Player Matchup

Hel
Hel
Silver I
PolarBearMike
Hel
Silver I
Level 206
God Stats
1W - 0L
1,898 SR
Queue Stats
6W - 1L
1,587 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
VeryFashionFwd
Cernunnos
Bronze III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,600 MMR
Party 2
Artio
Artio
Bronze III
leahbamxo
Artio
Bronze III
Level 174
God Stats
1W - 0L
1,362 SR
Queue Stats
5W - 2L
1,544 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,587 SR
1,577 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,544 SR
1,568 MMR
Cthulhu
Cthulhu
Silver I
FishMyNutOut
Cthulhu
Silver I
Level 123
God Stats
8W - 6L
1,632 SR
Queue Stats
123W - 107L
1,586 MMR
Party 1
Serqet
Serqet
Silver I
Slimbarsop
Serqet
Silver I
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 103L
1,586 MMR
Party 1
Chronos
Chronos
Silver II
whiteshadow1795
Chronos
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 105L
1,532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 12
10,520
877
17,417
12,975
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
VeryFashionFwd
Cernunnos
15
12 / 3 / 8
10,590
883
27,211
16,021
6,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
leahbamxo
Artio
13
2 / 0 / 14
9,593
799
3,421
13,151
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AchillesAphroditeHerculesAo KuangGuan Yu

VS

Bans
CabrakanOdinYmirAh PuchBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FishMyNutOut
Cthulhu
12
0 / 6 / 1
7,891
658
7,473
21,170
17,952
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
Slimbarsop
Serqet
15
4 / 6 / 0
9,758
813
7,566
14,543
15,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 9 / 0
7,528
627
6,229
16,410
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
4
4
Deaths
21
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FishMyNutOut
Cthulhu
0
6
1
0.08
W
7
1
12
13
L
Serqet
Slimbarsop
Serqet
4
6
0
0.67
W
Cernunnos
VeryFashionFwd
Cernunnos
12
3
8
5.33
W
Artio
leahbamxo
Artio
2
0
14
9
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,049
Damage
21,268
42,147
Taken
52,123
24,583
Mitigated
39,682
26,341
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FishMyNutOut
Cthulhu
7,473
96
268
1,048
21,170
17,952
0
7,259
13,911
22,479
0
W
17,417
1,389
9,996
10,480
12,975
5,151
213
6,180
6,315
51,295
0
L
Serqet
Slimbarsop
Serqet
7,566
845
0
861
14,543
15,146
0
6,665
7,869
0
14,753
W
Cernunnos
VeryFashionFwd
Cernunnos
27,211
15,522
0
2,633
16,021
6,785
2,099
4,401
10,661
0
63,515
W
Artio
leahbamxo
Artio
3,421
217
454
2,778
13,151
12,647
21
3,176
9,569
23,332
0
L
6,229
2,484
0
1,302
16,410
6,584
109
6,861
9,466
29,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
25,177
170
Minions Killed
88
0
Camps Cleared
0
710,447
Distance Traveled
589,734
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,891
658
28
2
0
212,528
2
W
Hel
10,520
877
66
6
0
261,797
0
L
Serqet
9,758
813
16
1
0
205,675
0
W
Cernunnos
10,590
883
65
5
0
203,402
0
W
Artio
9,593
799
39
3
0
245,248
0
L
Chronos
7,528
627
44
4
0
171,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role