Player Matchup

Cerberus
Cerberus
GINGER SNAPED
Cerberus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
MMiZilchy
Jing Wei
Level 4
God Stats
0W - 1L
1,775 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Mxnsterism
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
NeetKnight
Arachne
Level 116
God Stats
0W - 1L
1,438 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
mokeymokeymokey
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 42
1,543 SR
1,500 Elo+

VS

Team Averages
Level 67
1,580 SR
1,463 Elo+
Chang'e
Chang'e
Flipper2u
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 230L
1,502 Elo+
Party 1
Bakasura
Bakasura
MatriarchRaven
Bakasura
Level 53
God Stats
21W - 11L
1,778 SR
Queue Stats
175W - 159L
1,439 Elo+
Party 1
Chernobog
Chernobog
Nasfuratu
Chernobog
Level 125
God Stats
16W - 13L
1,584 SR
Queue Stats
282W - 258L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XGhxst
Morgan Le Fay
Level 18
God Stats
9W - 5L
1,540 SR
Queue Stats
20W - 14L
1,489 Elo+
Party 1
Cerberus
Cerberus
dcrosby
Cerberus
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 58L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GINGER SNAPED
Cerberus
12
1 / 3 / 3
7,412
494
4,424
17,029
14,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
MMiZilchy
Jing Wei
11
0 / 5 / 1
6,269
418
6,728
15,811
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Mxnsterism
Anubis
13
1 / 6 / 1
7,440
496
11,103
12,449
6,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
NeetKnight
Arachne
11
4 / 8 / 0
7,459
497
8,169
15,949
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
6,906
460
7,601
10,650
6,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flipper2u
Chang'e
14
7 / 1 / 4
8,086
539
10,561
8,636
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
17
5 / 0 / 9
10,144
676
7,901
13,982
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Nasfuratu
Chernobog
13
3 / 1 / 9
7,709
514
13,839
11,790
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
XGhxst
Morgan Le Fay
15
8 / 2 / 4
9,655
644
12,240
9,017
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
dcrosby
Cerberus
13
3 / 3 / 11
8,679
579
7,521
16,731
13,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
7
Kills
26
27
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Flipper2u
Chang'e
7
1
4
9
L
Cerberus
GINGER SNAPED
Cerberus
1
3
3
0.83
L
Jing Wei
MMiZilchy
Jing Wei
0
5
1
0.1
W
Bakasura
5
0
9
9.5
L
Anubis
Mxnsterism
Anubis
1
6
1
0.25
W
Chernobog
Nasfuratu
Chernobog
3
1
9
7.5
L
Arachne
NeetKnight
Arachne
4
8
0
0.5
W
Morgan Le Fay
XGhxst
Morgan Le Fay
8
2
4
5
W
Cerberus
dcrosby
Cerberus
3
3
11
2.83
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
52,062
71,888
Taken
60,156
38,621
Mitigated
31,165
15,230
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Flipper2u
Chang'e
10,561
695
1,943
2,984
8,636
3,346
360
3,518
5,118
35,091
0
L
Cerberus
GINGER SNAPED
Cerberus
4,424
88
1,760
3,836
17,029
14,833
0
7,844
9,023
20,566
0
L
Jing Wei
MMiZilchy
Jing Wei
6,728
5,269
0
2,984
15,811
5,860
0
4,577
11,169
0
57,827
W
Bakasura
7,901
6,163
0
4,319
13,982
6,115
1,189
2,131
11,851
0
88,223
L
Anubis
Mxnsterism
Anubis
11,103
415
0
3,762
12,449
6,893
0
7,632
4,799
69,503
0
W
Chernobog
Nasfuratu
Chernobog
13,839
8,431
0
4,096
11,790
4,347
837
3,876
7,914
0
60,566
L
Arachne
NeetKnight
Arachne
8,169
5,606
0
1,876
15,949
4,973
0
5,276
9,898
0
43,761
W
Morgan Le Fay
XGhxst
Morgan Le Fay
12,240
1,996
0
2,589
9,017
3,401
0
3,808
5,209
72,346
0
W
Cerberus
dcrosby
Cerberus
7,521
1,205
0
5,257
16,731
13,956
164
2,194
14,537
37,980
277
L
7,601
2,791
0
1,012
10,650
6,062
8
4,449
5,817
0
30,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
44,273
351
Minions Killed
496
0
Camps Cleared
0
1,545,047
Distance Traveled
1,523,326
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,086
539
60
4
0
318,903
5
L
Cerberus
7,412
494
48
3
0
310,092
4
L
Jing Wei
6,269
418
90
6
0
278,962
0
W
Bakasura
10,144
676
159
11
0
345,034
7
L
Anubis
7,440
496
113
8
0
300,104
0
W
Chernobog
7,709
514
65
4
0
287,526
1
L
Arachne
7,459
497
57
4
0
339,857
0
W
Morgan Le Fay
9,655
644
128
9
0
304,682
0
W
Cerberus
8,679
579
84
6
0
267,181
0
L
Chaac
6,906
460
43
3
0
316,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role