Player Matchup

Gilgamesh
Gilgamesh
BearlyWolf
Gilgamesh
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,470 Elo+
Party 2
Loki
Loki
Demonslayer4700
Loki
Level 65
God Stats
72W - 44L
1,657 SR
Queue Stats
284W - 292L
1,533 Elo+
Solo
Olorun
Olorun
TheBigRedDog18
Olorun
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,645 Elo+
Party 2
Team Averages
Level 83
1,552 SR
1,549 Elo+

VS

Team Averages
Level 98
1,410 SR
1,524 Elo+
Sol
Sol
BigSaltyDonut
Sol
Level 85
God Stats
6W - 4L
1,432 SR
Queue Stats
9W - 4L
1,389 Elo+
Solo
Shiva
Shiva
KyoSohmaa
Shiva
Level 145
God Stats
3W - 3L
1,384 SR
Queue Stats
155W - 128L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
Sixshooter465
Cernunnos
Level 65
God Stats
2W - 0L
1,414 SR
Queue Stats
30W - 21L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BearlyWolf
Gilgamesh
10
0 / 4 / 1
6,358
636
5,993
12,765
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 0
7,300
730
5,593
10,383
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 1
6,515
652
3,334
10,565
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
8,804
880
12,005
6,369
2,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
KyoSohmaa
Shiva
15
7 / 0 / 8
9,243
924
12,521
9,917
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Sixshooter465
Cernunnos
13
2 / 2 / 9
8,281
828
4,687
4,762
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
15
15
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BearlyWolf
Gilgamesh
0
4
1
0.13
W
6
0
7
9.5
L
2
4
0
0.5
W
Shiva
KyoSohmaa
Shiva
7
0
8
11
W
Cernunnos
Sixshooter465
Cernunnos
2
2
9
3.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,920
Damage
29,213
33,713
Taken
21,048
16,564
Mitigated
15,931
2,803
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BearlyWolf
Gilgamesh
5,993
1,411
0
874
12,765
8,094
0
4,465
7,742
0
13,587
W
12,005
3,723
0
2,996
6,369
2,463
1,739
1,250
4,955
35,381
0
L
5,593
1,226
292
255
10,383
4,278
0
4,395
5,845
0
32,046
W
Shiva
KyoSohmaa
Shiva
12,521
1,754
668
2,143
9,917
11,729
270
1,764
7,911
288
32,150
W
Cernunnos
Sixshooter465
Cernunnos
4,687
2,129
91
1,296
4,762
1,739
1,248
384
4,187
0
34,047
L
3,334
1,619
322
1,060
10,565
4,192
0
3,374
6,910
21,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,173
Gold Earned
26,328
105
Minions Killed
137
0
Camps Cleared
0
536,341
Distance Traveled
591,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,358
636
17
2
0
199,658
0
W
Sol
8,804
880
61
6
0
193,344
0
L
Loki
7,300
730
48
5
0
183,811
0
W
Shiva
9,243
924
36
4
0
213,784
0
W
Cernunnos
8,281
828
40
4
0
184,362
0
L
Olorun
6,515
652
40
4
0
152,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role