Player Matchup

Xing Tian
Xing Tian
ForgetNick
Xing Tian
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
391W - 467L
1,486 Elo+
Party 3
Anubis
Anubis
Goofo
Anubis
Level 148
God Stats
17W - 6L
1,849 SR
Queue Stats
125W - 98L
1,660 Elo+
Party 1
Charybdis
Charybdis
MrPojangIe
Charybdis
Level 179
God Stats
2W - 2L
1,451 SR
Queue Stats
103W - 111L
1,512 Elo+
Party 3
Ra
Ra
NotYourBari
Ra
Level 170
God Stats
1W - 0L
1,907 SR
Queue Stats
6W - 5L
1,565 Elo+
Solo
Ne Zha
Ne Zha
PapaScharp
Ne Zha
Level 147
God Stats
3W - 1L
1,657 SR
Queue Stats
134W - 115L
1,652 Elo+
Party 1
Team Averages
Level 159
1,673 SR
1,575 Elo+

VS

Team Averages
Level 137
1,502 SR
1,544 Elo+
Apollo
Apollo
FrozenDino
Apollo
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 92L
1,538 Elo+
Party 2
Awilix
Awilix
Miwaii
Awilix
Level 143
God Stats
6W - 7L
1,515 SR
Queue Stats
340W - 303L
1,566 Elo+
Solo
Aphrodite
Aphrodite
RedPhage
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,549 Elo+
Party 2
Surtr
Surtr
TheFizzyPigeon
Surtr
Level 123
God Stats
13W - 17L
1,494 SR
Queue Stats
49W - 45L
1,490 Elo+
Party 2
Vulcan
Vulcan
itsMInO
Vulcan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ForgetNick
Xing Tian
12
2 / 1 / 5
7,606
507
5,816
13,003
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Goofo
Anubis
16
8 / 0 / 3
10,234
682
12,147
6,673
3,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MrPojangIe
Charybdis
15
2 / 1 / 1
9,045
603
7,212
6,105
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 4
8,973
598
9,277
9,191
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
PapaScharp
Ne Zha
13
2 / 3 / 5
8,176
545
7,713
14,566
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FrozenDino
Apollo
14
1 / 1 / 1
8,192
546
5,628
8,333
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Miwaii
Awilix
13
3 / 5 / 2
7,761
517
7,268
13,207
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
RedPhage
Aphrodite
11
0 / 3 / 5
7,203
480
5,621
13,372
10,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 6 / 0
6,810
454
2,221
12,305
5,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
itsMInO
Vulcan
13
1 / 2 / 1
7,695
513
10,747
8,347
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
6
6
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ForgetNick
Xing Tian
2
1
5
4.5
L
Apollo
FrozenDino
Apollo
1
1
1
1.5
W
Anubis
Goofo
Anubis
8
0
3
9.5
L
Awilix
Miwaii
Awilix
3
5
2
0.8
W
Charybdis
MrPojangIe
Charybdis
2
1
1
2.5
W
3
1
4
5
W
Ne Zha
PapaScharp
Ne Zha
2
3
5
1.5
L
Aphrodite
RedPhage
Aphrodite
0
3
5
0.83
L
1
6
0
0.17
L
Vulcan
itsMInO
Vulcan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,165
Damage
31,485
49,538
Taken
55,564
29,555
Mitigated
28,445
18,006
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ForgetNick
Xing Tian
5,816
461
0
2,281
13,003
11,959
0
6,081
6,902
20,178
0
L
Apollo
FrozenDino
Apollo
5,628
4,205
0
3,294
8,333
3,838
819
957
7,376
0
77,601
W
Anubis
Goofo
Anubis
12,147
185
0
4,783
6,673
3,496
81
21
6,652
87,504
0
L
Awilix
Miwaii
Awilix
7,268
3,312
0
1,125
13,207
5,470
0
3,634
9,542
0
60,644
W
Charybdis
MrPojangIe
Charybdis
7,212
4,550
0
2,301
6,105
2,512
798
723
5,382
0
79,093
W
9,277
898
1,646
4,143
9,191
4,897
0
6,426
2,748
82,944
0
W
Ne Zha
PapaScharp
Ne Zha
7,713
1,021
0
2,852
14,566
6,691
506
3,130
11,436
0
70,705
L
Aphrodite
RedPhage
Aphrodite
5,621
1,493
3,187
5,525
13,372
10,031
0
8,190
5,102
25,874
0
L
2,221
918
0
1,441
12,305
5,489
0
9,010
3,295
961
37,616
L
Vulcan
itsMInO
Vulcan
10,747
2,230
0
625
8,347
3,617
0
5,270
3,009
77,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,034
Gold Earned
37,661
573
Minions Killed
477
0
Camps Cleared
0
1,526,637
Distance Traveled
1,477,606
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,606
507
17
1
0
314,293
4
L
Apollo
8,192
546
149
10
0
290,871
3
W
Anubis
10,234
682
151
10
0
281,451
2
L
Awilix
7,761
517
97
6
0
330,929
1
W
Charybdis
9,045
603
154
10
0
284,586
3
W
Ra
8,973
598
166
11
0
297,856
1
W
Ne Zha
8,176
545
85
6
0
348,451
3
L
Aphrodite
7,203
480
34
2
0
284,320
2
L
Surtr
6,810
454
69
5
0
245,395
5
L
Vulcan
7,695
513
128
9
0
326,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role