Player Matchup

Nemesis
Nemesis
Alpha6032
Nemesis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,413 Elo+
Solo
Olorun
Olorun
CaponeMD24
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,311 Elo+
Party 2
Thoth
Thoth
JetTheDreamer
Thoth
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 130L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
ReforgedSteel302
Sylvanus
Level 31
God Stats
5W - 1L
1,500 SR
Queue Stats
331W - 320L
1,448 Elo+
Party 3
Bellona
Bellona
Z3tch
Bellona
Level 50
God Stats
12W - 6L
1,733 SR
Queue Stats
193W - 199L
1,500 Elo+
Party 3
Team Averages
Level 37
1,547 SR
1,440 Elo+

VS

Team Averages
Level 46
1,353 SR
1,467 Elo+
Sobek
Sobek
Grixero
Sobek
Level 57
God Stats
0W - 2L
1,506 SR
Queue Stats
21W - 24L
1,453 Elo+
Party 1
Mercury
Mercury
Qaloon
Mercury
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
125W - 126L
1,659 Elo+
Solo
Artemis
Artemis
RoDeXt
Artemis
Level 38
God Stats
2W - 2L
1,291 SR
Queue Stats
72W - 76L
1,477 Elo+
Solo
Discordia
Discordia
TheSoulKeeper420
Discordia
Level 48
God Stats
0W - 3L
1,200 SR
Queue Stats
24W - 37L
1,326 Elo+
Solo
Surtr
Surtr
Vekzoul
Surtr
Level 44
God Stats
1W - 5L
1,270 SR
Queue Stats
11W - 19L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alpha6032
Nemesis
10
1 / 0 / 2
6,095
610
3,468
8,001
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
CaponeMD24
Olorun
9
1 / 1 / 0
5,774
577
5,944
6,315
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 1
7,494
749
4,650
4,979
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
6,372
637
4,003
8,884
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Z3tch
Bellona
8
0 / 2 / 2
5,410
541
3,030
6,788
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Grixero
Sobek
9
1 / 0 / 2
5,224
522
4,715
8,740
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Qaloon
Mercury
11
2 / 0 / 1
6,072
607
4,434
8,007
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
RoDeXt
Artemis
9
0 / 2 / 3
5,192
519
4,378
7,214
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
6
0 / 4 / 0
4,615
462
1,500
3,788
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
Vekzoul
Surtr
9
0 / 1 / 0
5,111
511
4,064
6,884
5,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
3
3
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alpha6032
Nemesis
1
0
2
2
W
Olorun
CaponeMD24
Olorun
1
1
0
1
L
Sobek
Grixero
Sobek
1
0
2
2
W
4
0
1
4.5
L
Mercury
Qaloon
Mercury
2
0
1
2.5
W
0
0
1
0.5
L
Artemis
RoDeXt
Artemis
0
2
3
0.75
L
Discordia
0
4
0
0
L
Surtr
Vekzoul
Surtr
0
1
0
0
W
Bellona
Z3tch
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
19,091
34,967
Taken
34,633
18,661
Mitigated
19,264
11,812
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alpha6032
Nemesis
3,468
944
0
985
8,001
2,860
0
1,182
6,819
0
35,063
W
Olorun
CaponeMD24
Olorun
5,944
2,908
358
2,731
6,315
2,522
997
2,125
4,190
40,501
0
L
Sobek
Grixero
Sobek
4,715
396
0
4,962
8,740
7,305
0
4,235
4,505
14,987
0
W
4,650
305
0
1,762
4,979
1,639
81
1,277
3,702
62,516
0
L
Mercury
Qaloon
Mercury
4,434
1,992
0
1,245
8,007
2,739
0
1,796
6,211
0
44,039
W
4,003
1,021
0
4,672
8,884
5,848
0
188
8,696
43,878
0
L
Artemis
RoDeXt
Artemis
4,378
2,409
0
2,936
7,214
2,713
0
2,931
4,283
0
36,119
L
Discordia
1,500
331
0
281
3,788
1,143
0
2,320
1,468
19,611
0
L
Surtr
Vekzoul
Surtr
4,064
1,701
0
1,880
6,884
5,364
18
3,315
3,569
740
28,806
W
Bellona
Z3tch
Bellona
3,030
335
0
1,304
6,788
5,792
0
1,659
5,129
0
14,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
26,214
328
Minions Killed
240
0
Camps Cleared
0
1,037,936
Distance Traveled
1,012,197
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,095
610
60
6
0
244,677
0
W
Olorun
5,774
577
61
6
0
192,396
3
L
Sobek
5,224
522
13
1
0
231,045
1
W
Thoth
7,494
749
117
12
0
205,602
0
L
Mercury
6,072
607
75
8
0
268,185
2
W
Sylvanus
6,372
637
74
7
0
152,055
0
L
Artemis
5,192
519
58
6
0
199,238
0
L
Discordia
4,615
462
47
5
0
110,336
0
L
Surtr
5,111
511
47
5
0
203,393
0
W
Bellona
5,410
541
16
2
0
243,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role