Player Matchup

Atlas
Atlas
Gold V
BENDERLASER
Atlas
Gold V
Level 147
God Stats
2W - 0L
1,378 SR
Queue Stats
28W - 32L
1,658 MMR
Solo
Guan Yu
Guan Yu
Gold I
MXS HARRY
Guan Yu
Gold I
Level 147
God Stats
23W - 10L
1,690 SR
Queue Stats
62W - 55L
1,670 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
RawulPhD
Morgan Le Fay
Platinum II
Level 173
God Stats
10W - 16L
1,189 SR
Queue Stats
310W - 312L
1,755 MMR
Solo
Hachiman
Hachiman
Platinum III
UpTIltOP
Hachiman
Platinum III
Level 72
God Stats
5W - 6L
1,595 SR
Queue Stats
106W - 95L
1,667 MMR
Party 2
Ravana
Ravana
Platinum IV
xIR0N_BurteXx
Ravana
Platinum IV
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 97L
1,584 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,470 SR
1,667 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,619 SR
1,618 MMR
Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Dookersock32
Ratatoskr
Gold III
Level 66
God Stats
9W - 11L
1,533 SR
Queue Stats
80W - 80L
1,572 MMR
Party 1
Maui
Maui
Gold II
TinyIsBetter
Maui
Gold II
Level 107
God Stats
21W - 14L
1,719 SR
Queue Stats
99W - 95L
1,684 MMR
Party 1
Artemis
Artemis
Gold II
martboy
Artemis
Gold II
Level 162
God Stats
18W - 10L
2,074 SR
Queue Stats
174W - 174L
1,623 MMR
Solo
Anubis
Anubis
Platinum II
princeofzen
Anubis
Platinum II
Level 119
God Stats
7W - 2L
1,268 SR
Queue Stats
267W - 239L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,063
543
5,962
15,938
13,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
MXS HARRY
Guan Yu
13
0 / 4 / 1
6,982
537
4,511
12,429
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
RawulPhD
Morgan Le Fay
13
1 / 0 / 5
7,319
563
9,379
7,960
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
UpTIltOP
Hachiman
14
7 / 3 / 4
8,455
650
13,342
9,262
4,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 0 / 1
8,519
655
6,038
7,052
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaAphroditeHe BoThor

VS

Bans
Chang'eMercuryAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 2 / 1
7,122
548
10,167
9,639
3,674
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Dookersock32
Ratatoskr
11
3 / 2 / 3
6,736
518
8,763
10,332
4,284
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 3
5,649
435
3,790
12,264
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
martboy
Artemis
11
1 / 7 / 1
6,156
474
3,044
11,558
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
14
3 / 3 / 1
8,009
616
9,261
10,483
4,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
8
8
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
1
0.75
W
1
1
6
4
L
Ratatoskr
Dookersock32
Ratatoskr
3
2
3
2.25
W
Guan Yu
MXS HARRY
Guan Yu
0
4
1
0.13
W
Morgan Le Fay
RawulPhD
Morgan Le Fay
1
0
5
3.5
L
0
3
3
0.5
W
Hachiman
UpTIltOP
Hachiman
7
3
4
3
L
Artemis
martboy
Artemis
1
7
1
0.21
L
Anubis
3
3
1
1.17
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,232
Damage
35,025
52,641
Taken
54,276
34,112
Mitigated
26,877
17,258
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,167
869
0
3,685
9,639
3,674
0
3,732
5,907
76,769
0
W
5,962
2,020
1,836
4,037
15,938
13,620
0
6,911
9,027
25,066
0
L
Ratatoskr
Dookersock32
Ratatoskr
8,763
4,173
0
979
10,332
4,284
0
3,290
6,948
0
41,718
W
Guan Yu
MXS HARRY
Guan Yu
4,511
267
0
4,072
12,429
10,496
0
7,068
5,361
0
50,615
W
Morgan Le Fay
RawulPhD
Morgan Le Fay
9,379
659
0
2,540
7,960
3,184
0
4,620
3,340
62,067
0
L
3,790
979
151
1,664
12,264
9,891
0
6,844
5,420
16,976
0
W
Hachiman
UpTIltOP
Hachiman
13,342
8,261
0
2,996
9,262
4,065
642
1,842
7,420
0
69,156
L
Artemis
martboy
Artemis
3,044
1,810
0
2,121
11,558
4,519
0
1,132
10,426
0
39,144
L
Anubis
9,261
1,133
0
3,568
10,483
4,509
0
343
9,651
67,562
0
W
6,038
1,620
0
1,777
7,052
2,747
0
2,777
4,275
0
48,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
33,672
367
Minions Killed
389
0
Camps Cleared
0
1,357,623
Distance Traveled
1,245,024
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,122
548
124
10
0
252,271
2
W
Atlas
7,063
543
25
2
0
250,551
0
L
Ratatoskr
6,736
518
70
5
0
303,521
0
W
Guan Yu
6,982
537
77
6
0
260,403
4
W
Morgan Le Fay
7,319
563
99
8
0
304,114
2
L
Maui
5,649
435
16
1
0
239,762
2
W
Hachiman
8,455
650
95
7
0
248,436
0
L
Artemis
6,156
474
58
4
0
228,119
0
L
Anubis
8,009
616
121
9
0
221,351
4
W
Ravana
8,519
655
71
5
0
294,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role