Player Matchup

Arachne
Arachne
CptMeanBean
Arachne
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 117L
1,497 Elo+
Party 2
Mercury
Mercury
Ghostted
Mercury
Level 60
God Stats
1W - 0L
1,234 SR
Queue Stats
6W - 11L
1,152 Elo+
Party 3
Ishtar
Ishtar
Minus2275
Ishtar
Level 108
God Stats
3W - 1L
1,410 SR
Queue Stats
107W - 93L
1,503 Elo+
Party 2
Terra
Terra
Nario242
Terra
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 232L
1,397 Elo+
Solo
Poseidon
Poseidon
SUGMETREY
Poseidon
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,028 Elo+
Party 3
Team Averages
Level 72
1,429 SR
1,315 Elo+

VS

Team Averages
Level 65
1,575 SR
1,435 Elo+
Athena
Athena
 
Athena
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Piizzzaaaaaa
Bakasura
Level 26
God Stats
13W - 4L
1,846 SR
Queue Stats
70W - 55L
1,403 Elo+
Party 1
Ra
Ra
Sibowles04
Ra
Level 64
God Stats
2W - 3L
1,519 SR
Queue Stats
72W - 69L
1,453 Elo+
Solo
Danzaburou
Danzaburou
ZuluVodoo
Danzaburou
Level 46
God Stats
3W - 2L
1,508 SR
Queue Stats
20W - 22L
1,416 Elo+
Solo
Amaterasu
Amaterasu
hildetand
Amaterasu
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 74L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CptMeanBean
Arachne
17
7 / 0 / 2
11,039
613
13,385
17,559
8,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Ghostted
Mercury
12
3 / 5 / 5
8,206
456
10,044
15,097
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Minus2275
Ishtar
18
10 / 2 / 3
11,479
638
16,698
10,080
5,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Nario242
Terra
12
0 / 1 / 5
7,850
436
2,651
14,469
12,083
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
SUGMETREY
Poseidon
15
2 / 4 / 3
9,219
512
7,681
10,452
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 4 / 5
7,046
391
5,937
16,511
13,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Piizzzaaaaaa
Bakasura
16
4 / 4 / 3
9,740
541
10,026
19,008
9,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 2
10,144
564
14,780
10,910
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ZuluVodoo
Danzaburou
12
1 / 8 / 1
7,930
441
3,689
14,377
6,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
hildetand
Amaterasu
16
1 / 3 / 0
9,060
503
5,398
12,546
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
22
Kills
11
12
Deaths
22
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
5
0.63
W
Arachne
CptMeanBean
Arachne
7
0
2
8
W
Mercury
Ghostted
Mercury
3
5
5
1.1
W
Ishtar
Minus2275
Ishtar
10
2
3
5.75
W
Terra
Nario242
Terra
0
1
5
2.5
L
Bakasura
Piizzzaaaaaa
Bakasura
4
4
3
1.38
W
Poseidon
SUGMETREY
Poseidon
2
4
3
0.88
L
5
3
2
2
L
Danzaburou
ZuluVodoo
Danzaburou
1
8
1
0.19
L
Amaterasu
hildetand
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,459
Damage
39,830
67,657
Taken
73,352
36,801
Mitigated
43,463
20,311
Healing
21,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,937
1,875
0
4,010
16,511
13,080
0
4,161
12,350
25,505
0
W
Arachne
CptMeanBean
Arachne
13,385
8,739
0
10,513
17,559
8,385
266
990
16,239
0
90,821
W
Mercury
Ghostted
Mercury
10,044
5,515
0
728
15,097
6,484
989
4,328
10,256
0
50,332
W
Ishtar
Minus2275
Ishtar
16,698
12,795
0
4,062
10,080
5,054
885
1,897
7,521
0
109,511
W
Terra
Nario242
Terra
2,651
927
1,745
2,513
14,469
12,083
0
6,264
8,029
24,319
0
L
Bakasura
Piizzzaaaaaa
Bakasura
10,026
7,500
0
5,592
19,008
9,668
0
948
18,060
0
74,501
W
Poseidon
SUGMETREY
Poseidon
7,681
1,378
0
750
10,452
4,795
0
7,118
3,074
78,033
0
L
14,780
2,240
1,318
3,646
10,910
5,138
114
5,034
5,876
94,307
0
L
Danzaburou
ZuluVodoo
Danzaburou
3,689
1,037
0
2,640
14,377
6,243
781
189
14,188
0
40,923
L
Amaterasu
hildetand
Amaterasu
5,398
2,760
0
4,341
12,546
9,334
73
0
12,546
0
67,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,793
Gold Earned
43,920
539
Minions Killed
536
0
Camps Cleared
0
1,830,678
Distance Traveled
1,678,717
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,046
391
38
2
0
354,859
1
W
Arachne
11,039
613
136
8
0
337,732
1
W
Mercury
8,206
456
68
4
0
405,035
0
W
Ishtar
11,479
638
160
9
0
351,230
4
W
Terra
7,850
436
25
1
0
360,782
1
L
Bakasura
9,740
541
141
8
0
384,432
0
W
Poseidon
9,219
512
150
8
0
375,899
0
L
Ra
10,144
564
152
8
0
276,418
10
L
Danzaburou
7,930
441
67
4
0
315,571
3
L
Amaterasu
9,060
503
138
8
0
347,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role