Player Matchup

Agni
Agni
BHoggie
Agni
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 58L
1,742 Elo+
Party 4
Izanami
Izanami
CerberusBlaze
Izanami
Level 157
God Stats
1W - 2L
1,836 SR
Queue Stats
202W - 141L
1,601 Elo+
Party 2
Ares
Ares
Johnnywhatagent
Ares
Level 104
God Stats
1W - 5L
1,480 SR
Queue Stats
187W - 169L
1,578 Elo+
Solo
Odin
Odin
Spartan323
Odin
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 155L
1,631 Elo+
Party 2
Hercules
Hercules
lemonsqueezer
Hercules
Level 146
God Stats
16W - 11L
1,845 SR
Queue Stats
156W - 101L
1,737 Elo+
Party 4
Team Averages
Level 146
1,632 SR
1,658 Elo+

VS

Team Averages
Level 133
1,484 SR
1,621 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
ASK3TILL
Chaac
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 61L
1,669 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HdClutch-
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 136L
1,656 Elo+
Party 3
Thanatos
Thanatos
Sadklaus
Thanatos
Level 142
God Stats
5W - 1L
1,611 SR
Queue Stats
23W - 17L
1,657 Elo+
Party 1
Ymir
Ymir
TngepicSucks
Ymir
Level 66
God Stats
1W - 0L
1,312 SR
Queue Stats
5W - 3L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BHoggie
Agni
16
4 / 2 / 4
9,019
820
11,059
8,326
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
16
3 / 7 / 7
9,206
837
12,763
14,335
4,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
5,005
455
0
0
0
17
5 / 5 / 5
9,580
871
7,819
14,173
11,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
lemonsqueezer
Hercules
16
5 / 4 / 5
9,024
820
13,298
19,299
24,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 5 / 5
10,270
934
13,949
10,254
6,305
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
ASK3TILL
Chaac
15
1 / 3 / 12
8,707
792
10,129
14,341
17,116
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
HdClutch-
Ah Muzen Cab
16
1 / 3 / 8
9,056
823
9,533
10,372
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Sadklaus
Thanatos
17
8 / 5 / 4
9,759
887
11,225
14,758
8,096
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 9
8,867
806
3,567
11,376
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
17
Kills
18
18
Deaths
17
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
5
5
1.9
W
Chaac
ASK3TILL
Chaac
1
3
12
2.33
L
Agni
BHoggie
Agni
4
2
4
3
L
Izanami
3
7
7
0.93
W
Ah Muzen Cab
HdClutch-
Ah Muzen Cab
1
3
8
1.67
L
0
0
0
0
W
Thanatos
Sadklaus
Thanatos
8
5
4
2
L
5
5
5
1.5
W
1
1
9
5.5
L
Hercules
lemonsqueezer
Hercules
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,939
Damage
48,403
56,133
Taken
61,101
44,214
Mitigated
50,894
8,665
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,949
529
0
2,582
10,254
6,305
488
2,260
7,420
52,462
0
W
Chaac
ASK3TILL
Chaac
10,129
3,220
0
7,362
14,341
17,116
226
2,341
11,425
0
24,767
L
Agni
BHoggie
Agni
11,059
695
0
454
8,326
3,126
0
1,606
6,720
35,611
0
L
Izanami
12,763
8,055
0
913
14,335
4,575
2,322
3,382
10,953
0
44,234
W
Ah Muzen Cab
HdClutch-
Ah Muzen Cab
9,533
4,562
0
364
10,372
5,057
2,040
1,905
8,109
0
34,603
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Sadklaus
Thanatos
11,225
2,592
0
5,550
14,758
8,096
450
3,412
10,981
0
30,982
L
7,819
1,788
0
1,404
14,173
11,875
0
6,278
7,895
1,384
17,226
W
3,567
1,683
0
1,095
11,376
14,320
542
1,977
8,988
8,018
0
L
Hercules
lemonsqueezer
Hercules
13,298
4,922
0
5,894
19,299
24,638
0
6,250
13,049
0
24,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,834
Gold Earned
46,659
209
Minions Killed
234
0
Camps Cleared
0
940,514
Distance Traveled
1,232,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,270
934
83
8
0
229,996
0
W
Chaac
8,707
792
47
4
0
257,987
0
L
Agni
9,019
820
63
6
0
243,569
0
L
Izanami
9,206
837
75
7
0
196,709
0
W
Ah Muzen Cab
9,056
823
64
6
0
240,083
0
L
Ares
5,005
455
0
0
0
0
0
W
Thanatos
9,759
887
30
3
0
254,531
0
L
Odin
9,580
871
34
3
0
250,317
0
W
Ymir
8,867
806
10
1
0
249,895
0
L
Hercules
9,024
820
37
3
0
249,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role