Player Matchup

Anhur
Anhur
 
Anhur
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MorganDownBad
Morgan Le Fay
Level 174
God Stats
123W - 55L
1,743 SR
Queue Stats
429W - 260L
1,736 Elo+
Party 1
Set
Set
ShadowAgron
Set
Level 100
God Stats
99W - 93L
1,620 SR
Queue Stats
340W - 252L
1,704 Elo+
Party 1
Geb
Geb
TTVshieldrust
Geb
Level 45
God Stats
63W - 12L
1,932 SR
Queue Stats
204W - 75L
1,781 Elo+
Party 1
Team Averages
Level 112
1,659 SR
1,644 Elo+

VS

Team Averages
Level 79
1,569 SR
1,665 Elo+
Ravana
Ravana
DornCoug
Ravana
Level 140
God Stats
1W - 5L
1,469 SR
Queue Stats
374W - 317L
1,634 Elo+
Party 2
Hel
Hel
GGChunky
Hel
Level 42
God Stats
5W - 5L
1,529 SR
Queue Stats
69W - 65L
1,536 Elo+
Solo
Serqet
Serqet
LitBoy69
Serqet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
2,006 Elo+
Party 2
Kuzenbo
Kuzenbo
Rejinold
Kuzenbo
Level 126
God Stats
2W - 4L
1,579 SR
Queue Stats
308W - 282L
1,615 Elo+
Party 2
Xbalanque
Xbalanque
egamer03
Xbalanque
Level 48
God Stats
4W - 3L
1,765 SR
Queue Stats
128W - 109L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 0 / 0
7,072
643
4,903
7,865
3,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
 
Bellona
12
1 / 2 / 1
6,946
631
6,007
11,061
8,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
MorganDownBad
Morgan Le Fay
11
5 / 0 / 2
7,043
640
9,860
5,097
2,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 0 / 1
7,133
648
4,695
8,743
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 3
6,193
563
2,291
9,262
6,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DornCoug
Ravana
10
1 / 3 / 0
5,591
508
3,372
8,098
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 6 / 0
5,297
482
1,081
9,365
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
LitBoy69
Serqet
10
1 / 1 / 0
5,727
521
5,858
8,744
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Rejinold
Kuzenbo
8
0 / 0 / 0
5,240
476
3,968
6,962
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
egamer03
Xbalanque
10
0 / 1 / 0
5,764
524
5,128
8,202
2,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
2
2
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
W
Bellona
 
Bellona
1
2
1
0.75
L
Ravana
DornCoug
Ravana
1
3
0
0.33
L
0
6
0
0
L
Serqet
LitBoy69
Serqet
1
1
0
1
W
Morgan Le Fay
MorganDownBad
Morgan Le Fay
5
0
2
6
L
Kuzenbo
Rejinold
Kuzenbo
0
0
0
0
W
4
0
1
4.5
W
0
0
3
1.5
L
Xbalanque
egamer03
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
19,407
42,028
Taken
41,371
24,545
Mitigated
19,802
14,370
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,903
3,755
0
3,177
7,865
3,269
546
435
7,430
0
67,017
W
Bellona
 
Bellona
6,007
2,211
0
3,133
11,061
8,841
0
442
8,983
0
46,733
L
Ravana
DornCoug
Ravana
3,372
403
0
1,034
8,098
3,087
0
2,030
6,068
0
41,873
L
1,081
0
681
2,986
9,365
2,735
0
6,669
2,696
28,058
0
L
Serqet
LitBoy69
Serqet
5,858
1,021
0
2,436
8,744
5,241
0
0
8,744
0
38,130
W
Morgan Le Fay
MorganDownBad
Morgan Le Fay
9,860
1,758
0
2,009
5,097
2,288
151
1,432
3,665
62,727
0
L
Kuzenbo
Rejinold
Kuzenbo
3,968
1,884
0
1,809
6,962
6,347
0
3,395
3,567
16,250
0
W
4,695
1,442
0
801
8,743
3,923
0
570
8,173
0
55,229
W
2,291
141
1,777
3,473
9,262
6,224
0
2,738
6,524
11,337
0
L
Xbalanque
egamer03
Xbalanque
5,128
2,423
0
2,925
8,202
2,392
0
57
8,145
0
49,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
27,619
416
Minions Killed
332
0
Camps Cleared
0
1,173,607
Distance Traveled
1,079,128
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,072
643
132
12
0
249,229
0
W
Bellona
6,946
631
86
8
0
202,631
3
L
Ravana
5,591
508
74
7
0
235,790
0
L
Hel
5,297
482
60
5
0
199,630
2
L
Serqet
5,727
521
78
7
0
231,863
2
W
Morgan Le Fay
7,043
640
94
9
0
206,794
0
L
Kuzenbo
5,240
476
16
1
0
210,855
2
W
Set
7,133
648
94
9
0
245,150
0
W
Geb
6,193
563
10
1
0
269,803
2
L
Xbalanque
5,764
524
104
9
0
200,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role