Player Matchup

Fenrir
Fenrir
Abbeÿ
Fenrir
Level 155
God Stats
1W - 2L
1,750 SR
Queue Stats
67W - 60L
1,449 Elo+
Party 1
Maui
Maui
AzurëStratos
Maui
Level 121
God Stats
17W - 19L
1,494 SR
Queue Stats
36W - 32L
1,473 Elo+
Party 1
Merlin
Merlin
HolyFurion
Merlin
Level 94
God Stats
20W - 23L
1,498 SR
Queue Stats
124W - 123L
1,448 Elo+
Solo
Izanami
Izanami
Zandernomis
Izanami
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 21L
1,399 Elo+
Party 1
Cu Chulainn
Cu Chulainn
throwmak
Cu Chulainn
Level 61
God Stats
1W - 2L
1,260 SR
Queue Stats
72W - 68L
1,436 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,441 Elo+

VS

Team Averages
Level 111
1,524 SR
1,500 Elo+
Sun Wukong
Sun Wukong
C4MIL016
Sun Wukong
Level 146
God Stats
2W - 0L
1,420 SR
Queue Stats
45W - 47L
1,479 Elo+
Solo
Aphrodite
Aphrodite
Iluvpandaburs
Aphrodite
Level 86
God Stats
27W - 15L
1,669 SR
Queue Stats
164W - 162L
1,505 Elo+
Party 2
Mercury
Mercury
Madgrace1029
Mercury
Level 120
God Stats
1W - 2L
1,250 SR
Queue Stats
164W - 162L
1,505 Elo+
Party 2
Rama
Rama
dbomb995
Rama
Level 86
God Stats
2W - 2L
1,617 SR
Queue Stats
164W - 162L
1,505 Elo+
Party 2
Anubis
Anubis
wwwdotwebkinz
Anubis
Level 119
God Stats
7W - 6L
1,661 SR
Queue Stats
164W - 162L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abbeÿ
Fenrir
6
0 / 1 / 2
3,592
718
1,457
4,139
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

5
1 / 1 / 2
3,860
772
2,045
3,283
1,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
HolyFurion
Merlin
1
0 / 0 / 0
975
195
0
0
0
Izanami
Zandernomis
Izanami
5
2 / 1 / 1
3,655
731
2,931
3,318
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
throwmak
Cu Chulainn
7
2 / 1 / 0
3,972
794
2,286
4,293
2,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C4MIL016
Sun Wukong
6
1 / 1 / 0
3,801
760
2,348
4,297
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Iluvpandaburs
Aphrodite
5
1 / 2 / 1
3,488
698
1,600
3,818
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Madgrace1029
Mercury
5
0 / 1 / 2
3,276
655
1,062
3,165
807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
5
1 / 1 / 1
3,324
665
1,976
3,939
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 0
4,029
806
576
2,002
657
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
4
4
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Abbeÿ
Fenrir
0
1
2
1
L
1
1
2
2
W
Sun Wukong
C4MIL016
Sun Wukong
1
1
0
1
L
Merlin
HolyFurion
Merlin
0
0
0
0
W
Aphrodite
Iluvpandaburs
Aphrodite
1
2
1
0.75
W
Mercury
Madgrace1029
Mercury
0
1
2
1
L
Izanami
Zandernomis
Izanami
2
1
1
2.5
W
Rama
1
1
1
1.5
L
Cu Chulainn
throwmak
Cu Chulainn
2
1
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,719
Damage
7,562
15,033
Taken
17,221
6,173
Mitigated
7,013
5,312
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Abbeÿ
Fenrir
1,457
437
0
1,743
4,139
1,205
0
576
3,563
0
14,779
L
2,045
728
643
687
3,283
1,637
0
1,134
2,149
7,643
0
W
Sun Wukong
C4MIL016
Sun Wukong
2,348
303
0
1,152
4,297
2,005
0
0
4,297
0
20,570
L
Merlin
HolyFurion
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
Iluvpandaburs
Aphrodite
1,600
549
1,131
1,131
3,818
2,223
0
1,056
2,762
6,282
0
W
Mercury
Madgrace1029
Mercury
1,062
507
0
683
3,165
807
0
156
3,009
0
12,765
L
Izanami
Zandernomis
Izanami
2,931
2,477
0
713
3,318
1,091
0
466
2,852
0
19,115
W
Rama
1,976
1,556
0
1,238
3,939
1,321
0
833
3,106
0
16,160
L
Cu Chulainn
throwmak
Cu Chulainn
2,286
818
0
1,526
4,293
2,240
0
0
4,293
0
18,175
W
576
0
0
1,057
2,002
657
0
0
2,002
26,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,054
Gold Earned
17,918
112
Minions Killed
153
0
Camps Cleared
0
429,204
Distance Traveled
553,496
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,592
718
32
6
0
115,675
0
L
Maui
3,860
772
6
1
0
109,813
0
W
Sun Wukong
3,801
760
43
9
0
112,813
0
L
Merlin
975
195
0
0
0
0
0
W
Aphrodite
3,488
698
12
2
0
102,569
5
W
Mercury
3,276
655
22
4
0
120,714
0
L
Izanami
3,655
731
35
7
0
99,654
0
W
Rama
3,324
665
25
5
0
110,976
0
L
Cu Chulainn
3,972
794
39
8
0
104,062
0
W
Anubis
4,029
806
51
10
0
106,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role