Player Matchup

Ne Zha
Ne Zha
ReallyHung
Ne Zha
Level 84
God Stats
9W - 8L
1,549 SR
Queue Stats
58W - 50L
1,502 Elo+
Party 1
Zeus
Zeus
SoLrAc_aLiVa
Zeus
Level 127
God Stats
3W - 4L
1,131 SR
Queue Stats
88W - 87L
1,504 Elo+
Party 4
Martichoras
Martichoras
Spectres-x
Martichoras
Level 149
God Stats
2W - 2L
1,188 SR
Queue Stats
113W - 114L
1,517 Elo+
Party 4
Aphrodite
Aphrodite
TheSawceBawce
Aphrodite
Level 75
God Stats
10W - 9L
1,649 SR
Queue Stats
124W - 102L
1,502 Elo+
Party 1
Ymir
Ymir
fatherinlaw
Ymir
Level 55
God Stats
1W - 1L
1,762 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 1
Team Averages
Level 98
1,456 SR
1,482 Elo+

VS

Team Averages
Level 96
1,401 SR
1,524 Elo+
Bastet
Bastet
JarJartheSithL
Bastet
Level 62
God Stats
6W - 7L
1,338 SR
Queue Stats
225W - 201L
1,535 Elo+
Party 2
Izanami
Izanami
Kimitzu
Izanami
Level 154
God Stats
16W - 20L
1,641 SR
Queue Stats
423W - 566L
1,513 Elo+
Party 3
Sol
Sol
PsychoxDuck
Sol
Level 91
God Stats
10W - 5L
1,500 SR
Queue Stats
257W - 221L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
ambernmike2020
Sylvanus
Level 23
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
skydush
He Bo
Level 148
God Stats
2W - 1L
1,279 SR
Queue Stats
106W - 94L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ReallyHung
Ne Zha
18
11 / 1 / 3
12,166
716
10,405
15,326
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 4 / 8
9,761
574
11,645
13,260
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Spectres-x
Martichoras
17
7 / 2 / 2
10,604
624
14,867
13,995
7,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
TheSawceBawce
Aphrodite
14
3 / 2 / 10
10,164
598
4,820
14,139
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 3 / 0
8,313
489
3,753
12,381
7,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,833
520
7,425
13,088
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
Kimitzu
Izanami
15
1 / 6 / 1
8,980
528
6,139
14,048
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 5 / 1
10,030
590
16,326
15,710
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
9
0 / 5 / 2
6,746
397
755
9,737
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

He Bo
skydush
He Bo
14
2 / 6 / 0
9,094
535
9,506
11,734
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
11
12
Deaths
25
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Izanami
Kimitzu
Izanami
1
6
1
0.25
L
6
5
1
1.3
W
Ne Zha
ReallyHung
Ne Zha
11
1
3
12.5
W
3
4
8
1.75
W
Martichoras
Spectres-x
Martichoras
7
2
2
4
W
Aphrodite
TheSawceBawce
Aphrodite
3
2
10
4
L
Sylvanus
0
5
2
0.2
W
0
3
0
0
L
He Bo
skydush
He Bo
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,490
Damage
40,151
69,101
Taken
64,317
41,219
Mitigated
26,729
26,466
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,425
2,046
0
1,994
13,088
5,445
211
1,368
11,720
0
61,938
L
Izanami
Kimitzu
Izanami
6,139
3,587
0
2,326
14,048
5,509
908
1,309
12,739
0
70,945
L
16,326
6,590
0
3,722
15,710
6,155
400
9,043
6,667
86,857
0
W
Ne Zha
ReallyHung
Ne Zha
10,405
4,192
0
3,702
15,326
7,938
0
4,453
10,873
0
110,863
W
11,645
598
0
3,081
13,260
5,935
1,218
8,549
4,711
60,481
0
W
Martichoras
Spectres-x
Martichoras
14,867
6,546
0
4,816
13,995
7,576
2,226
900
13,095
0
93,847
W
Aphrodite
TheSawceBawce
Aphrodite
4,820
1,057
6,226
6,744
14,139
12,032
776
7,500
6,639
38,382
0
L
Sylvanus
755
499
418
1,010
9,737
5,386
0
4,034
5,703
17,169
0
W
3,753
297
0
1,897
12,381
7,738
294
7,788
4,593
40,473
0
L
He Bo
skydush
He Bo
9,506
415
0
1,725
11,734
4,234
604
4,202
7,270
68,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,008
Gold Earned
43,683
474
Minions Killed
482
0
Camps Cleared
0
1,719,784
Distance Traveled
1,474,623
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,833
520
100
6
0
374,396
0
L
Izanami
8,980
528
123
7
0
306,153
6
L
Sol
10,030
590
124
7
0
320,198
3
W
Ne Zha
12,166
716
133
8
0
383,905
4
W
Zeus
9,761
574
98
6
0
337,998
5
W
Martichoras
10,604
624
129
8
0
330,832
0
W
Aphrodite
10,164
598
50
3
0
351,401
3
L
Sylvanus
6,746
397
20
1
0
195,956
0
W
Ymir
8,313
489
64
4
0
315,648
0
L
He Bo
9,094
535
115
7
0
277,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role