Player Matchup

Mercury
Mercury
BearJEEEEWWWW
Mercury
Level 67
God Stats
0W - 2L
1,265 SR
Queue Stats
9W - 13L
1,554 Elo+
Party 1
Vulcan
Vulcan
Sm0k96
Vulcan
Level 47
God Stats
1W - 3L
1,356 SR
Queue Stats
10W - 9L
1,823 Elo+
Party 1
Vamana
Vamana
TheMoom
Vamana
Level 96
God Stats
14W - 14L
1,479 SR
Queue Stats
372W - 348L
1,446 Elo+
Party 1
Rama
Rama
VonLoui
Rama
Level 67
God Stats
3W - 1L
1,890 SR
Queue Stats
182W - 138L
1,527 Elo+
Solo
Ares
Ares
laserfast
Ares
Level 117
God Stats
4W - 5L
1,715 SR
Queue Stats
33W - 28L
1,577 Elo+
Party 1
Team Averages
Level 79
1,541 SR
1,586 Elo+

VS

Team Averages
Level 94
1,512 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
D3adjr01
Morgan Le Fay
Level 105
God Stats
19W - 7L
1,725 SR
Queue Stats
283W - 251L
1,533 Elo+
Party 3
Aphrodite
Aphrodite
Fertmen1324
Aphrodite
Level 74
God Stats
4W - 2L
1,496 SR
Queue Stats
42W - 41L
1,516 Elo+
Party 3
Set
Set
LunchyBoxHero
Set
Level 106
God Stats
26W - 18L
1,599 SR
Queue Stats
97W - 100L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
evolted
Erlang Shen
Level 105
God Stats
4W - 3L
1,293 SR
Queue Stats
267W - 245L
1,502 Elo+
Party 2
Izanami
Izanami
osamabeanladan
Izanami
Level 80
God Stats
7W - 7L
1,444 SR
Queue Stats
62W - 66L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
2
0 / 2 / 0
3,555
395
379
3,014
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Sm0k96
Vulcan
7
0 / 5 / 0
4,040
449
1,764
6,222
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
TheMoom
Vamana
9
1 / 4 / 0
5,104
567
6,701
9,454
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
VonLoui
Rama
9
2 / 2 / 0
5,433
604
4,831
6,757
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
7
0 / 3 / 1
4,531
503
2,159
8,382
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D3adjr01
Morgan Le Fay
10
8 / 0 / 2
6,840
760
5,719
4,214
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Fertmen1324
Aphrodite
9
0 / 1 / 5
5,348
594
1,111
6,400
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 1 / 7
6,365
707
4,951
6,334
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
evolted
Erlang Shen
11
4 / 0 / 0
6,188
688
4,522
6,563
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 2
5,225
581
5,742
4,978
1,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
16
16
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
2
0
0
W
Morgan Le Fay
D3adjr01
Morgan Le Fay
8
0
2
9
W
Aphrodite
Fertmen1324
Aphrodite
0
1
5
2.5
W
3
1
7
6.5
L
Vulcan
Sm0k96
Vulcan
0
5
0
0
L
Vamana
TheMoom
Vamana
1
4
0
0.25
L
Rama
VonLoui
Rama
2
2
0
1
W
Erlang Shen
evolted
Erlang Shen
4
0
0
4
L
Ares
0
3
1
0.17
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
22,045
33,829
Taken
28,489
15,216
Mitigated
13,218
6,206
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
379
174
0
250
3,014
737
0
1,162
1,794
0
5,401
W
Morgan Le Fay
D3adjr01
Morgan Le Fay
5,719
370
0
1,154
4,214
1,587
0
1,868
2,346
42,202
0
W
Aphrodite
Fertmen1324
Aphrodite
1,111
668
1,954
4,228
6,400
3,382
26
1,256
5,144
14,170
0
W
4,951
2,245
0
475
6,334
2,647
672
446
5,888
0
39,300
L
Vulcan
Sm0k96
Vulcan
1,764
833
0
250
6,222
2,008
0
3,136
2,879
18,123
0
L
Vamana
TheMoom
Vamana
6,701
4,005
0
936
9,454
4,751
0
0
9,454
0
34,831
L
Rama
VonLoui
Rama
4,831
4,266
0
2,903
6,757
1,940
0
777
5,952
0
40,142
W
Erlang Shen
evolted
Erlang Shen
4,522
2,892
0
2,598
6,563
3,636
0
0
6,563
0
33,314
L
Ares
2,159
60
0
1,867
8,382
5,780
0
1,402
6,920
20,029
0
W
5,742
4,634
0
1,439
4,978
1,966
0
726
4,252
0
38,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,663
Gold Earned
29,966
200
Minions Killed
301
0
Camps Cleared
0
685,556
Distance Traveled
869,696
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,555
395
11
1
0
68,484
0
W
Morgan Le Fay
6,840
760
80
9
0
163,494
1
W
Aphrodite
5,348
594
21
2
0
163,128
0
W
Set
6,365
707
65
7
0
191,359
1
L
Vulcan
4,040
449
28
3
0
142,412
0
L
Vamana
5,104
567
54
6
0
149,048
1
L
Rama
5,433
604
74
8
0
159,524
0
W
Erlang Shen
6,188
688
61
7
0
187,758
0
L
Ares
4,531
503
33
4
0
166,088
3
W
Izanami
5,225
581
74
8
0
163,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role