Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Freiburger808
Mulan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,378 Elo+
Party 1
Bakasura
Bakasura
HEEMIEN_IS_BACK_
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,446 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,441 Elo+

VS

Team Averages
Level 94
1,368 SR
1,255 Elo+
Ullr
Ullr
NrG_CeNtRaL
Ullr
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
42W - 52L
1,225 Elo+
Party 2
Ao Kuang
Ao Kuang
Samu__CP
Ao Kuang
Level 126
God Stats
6W - 15L
1,319 SR
Queue Stats
27W - 46L
1,315 Elo+
Solo
Surtr
Surtr
WHIPLLLAAASSHH
Surtr
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
232W - 253L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 6
8,187
744
9,940
5,547
3,007
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 4
8,141
740
10,509
13,082
12,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 5
8,050
732
9,299
12,069
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,140
649
3,912
10,106
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Samu__CP
Ao Kuang
12
3 / 2 / 2
7,503
682
10,114
11,138
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 4
7,242
658
7,275
13,596
13,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
6
5
W
3
0
4
5
W
3
5
5
1.1
L
1
3
4
1
L
Ao Kuang
Samu__CP
Ao Kuang
3
2
2
2
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,748
Damage
21,301
30,698
Taken
34,840
24,788
Mitigated
26,950
10,724
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,940
468
3,147
2,460
5,547
3,007
231
1,135
4,328
45,071
0
W
10,509
1,474
0
3,517
13,082
12,636
28
3,419
9,314
0
29,408
W
9,299
5,220
0
1,600
12,069
9,145
220
5,018
6,677
0
21,234
L
3,912
2,905
0
755
10,106
4,152
0
1,761
7,351
0
25,569
L
Ao Kuang
Samu__CP
Ao Kuang
10,114
2,487
0
2,243
11,138
9,735
0
3,785
6,272
24,320
0
L
7,275
2,911
333
3,739
13,596
13,063
0
4,451
8,004
589
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
21,885
151
Minions Killed
120
0
Camps Cleared
0
604,840
Distance Traveled
534,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,187
744
66
6
0
177,373
0
W
Mulan
8,141
740
39
4
0
208,417
0
W
Bakasura
8,050
732
46
4
0
219,050
0
L
Ullr
7,140
649
45
4
0
167,203
0
L
Ao Kuang
7,503
682
31
3
0
192,591
0
L
Surtr
7,242
658
44
4
0
174,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role