Player Matchup

Merlin
Merlin
AzxGroove
Merlin
Level 93
God Stats
29W - 21L
1,681 SR
Queue Stats
529W - 486L
1,536 Elo+
Solo
Atlas
Atlas
JollyKitten158
Atlas
Level 107
God Stats
102W - 92L
1,523 SR
Queue Stats
111W - 102L
1,452 Elo+
Party 2
Izanami
Izanami
TorqdHammer
Izanami
Level 115
God Stats
34W - 17L
1,709 SR
Queue Stats
138W - 123L
1,490 Elo+
Party 2
Zeus
Zeus
YaBoyAlfred
Zeus
Level 34
God Stats
5W - 4L
1,539 SR
Queue Stats
41W - 39L
1,425 Elo+
Party 2
Horus
Horus
aquariiuss_
Horus
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
267W - 244L
1,341 Elo+
Solo
Team Averages
Level 91
1,590 SR
1,449 Elo+

VS

Team Averages
Level 103
1,501 SR
1,479 Elo+
Anubis
Anubis
BiggieBawlz1273
Anubis
Level 85
God Stats
33W - 27L
1,440 SR
Queue Stats
241W - 240L
1,512 Elo+
Party 1
Ravana
Ravana
Bnasty0131
Ravana
Level 137
God Stats
5W - 2L
1,267 SR
Queue Stats
507W - 489L
1,469 Elo+
Party 1
Bellona
Bellona
Foosinie
Bellona
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 128L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Th3ButtBurglar
Sylvanus
Level 87
God Stats
18W - 7L
1,669 SR
Queue Stats
306W - 267L
1,480 Elo+
Solo
Izanami
Izanami
YoungFenrir420
Izanami
Level 107
God Stats
9W - 9L
1,631 SR
Queue Stats
251W - 262L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AzxGroove
Merlin
13
2 / 2 / 1
7,652
510
9,485
5,780
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
6,573
438
7,361
15,318
10,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
TorqdHammer
Izanami
11
0 / 3 / 2
6,605
440
5,514
13,425
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 1
6,667
444
8,588
7,691
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 2 / 1
7,158
477
4,623
11,702
12,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,319
621
7,599
10,022
5,097
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
Bnasty0131
Ravana
14
6 / 0 / 7
8,607
574
12,924
9,994
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Foosinie
Bellona
11
0 / 3 / 2
6,703
447
3,778
11,656
12,402
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
11
1 / 1 / 6
7,380
492
4,302
12,008
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 6
7,038
469
6,333
10,466
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
AzxGroove
Merlin
2
2
1
1.25
W
4
1
3
5.5
W
Ravana
Bnasty0131
Ravana
6
0
7
9.5
W
Bellona
Foosinie
Bellona
0
3
2
0.33
L
0
3
2
0.33
W
Sylvanus
1
1
6
4
L
Izanami
TorqdHammer
Izanami
0
3
2
0.33
L
1
3
1
0.5
W
2
0
6
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,571
Damage
34,936
53,916
Taken
54,146
32,224
Mitigated
39,020
13,297
Healing
22,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AzxGroove
Merlin
9,485
768
0
2,000
5,780
1,888
0
2,505
3,275
55,222
0
W
7,599
141
0
5,691
10,022
5,097
1,020
6,508
3,514
82,743
0
W
Ravana
Bnasty0131
Ravana
12,924
6,243
0
3,323
9,994
6,154
312
4,335
5,659
0
76,901
W
Bellona
Foosinie
Bellona
3,778
863
0
658
11,656
12,402
0
687
10,969
0
39,070
L
7,361
2,937
1,925
4,249
15,318
10,835
0
5,498
9,820
24,468
0
W
Sylvanus
4,302
1,014
3,111
6,424
12,008
10,474
385
6,519
5,489
18,899
0
L
Izanami
TorqdHammer
Izanami
5,514
3,871
0
1,793
13,425
4,807
174
2,042
11,383
0
58,218
L
8,588
2,560
0
336
7,691
2,375
0
1,493
6,198
54,361
0
W
6,333
3,823
188
3,603
10,466
4,893
931
7,385
3,081
0
53,089
L
4,623
1,880
270
2,724
11,702
12,319
73
363
11,339
0
40,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
39,047
388
Minions Killed
411
0
Camps Cleared
0
1,366,838
Distance Traveled
1,417,528
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,652
510
103
7
0
295,060
6
W
Anubis
9,319
621
129
9
0
281,825
0
W
Ravana
8,607
574
125
8
0
355,282
0
W
Bellona
6,703
447
52
3
0
238,729
0
L
Atlas
6,573
438
24
2
0
300,646
6
W
Sylvanus
7,380
492
27
2
0
265,590
4
L
Izanami
6,605
440
95
6
0
252,450
3
L
Zeus
6,667
444
107
7
0
244,400
0
W
Izanami
7,038
469
78
5
0
276,102
0
L
Horus
7,158
477
59
4
0
274,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role