Player Matchup

Fenrir
Fenrir
Bravofye
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,475 Elo+
Party 1
Chang'e
Chang'e
EndlessBleu
Chang'e
Level 88
God Stats
2W - 7L
1,237 SR
Queue Stats
26W - 47L
1,334 Elo+
Solo
Bastet
Bastet
Zakalio
Bastet
Level 25
God Stats
8W - 14L
1,500 SR
Queue Stats
41W - 38L
1,505 Elo+
Party 1
Team Averages
Level 74
1,412 SR
1,438 Elo+

VS

Team Averages
Level 66
1,401 SR
1,412 Elo+
Cthulhu
Cthulhu
Frenchy1717
Cthulhu
Level 65
God Stats
23W - 22L
1,475 SR
Queue Stats
142W - 139L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
Muphenpls
Danzaburou
Level 68
God Stats
12W - 5L
1,500 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 2
Eset
Eset
UpsideDownPyre
Eset
Level 66
God Stats
1W - 1L
1,228 SR
Queue Stats
21W - 24L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bravofye
Fenrir
12
5 / 7 / 1
8,708
670
11,723
13,214
6,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
EndlessBleu
Chang'e
15
1 / 4 / 4
8,840
680
10,095
21,244
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Zakalio
Bastet
13
0 / 3 / 5
8,241
634
2,789
11,795
6,302
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frenchy1717
Cthulhu
16
3 / 0 / 10
9,930
764
12,301
10,460
11,925
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Muphenpls
Danzaburou
15
5 / 0 / 6
10,184
783
15,336
8,306
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
6 / 6 / 4
10,403
800
12,945
12,237
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
14
14
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bravofye
Fenrir
5
7
1
0.79
L
Chang'e
EndlessBleu
Chang'e
1
4
4
0.75
W
Cthulhu
Frenchy1717
Cthulhu
3
0
10
8
W
Danzaburou
Muphenpls
Danzaburou
5
0
6
8
W
6
6
4
1.33
L
Bastet
Zakalio
Bastet
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
40,582
46,253
Taken
31,003
21,161
Mitigated
21,321
11,191
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bravofye
Fenrir
11,723
2,856
0
974
13,214
6,103
0
6,883
6,331
0
25,779
L
Chang'e
EndlessBleu
Chang'e
10,095
1,523
2,299
7,245
21,244
8,756
0
10,121
11,123
41,286
0
W
Cthulhu
Frenchy1717
Cthulhu
12,301
223
224
2,618
10,460
11,925
264
4,202
6,258
35,146
0
W
Danzaburou
Muphenpls
Danzaburou
15,336
7,917
0
3,060
8,306
4,292
1,516
3,365
4,941
0
38,191
W
12,945
1,482
750
1,101
12,237
5,104
610
2,578
9,659
45,910
0
L
Bastet
Zakalio
Bastet
2,789
910
0
673
11,795
6,302
0
8,297
3,498
0
14,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
30,517
128
Minions Killed
165
0
Camps Cleared
0
621,716
Distance Traveled
726,651
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,708
670
16
1
0
182,525
0
L
Chang'e
8,840
680
72
6
0
233,901
0
W
Cthulhu
9,930
764
46
4
0
270,183
0
W
Danzaburou
10,184
783
54
4
0
234,230
0
W
Eset
10,403
800
65
5
0
222,238
1
L
Bastet
8,241
634
40
3
0
205,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role