Player Matchup

Nox
Nox
bradym1107
Nox
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 15L
1,192 Elo+
Party 2
Bellona
Bellona
lalatexa5
Bellona
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 95L
1,407 Elo+
Solo
Medusa
Medusa
vSpify
Medusa
Level 46
God Stats
2W - 2L
1,174 SR
Queue Stats
12W - 17L
1,192 Elo+
Party 2
Team Averages
Level 47
1,391 SR
1,264 Elo+

VS

Team Averages
Level 35
1,417 SR
1,143 Elo+
Cabrakan
Cabrakan
Knurttt
Cabrakan
Level 51
God Stats
1W - 3L
1,251 SR
Queue Stats
7W - 9L
1,129 Elo+
Party 1
Charybdis
Charybdis
LevelZero1
Charybdis
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 86L
1,171 Elo+
Solo
Mercury
Mercury
midwestfarmer
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 10
7,878
788
4,489
5,891
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
lalatexa5
Bellona
12
2 / 2 / 10
7,711
771
5,284
7,732
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
vSpify
Medusa
14
10 / 2 / 4
9,064
906
14,392
9,119
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Knurttt
Cabrakan
11
1 / 5 / 6
6,758
676
5,774
10,402
6,591
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LevelZero1
Charybdis
11
3 / 4 / 3
7,081
708
5,528
11,662
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
13
3 / 6 / 3
7,991
799
5,078
9,255
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
7
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Knurttt
Cabrakan
1
5
6
0.8
L
Charybdis
LevelZero1
Charybdis
3
4
3
1.13
W
3
3
10
2.67
W
Bellona
lalatexa5
Bellona
2
2
10
3.5
L
Mercury
3
6
3
0.75
W
Medusa
vSpify
Medusa
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,165
Damage
16,380
22,742
Taken
31,319
15,283
Mitigated
15,366
3,142
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Knurttt
Cabrakan
5,774
394
0
1,275
10,402
6,591
0
2,198
8,007
16,118
0
L
Charybdis
LevelZero1
Charybdis
5,528
2,421
0
1,544
11,662
4,397
0
2,039
9,422
0
26,866
W
4,489
1,473
0
200
5,891
2,669
223
1,246
4,645
13,766
0
W
Bellona
lalatexa5
Bellona
5,284
467
0
448
7,732
8,666
125
2,396
5,336
1,570
16,143
L
Mercury
5,078
1,832
0
250
9,255
4,378
0
757
8,416
0
14,183
W
Medusa
vSpify
Medusa
14,392
7,465
0
2,494
9,119
3,948
1,258
2,155
6,964
0
42,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
21,830
118
Minions Killed
83
0
Camps Cleared
0
487,248
Distance Traveled
513,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,758
676
21
2
0
158,613
0
L
Charybdis
7,081
708
39
4
0
161,743
0
W
Nox
7,878
788
19
2
0
160,424
0
W
Bellona
7,711
771
28
3
0
162,883
0
L
Mercury
7,991
799
23
2
0
193,236
0
W
Medusa
9,064
906
71
7
0
163,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role