Player Matchup

Anubis
Anubis
Dreyma
Anubis
Level 107
God Stats
2W - 1L
1,524 SR
Queue Stats
102W - 92L
1,542 Elo+
Solo
Thanatos
Thanatos
ShiftyHydride
Thanatos
Level 116
God Stats
7W - 6L
1,688 SR
Queue Stats
93W - 87L
1,570 Elo+
Solo
Maui
Maui
SteamierSteam20
Maui
Level 152
God Stats
20W - 18L
1,582 SR
Queue Stats
172W - 176L
1,487 Elo+
Party 2
Shiva
Shiva
The6thHokage950
Shiva
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 120L
1,439 Elo+
Party 2
Charybdis
Charybdis
blue12345678918
Charybdis
Level 120
God Stats
1W - 2L
1,639 SR
Queue Stats
18W - 27L
1,401 Elo+
Solo
Team Averages
Level 128
1,586 SR
1,488 Elo+

VS

Team Averages
Level 127
1,609 SR
1,531 Elo+
Guan Yu
Guan Yu
AfrozonoVII
Guan Yu
Level 5
God Stats
1W - 2L
1,509 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 1
Thor
Thor
Angrygerbil
Thor
Level 173
God Stats
31W - 27L
1,598 SR
Queue Stats
414W - 381L
1,515 Elo+
Solo
Merlin
Merlin
ChooseyChaff
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Ullr
Ullr
Inefable-Neofito
Ullr
Level 169
God Stats
3W - 1L
1,706 SR
Queue Stats
66W - 66L
1,505 Elo+
Solo
Ishtar
Ishtar
ObsidianSpectre
Ishtar
Level 158
God Stats
1W - 1L
1,733 SR
Queue Stats
140W - 141L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dreyma
Anubis
18
1 / 1 / 6
11,129
795
6,273
7,313
4,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
ShiftyHydride
Thanatos
19
10 / 2 / 3
12,164
869
14,894
10,957
7,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
0 / 1 / 11
10,749
768
4,159
12,619
15,845
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 4 / 7
10,519
751
14,354
17,215
21,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
blue12345678918
Charybdis
17
0 / 2 / 8
10,666
762
6,628
9,542
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AfrozonoVII
Guan Yu
15
1 / 3 / 1
9,369
669
1,177
16,649
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 1
8,930
638
4,074
6,739
2,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
18
1 / 3 / 5
10,172
727
9,037
8,459
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 1
8,050
575
3,155
4,833
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
7 / 5 / 3
11,167
798
17,420
16,679
7,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
15
Kills
10
10
Deaths
15
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AfrozonoVII
Guan Yu
1
3
1
0.5
L
1
2
1
0.75
L
Merlin
1
3
5
1.17
W
Anubis
Dreyma
Anubis
1
1
6
4
L
0
2
1
0.25
L
7
5
3
1.7
W
Thanatos
ShiftyHydride
Thanatos
10
2
3
5.75
W
0
1
11
5.5
W
4
4
7
1.88
W
Charybdis
blue12345678918
Charybdis
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,308
Damage
34,863
57,646
Taken
53,359
54,541
Mitigated
30,514
20,023
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AfrozonoVII
Guan Yu
1,177
0
2,183
2,995
16,649
16,220
0
4,570
11,727
0
5,076
L
4,074
134
0
250
6,739
2,645
0
2,135
4,604
0
20,665
L
Merlin
9,037
161
0
190
8,459
3,289
51
1,150
7,232
43,338
0
W
Anubis
Dreyma
Anubis
6,273
184
0
3,630
7,313
4,527
3,638
904
6,405
54,223
0
L
3,155
1,267
0
510
4,833
1,348
0
661
4,172
0
11,984
L
17,420
12,960
0
4,879
16,679
7,012
210
1,911
14,636
0
50,397
W
Thanatos
ShiftyHydride
Thanatos
14,894
4,810
0
9,082
10,957
7,491
0
1,081
9,840
0
44,977
W
4,159
876
0
3,882
12,619
15,845
1,973
1,665
10,752
15,317
0
W
14,354
2,274
240
2,221
17,215
21,365
512
2,558
14,466
505
28,508
W
Charybdis
blue12345678918
Charybdis
6,628
2,764
0
968
9,542
5,313
5,309
2,271
7,146
0
45,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,227
Gold Earned
47,688
298
Minions Killed
214
0
Camps Cleared
0
1,457,654
Distance Traveled
1,089,638
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,369
669
9
1
0
285,744
0
L
Thor
8,930
638
39
3
0
142,182
0
L
Merlin
10,172
727
77
6
0
298,858
0
W
Anubis
11,129
795
105
8
0
284,686
0
L
Ullr
8,050
575
19
1
0
95,564
0
L
Ishtar
11,167
798
70
5
0
267,290
1
W
Thanatos
12,164
869
50
4
0
320,560
2
W
Maui
10,749
768
19
1
0
253,358
0
W
Shiva
10,519
751
33
2
0
322,409
0
W
Charybdis
10,666
762
91
7
0
276,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role