Player Matchup

Skadi
Skadi
DasaniPuenani
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
FinesseGodNIk
Tiamat
Level 144
God Stats
1W - 1L
1,844 SR
Queue Stats
40W - 39L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
WaterSplashh
Amaterasu
Level 108
God Stats
2W - 1L
1,561 SR
Queue Stats
17W - 16L
1,439 Elo+
Party 1
Team Averages
Level 94
1,635 SR
1,473 Elo+

VS

Team Averages
Level 103
1,662 SR
1,524 Elo+
Poseidon
Poseidon
COULDBEAJEVV
Poseidon
Level 61
God Stats
104W - 94L
1,492 SR
Queue Stats
119W - 118L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
montcarl99
Baron Samedi
Level 122
God Stats
10W - 8L
1,640 SR
Queue Stats
236W - 239L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
otw_2fyb_
Cu Chulainn
Level 127
God Stats
8W - 4L
1,855 SR
Queue Stats
150W - 160L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,865
617
10,917
13,347
5,968
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 2
9,823
614
14,042
16,749
10,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
WaterSplashh
Amaterasu
15
1 / 8 / 2
9,600
600
8,379
21,856
25,338
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
COULDBEAJEVV
Poseidon
17
1 / 2 / 12
11,203
700
14,496
10,954
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
montcarl99
Baron Samedi
16
5 / 1 / 8
11,352
710
13,030
10,853
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
otw_2fyb_
Cu Chulainn
17
12 / 0 / 5
12,567
785
15,983
22,236
25,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
18
18
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
COULDBEAJEVV
Poseidon
1
2
12
3.5
L
1
5
1
0.3
L
1
5
2
0.4
L
Amaterasu
WaterSplashh
Amaterasu
1
8
2
0.25
W
Baron Samedi
montcarl99
Baron Samedi
5
1
8
9
W
Cu Chulainn
otw_2fyb_
Cu Chulainn
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,338
Damage
43,509
51,952
Taken
44,043
42,086
Mitigated
36,229
7,023
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
COULDBEAJEVV
Poseidon
14,496
1,816
95
1,961
10,954
4,626
1,180
2,379
8,315
58,397
0
L
10,917
4,650
22
213
13,347
5,968
1,183
7,745
5,602
0
36,852
L
14,042
1,477
508
1,938
16,749
10,780
225
7,939
8,810
42,826
0
L
Amaterasu
WaterSplashh
Amaterasu
8,379
3,426
0
4,342
21,856
25,338
128
11,866
9,990
0
27,406
W
Baron Samedi
montcarl99
Baron Samedi
13,030
942
1,638
3,863
10,853
5,805
1,195
4,411
6,136
47,604
0
W
Cu Chulainn
otw_2fyb_
Cu Chulainn
15,983
4,081
0
3,404
22,236
25,798
266
6,216
15,463
0
43,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
35,122
136
Minions Killed
218
0
Camps Cleared
0
766,628
Distance Traveled
920,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,203
700
90
6
0
303,070
0
L
Skadi
9,865
617
43
3
0
229,348
0
L
Tiamat
9,823
614
62
4
0
264,926
2
L
Amaterasu
9,600
600
31
2
0
272,354
0
W
Baron Samedi
11,352
710
80
5
0
292,389
0
W
Cu Chulainn
12,567
785
48
3
0
325,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role