Player Matchup

Bastet
Bastet
Memphiscide
Bastet
Level 146
God Stats
6W - 1L
1,682 SR
Queue Stats
218W - 226L
1,444 Elo+
Party 1
Olorun
Olorun
Plumpsicle
Olorun
Level 109
God Stats
3W - 2L
1,613 SR
Queue Stats
116W - 119L
1,460 Elo+
Solo
Charybdis
Charybdis
chevyy007
Charybdis
Level 125
God Stats
6W - 2L
1,779 SR
Queue Stats
235W - 271L
1,463 Elo+
Solo
Sol
Sol
sashour12
Sol
Level 61
God Stats
9W - 4L
1,456 SR
Queue Stats
226W - 232L
1,443 Elo+
Party 1
Zeus
Zeus
xoSunshineGirl
Zeus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,523 Elo+
Solo
Team Averages
Level 111
1,606 SR
1,467 Elo+

VS

Team Averages
Level 98
1,622 SR
1,447 Elo+
Ah Puch
Ah Puch
Beffrey
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,497 Elo+
Solo
Cthulhu
Cthulhu
FrankE_boi
Cthulhu
Level 71
God Stats
2W - 2L
1,757 SR
Queue Stats
151W - 177L
1,446 Elo+
Solo
Mercury
Mercury
TH3__B4bY__YoDa
Mercury
Level 128
God Stats
1W - 3L
1,557 SR
Queue Stats
245W - 232L
1,413 Elo+
Solo
Jing Wei
Jing Wei
prohoarder
Jing Wei
Level 125
God Stats
1W - 1L
1,799 SR
Queue Stats
75W - 75L
1,470 Elo+
Solo
Thanatos
Thanatos
rambochemin
Thanatos
Level 101
God Stats
2W - 3L
1,495 SR
Queue Stats
68W - 74L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 0 / 19
8,677
868
8,178
6,169
2,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Olorun
Plumpsicle
Olorun
15
6 / 3 / 13
9,006
901
8,555
9,305
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
chevyy007
Charybdis
13
3 / 1 / 16
8,096
810
6,401
8,012
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 1 / 15
8,507
851
10,219
8,600
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 13
9,738
974
12,832
6,432
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beffrey
Ah Puch
17
3 / 3 / 3
9,414
941
12,575
7,385
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
FrankE_boi
Cthulhu
12
0 / 4 / 3
6,878
688
7,206
10,473
12,869
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 3
6,979
698
3,262
7,574
3,024
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
prohoarder
Jing Wei
13
3 / 9 / 1
8,031
803
9,196
14,348
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
rambochemin
Thanatos
12
1 / 7 / 3
6,934
693
4,365
10,458
4,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
27
Kills
7
7
Deaths
27
76
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Beffrey
Ah Puch
3
3
3
1.5
L
Cthulhu
FrankE_boi
Cthulhu
0
4
3
0.38
W
Bastet
5
0
19
14.5
W
Olorun
Plumpsicle
Olorun
6
3
13
4.17
L
0
4
3
0.38
W
Charybdis
chevyy007
Charybdis
3
1
16
11
L
Jing Wei
prohoarder
Jing Wei
3
9
1
0.39
L
Thanatos
rambochemin
Thanatos
1
7
3
0.36
W
5
1
15
12.5
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,185
Damage
36,604
38,518
Taken
50,238
17,419
Mitigated
29,343
18,508
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Beffrey
Ah Puch
12,575
920
57
1,533
7,385
3,198
0
4,474
2,911
34,943
0
L
Cthulhu
FrankE_boi
Cthulhu
7,206
135
919
1,593
10,473
12,869
0
6,551
3,922
14,222
0
W
Bastet
8,178
2,011
1,091
923
6,169
2,496
39
2,776
3,393
0
11,155
W
Olorun
Plumpsicle
Olorun
8,555
4,969
5,226
2,312
9,305
4,193
575
4,634
4,671
18,133
0
L
3,262
599
529
915
7,574
3,024
0
5,086
2,488
0
8,422
W
Charybdis
chevyy007
Charybdis
6,401
3,333
2,529
1,843
8,012
4,554
261
4,380
3,632
0
12,492
L
Jing Wei
prohoarder
Jing Wei
9,196
6,548
288
692
14,348
6,029
0
9,587
4,761
0
14,713
L
Thanatos
rambochemin
Thanatos
4,365
148
246
2,374
10,458
4,223
0
5,908
4,550
0
5,245
W
10,219
1,709
256
2,248
8,600
3,378
520
4,609
3,991
19,968
0
W
12,832
757
1,273
807
6,432
2,798
386
3,382
3,050
31,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
38,236
131
Minions Killed
101
0
Camps Cleared
0
977,865
Distance Traveled
921,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,414
941
47
5
0
174,083
0
L
Cthulhu
6,878
688
13
1
0
179,297
0
W
Bastet
8,677
868
7
1
0
258,087
0
W
Olorun
9,006
901
26
3
0
167,362
0
L
Mercury
6,979
698
18
2
0
209,108
0
W
Charybdis
8,096
810
21
2
0
168,050
0
L
Jing Wei
8,031
803
19
2
0
163,379
0
L
Thanatos
6,934
693
4
0
0
195,426
0
W
Sol
8,507
851
28
3
0
206,279
0
W
Zeus
9,738
974
49
5
0
178,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role