Player Matchup

Cupid
Cupid
CptAwwsome
Cupid
Level 68
God Stats
55W - 31L
1,542 SR
Queue Stats
211W - 213L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
Duck143
Gilgamesh
Level 118
God Stats
1W - 0L
1,358 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
moonlightcastle
Morgan Le Fay
Level 30
God Stats
1W - 2L
1,423 SR
Queue Stats
8W - 7L
1,457 Elo+
Party 2
Team Averages
Level 72
1,441 SR
1,391 Elo+

VS

Team Averages
Level 126
1,479 SR
1,242 Elo+
Eset
Eset
JimmyWhispers62
Eset
Level 145
God Stats
3W - 3L
1,458 SR
Queue Stats
211W - 223L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
SHO__NUFF__59526
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 1
Gilgamesh
Gilgamesh
SonicKai348
Gilgamesh
Level 112
God Stats
3W - 3L
1,480 SR
Queue Stats
70W - 68L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
4 / 0 / 6
10,903
779
16,238
10,808
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Duck143
Gilgamesh
16
6 / 2 / 4
10,361
740
12,934
14,309
13,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
moonlightcastle
Morgan Le Fay
13
0 / 4 / 6
8,889
635
17,105
12,845
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,632
617
7,886
9,341
3,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 3
9,849
704
5,905
21,015
31,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SonicKai348
Gilgamesh
15
1 / 5 / 5
9,350
668
10,398
24,489
15,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
5
6
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
0
6
7
W
Gilgamesh
Duck143
Gilgamesh
6
2
4
4
L
2
4
1
0.63
L
2
1
3
3.5
L
Gilgamesh
SonicKai348
Gilgamesh
1
5
5
0.7
W
Morgan Le Fay
moonlightcastle
Morgan Le Fay
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,277
Damage
24,189
37,962
Taken
54,845
23,638
Mitigated
50,855
10,096
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
16,238
10,435
982
4,854
10,808
4,966
2,255
4,413
6,395
0
56,968
W
Gilgamesh
Duck143
Gilgamesh
12,934
3,366
0
1,353
14,309
13,033
265
3,234
11,075
0
26,776
L
7,886
237
220
251
9,341
3,987
0
3,102
5,930
36,183
0
L
5,905
1,662
1,909
3,430
21,015
31,551
78
4,886
15,286
15,829
0
L
Gilgamesh
SonicKai348
Gilgamesh
10,398
2,228
133
4,986
24,489
15,317
0
8,234
15,368
210
33,631
W
Morgan Le Fay
moonlightcastle
Morgan Le Fay
17,105
4,848
130
2,777
12,845
5,639
1,069
6,206
6,639
32,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
27,831
161
Minions Killed
113
0
Camps Cleared
0
738,906
Distance Traveled
715,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,903
779
94
7
0
229,096
0
W
Gilgamesh
10,361
740
25
2
0
289,961
0
L
Eset
8,632
617
52
4
0
235,790
0
L
Kuzenbo
9,849
704
16
1
0
236,349
0
L
Gilgamesh
9,350
668
45
3
0
243,559
0
W
Morgan Le Fay
8,889
635
42
3
0
219,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role