7,641
5,824
0
25,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,681
Gold Earned
44,154
130
Minions Killed
95
0
Camps Cleared
0
1,121,589
Distance Traveled
955,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,263
939
23
2
0
241,038
0
L
Discordia
7,771
648
9
1
0
193,013
0
L
Nox
8,341
695
18
2
0
205,503
0
L
Yemoja
9,579
798
26
2
0
184,318
0
W
Zeus
10,425
869
31
3
0
216,996
0
W
Aphrodite
10,186
849
24
2
0
204,675
0
L
Medusa
10,007
834
22
2
0
161,250
0
W
Yu Huang
10,284
857
26
2
0
251,107
0
W
Skadi
10,523
877
26
2
0
207,773
0
L
Tsukuyomi
8,456
705
20
2
0
211,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role