Player Matchup

Anubis
Anubis
Arte_Twitch
Anubis
Level 155
God Stats
16W - 20L
1,474 SR
Queue Stats
517W - 519L
1,442 Elo+
Solo
Neith
Neith
Continental1965
Neith
Level 126
God Stats
265W - 248L
1,480 SR
Queue Stats
276W - 265L
1,458 Elo+
Solo
Guan Yu
Guan Yu
DARKAKUMA777448
Guan Yu
Level 148
God Stats
193W - 195L
1,514 SR
Queue Stats
269W - 266L
1,443 Elo+
Solo
Yemoja
Yemoja
MJs0f1n3
Yemoja
Level 49
God Stats
15W - 12L
1,265 SR
Queue Stats
52W - 63L
1,340 Elo+
Party 1
Cupid
Cupid
Samurai__Rasta
Cupid
Level 107
God Stats
39W - 39L
1,494 SR
Queue Stats
265W - 239L
1,549 Elo+
Party 1
Team Averages
Level 117
1,445 SR
1,446 Elo+

VS

Team Averages
Level 93
1,464 SR
1,414 Elo+
Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FreeBron
Surtr
Level 29
God Stats
2W - 3L
1,412 SR
Queue Stats
10W - 22L
1,267 Elo+
Party 2
Pele
Pele
Lord_AJAB
Pele
Level 116
God Stats
13W - 13L
1,448 SR
Queue Stats
169W - 175L
1,451 Elo+
Party 2
Sol
Sol
guydolf
Sol
Level 149
God Stats
2W - 2L
1,518 SR
Queue Stats
478W - 471L
1,451 Elo+
Solo
Medusa
Medusa
kn-my
Medusa
Level 66
God Stats
0W - 2L
1,443 SR
Queue Stats
8W - 12L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 3 / 3
7,698
642
7,304
7,631
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 1 / 0
8,190
683
4,216
5,265
1,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 0 / 2
7,390
616
8,235
8,259
4,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Yemoja
MJs0f1n3
Yemoja
10
1 / 1 / 3
6,403
534
3,083
8,346
6,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 0 / 5
5,692
474
6,261
7,495
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 2 / 2
5,865
489
3,851
10,722
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Surtr
FreeBron
Surtr
11
1 / 4 / 0
6,087
507
2,126
6,614
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
11
2 / 4 / 2
6,218
518
4,640
11,421
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
11
2 / 3 / 1
5,916
493
5,972
8,897
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Medusa
kn-my
Medusa
9
0 / 3 / 1
5,021
418
6,519
8,043
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
5
5
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
2
0.5
W
Anubis
3
3
3
1.5
W
4
1
0
4
W
8
0
2
9
L
Surtr
FreeBron
Surtr
1
4
0
0.25
L
Pele
2
4
2
0.75
W
Yemoja
MJs0f1n3
Yemoja
1
1
3
2.5
W
0
0
5
2.5
L
Sol
2
3
1
0.83
L
Medusa
kn-my
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,099
Damage
23,108
36,996
Taken
45,697
19,204
Mitigated
19,333
15,213
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,851
187
0
4,724
10,722
8,035
0
3,014
7,708
18,620
0
W
Anubis
7,304
348
0
2,638
7,631
4,099
371
4,757
2,874
58,799
0
W
4,216
2,110
0
2,476
5,265
1,930
803
23
5,242
0
56,024
W
8,235
2,718
90
1,938
8,259
4,472
237
1,149
7,110
0
34,913
L
Surtr
FreeBron
Surtr
2,126
722
0
893
6,614
3,032
0
0
6,614
50
30,370
L
Pele
4,640
1,164
0
2,610
11,421
3,105
0
1,400
10,021
0
39,935
W
Yemoja
MJs0f1n3
Yemoja
3,083
1,005
2,328
2,866
8,346
6,032
125
1,947
6,399
14,128
0
W
6,261
2,784
688
2,189
7,495
2,671
553
1,970
5,525
0
36,543
L
Sol
5,972
2,472
0
3,679
8,897
2,287
0
3,826
5,071
34,146
0
L
Medusa
kn-my
Medusa
6,519
1,520
0
1,180
8,043
2,874
0
2,147
5,896
0
33,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
29,107
338
Minions Killed
245
0
Camps Cleared
0
1,121,295
Distance Traveled
1,108,575
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,865
489
22
2
0
228,078
3
W
Anubis
7,698
642
97
8
0
214,550
1
W
Neith
8,190
683
120
10
0
203,673
0
W
Guan Yu
7,390
616
46
4
0
294,461
0
L
Surtr
6,087
507
52
4
0
218,451
0
L
Pele
6,218
518
61
5
0
256,816
1
W
Yemoja
6,403
534
23
2
0
210,167
0
W
Cupid
5,692
474
52
4
0
198,444
3
L
Sol
5,916
493
56
5
0
190,994
4
L
Medusa
5,021
418
54
5
0
214,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role