Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KonkillerXD
Nu Wa
Level 65
God Stats
2W - 4L
1,153 SR
Queue Stats
30W - 31L
1,301 Elo+
Party 2
Cthulhu
Cthulhu
Venomx
Cthulhu
Level 61
God Stats
2W - 1L
1,526 SR
Queue Stats
2W - 1L
1,423 Elo+
Party 1
Artemis
Artemis
Vorlianes
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,423 Elo+
Party 1
Surtr
Surtr
YaBoyRIP
Surtr
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,389 Elo+
Party 2
Team Averages
Level 53
1,436 SR
1,407 Elo+

VS

Team Averages
Level 101
1,504 SR
1,460 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
Demyxdoom
Mercury
Level 102
God Stats
3W - 8L
1,224 SR
Queue Stats
300W - 315L
1,442 Elo+
Party 3
Sun Wukong
Sun Wukong
T0xicitY
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,395 Elo+
Party 4
Chronos
Chronos
gonko1234
Chronos
Level 45
God Stats
3W - 4L
1,736 SR
Queue Stats
98W - 91L
1,449 Elo+
Solo
Martichoras
Martichoras
madjag10
Martichoras
Level 103
God Stats
6W - 9L
1,561 SR
Queue Stats
284W - 301L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
7 / 1 / 0
9,511
679
8,347
11,684
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 6
7,398
528
7,517
7,846
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Venomx
Cthulhu
12
1 / 2 / 5
7,473
534
3,604
11,224
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Vorlianes
Artemis
11
1 / 6 / 3
7,011
501
4,962
12,120
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
YaBoyRIP
Surtr
10
0 / 8 / 2
6,368
455
6,222
13,612
8,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
4,467
319
0
332
87
Mercury
Demyxdoom
Mercury
14
5 / 3 / 3
8,121
580
6,269
9,954
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
T0xicitY
Sun Wukong
14
8 / 1 / 1
9,213
658
9,458
15,560
12,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Chronos
gonko1234
Chronos
13
5 / 3 / 1
8,057
576
9,131
11,432
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
madjag10
Martichoras
14
4 / 3 / 3
8,648
618
12,146
11,125
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
10
Kills
22
22
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
0
7
L
Ymir
 
Ymir
0
0
0
0
L
Mercury
Demyxdoom
Mercury
5
3
3
2.17
W
1
5
6
0.8
L
Sun Wukong
T0xicitY
Sun Wukong
8
1
1
8.5
W
Cthulhu
Venomx
Cthulhu
1
2
5
1.75
W
Artemis
Vorlianes
Artemis
1
6
3
0.42
W
Surtr
YaBoyRIP
Surtr
0
8
2
0.13
L
Chronos
gonko1234
Chronos
5
3
1
1.83
L
Martichoras
madjag10
Martichoras
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
37,004
56,486
Taken
48,403
29,967
Mitigated
25,725
10,144
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,347
6,015
0
3,128
11,684
5,172
1,740
2,217
9,467
0
58,105
L
Ymir
 
Ymir
0
0
0
0
332
87
0
332
0
0
0
L
Mercury
Demyxdoom
Mercury
6,269
2,822
0
472
9,954
3,805
0
1,782
7,979
0
55,218
W
7,517
1,979
0
501
7,846
3,114
1,090
4,829
3,017
47,158
0
L
Sun Wukong
T0xicitY
Sun Wukong
9,458
2,644
0
5,764
15,560
12,810
0
634
14,595
0
73,495
W
Cthulhu
Venomx
Cthulhu
3,604
316
49
1,597
11,224
9,074
120
823
10,401
23,122
0
W
Artemis
Vorlianes
Artemis
4,962
2,355
0
2,591
12,120
3,983
0
894
11,226
0
36,322
W
Surtr
YaBoyRIP
Surtr
6,222
3,574
0
2,278
13,612
8,624
483
368
13,244
291
35,057
L
Chronos
gonko1234
Chronos
9,131
1,386
0
1,810
11,432
4,183
880
5,566
5,541
62,759
0
L
Martichoras
madjag10
Martichoras
12,146
5,001
0
2,292
11,125
4,840
697
2,789
7,817
0
67,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
38,506
313
Minions Killed
413
0
Camps Cleared
0
1,353,570
Distance Traveled
1,126,258
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,511
679
112
8
0
355,883
1
L
Ymir
4,467
319
0
0
0
0
0
L
Mercury
8,121
580
78
6
0
347,840
0
W
Nu Wa
7,398
528
54
4
0
254,306
0
L
Sun Wukong
9,213
658
122
9
0
259,142
2
W
Cthulhu
7,473
534
34
2
0
255,644
0
W
Artemis
7,011
501
64
5
0
230,029
0
W
Surtr
6,368
455
49
4
0
257,708
0
L
Chronos
8,057
576
109
8
0
255,244
0
L
Martichoras
8,648
618
104
7
0
264,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role