Player Matchup

Freya
Freya
AtemIshtar
Freya
Level 141
God Stats
10W - 5L
1,702 SR
Queue Stats
378W - 349L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Dogao_bro
Gilgamesh
Level 27
God Stats
1W - 0L
1,250 SR
Queue Stats
4W - 1L
1,872 Elo+
Solo
Nox
Nox
Malaghetto
Nox
Level 168
God Stats
1W - 0L
1,308 SR
Queue Stats
93W - 85L
1,513 Elo+
Party 1
Cupid
Cupid
TheLordGrego
Cupid
Level 158
God Stats
1W - 2L
1,269 SR
Queue Stats
55W - 53L
1,566 Elo+
Party 1
Thor
Thor
jebusm
Thor
Level 79
God Stats
3W - 1L
1,803 SR
Queue Stats
174W - 178L
1,540 Elo+
Solo
Team Averages
Level 115
1,466 SR
1,587 Elo+

VS

Team Averages
Level 79
1,482 SR
1,478 Elo+
Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EcoIogic
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 84L
1,408 Elo+
Solo
Sobek
Sobek
Orioka
Sobek
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 62L
1,491 Elo+
Solo
Arachne
Arachne
germanix02
Arachne
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,488 Elo+
Solo
Ne Zha
Ne Zha
mrcd12
Ne Zha
Level 158
God Stats
6W - 9L
1,408 SR
Queue Stats
1,030W - 1,004L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
9 / 2 / 10
11,780
906
17,386
12,819
6,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Dogao_bro
Gilgamesh
15
1 / 3 / 11
9,239
711
7,596
17,971
21,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 3 / 9
11,243
865
13,542
11,225
4,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 19
10,542
811
15,917
13,101
5,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thor
jebusm
Thor
14
1 / 6 / 9
9,199
708
10,690
15,393
5,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 5 / 6
9,384
722
14,314
22,373
29,588
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
EcoIogic
Cupid
16
5 / 7 / 5
9,802
754
8,998
15,008
7,884
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Orioka
Sobek
15
1 / 5 / 9
9,606
739
6,949
25,366
31,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
germanix02
Arachne
7
0 / 0 / 2
7,119
548
644
1,710
1,042
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ne Zha
mrcd12
Ne Zha
19
8 / 3 / 4
10,787
830
29,351
14,879
9,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
20
Kills
16
16
Deaths
20
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
6
1
W
Freya
9
2
10
7
W
Gilgamesh
Dogao_bro
Gilgamesh
1
3
11
2.17
L
Cupid
EcoIogic
Cupid
5
7
5
1.07
W
8
3
9
4.17
L
Sobek
Orioka
Sobek
1
5
9
1.1
W
1
2
19
5.25
L
Arachne
germanix02
Arachne
0
0
2
1
W
Thor
jebusm
Thor
1
6
9
0.92
L
Ne Zha
mrcd12
Ne Zha
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,131
Damage
60,256
70,509
Taken
79,336
43,521
Mitigated
79,728
27,764
Healing
24,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,314
3,010
0
5,159
22,373
29,588
370
10,323
12,050
0
23,299
W
Freya
17,386
5,443
1,395
3,992
12,819
6,093
1,498
812
12,007
38,534
0
W
Gilgamesh
Dogao_bro
Gilgamesh
7,596
1,570
260
2,818
17,971
21,365
24
2,660
15,311
0
14,467
L
Cupid
EcoIogic
Cupid
8,998
5,092
2,968
1,847
15,008
7,884
899
4,886
10,122
0
19,303
W
13,542
2,050
2,224
1,245
11,225
4,910
2,916
623
10,602
28,721
0
L
Sobek
Orioka
Sobek
6,949
353
784
7,857
25,366
31,667
145
10,506
14,860
14,512
0
W
15,917
8,865
5,829
6,163
13,101
5,272
2,702
1,383
11,718
0
37,156
L
Arachne
germanix02
Arachne
644
644
240
0
1,710
1,042
12
694
1,016
0
975
W
Thor
jebusm
Thor
10,690
1,875
1,059
2,779
15,393
5,881
736
1,471
13,922
0
22,509
L
Ne Zha
mrcd12
Ne Zha
29,351
4,932
1,349
4,347
14,879
9,547
427
4,519
10,360
0
53,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
46,698
156
Minions Killed
110
0
Camps Cleared
0
1,355,026
Distance Traveled
1,038,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,384
722
27
2
0
239,096
0
W
Freya
11,780
906
36
3
0
274,955
0
W
Gilgamesh
9,239
711
13
1
0
284,023
0
L
Cupid
9,802
754
29
2
0
207,594
0
W
Nox
11,243
865
36
3
0
247,773
0
L
Sobek
9,606
739
14
1
0
239,295
0
W
Cupid
10,542
811
54
4
0
294,258
0
L
Arachne
7,119
548
2
0
0
70,105
0
W
Thor
9,199
708
17
1
0
254,017
0
L
Ne Zha
10,787
830
38
3
0
282,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role