Player Matchup

Fafnir
Fafnir
Br0nte
Fafnir
Level 115
God Stats
2W - 2L
1,273 SR
Queue Stats
95W - 89L
1,465 Elo+
Party 1
Rama
Rama
SynScribe
Rama
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
imyourcat
Jormungandr
Level 26
God Stats
5W - 3L
1,429 SR
Queue Stats
43W - 29L
1,456 Elo+
Party 1
Team Averages
Level 81
1,401 SR
1,463 Elo+

VS

Team Averages
Level 36
1,500 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Liebenz
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
Nayfinn
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Br0nte
Fafnir
13
0 / 0 / 6
7,441
744
2,643
7,226
8,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
13
4 / 1 / 2
7,896
790
7,105
6,852
3,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
imyourcat
Jormungandr
12
2 / 1 / 4
7,404
740
1,922
5,616
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
5,796
580
2,330
2,887
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Liebenz
Apollo
12
2 / 2 / 0
7,196
720
5,272
6,294
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hel
11
0 / 3 / 2
6,665
667
2,961
4,429
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Fafnir
Br0nte
Fafnir
0
0
6
3
L
Apollo
Liebenz
Apollo
2
2
0
1
L
Hel
0
3
2
0.33
W
Rama
4
1
2
5
W
Jormungandr
imyourcat
Jormungandr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,670
Damage
10,563
19,694
Taken
13,610
14,549
Mitigated
5,482
6,749
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,330
51
0
439
2,887
953
0
1,001
1,618
19,286
0
W
Fafnir
Br0nte
Fafnir
2,643
163
0
1,425
7,226
8,025
110
2,797
4,429
12,953
0
L
Apollo
Liebenz
Apollo
5,272
2,882
0
782
6,294
2,551
0
1,915
4,115
0
22,603
L
Hel
2,961
271
892
601
4,429
1,978
0
1,028
3,280
12,588
0
W
Rama
7,105
5,692
0
3,947
6,852
3,171
1,802
1,450
5,402
0
44,865
W
Jormungandr
imyourcat
Jormungandr
1,922
66
0
1,377
5,616
3,353
508
1,195
4,421
14,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,741
Gold Earned
19,657
145
Minions Killed
108
0
Camps Cleared
0
569,834
Distance Traveled
435,176
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,796
580
39
4
0
102,757
3
W
Fafnir
7,441
744
26
3
0
189,042
0
L
Apollo
7,196
720
43
4
0
163,697
0
L
Hel
6,665
667
26
3
0
168,722
0
W
Rama
7,896
790
83
8
0
191,449
0
W
Jormungandr
7,404
740
36
4
0
189,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role