Player Matchup

Neith
Neith
GEMMATRE
Neith
Level 12
God Stats
3W - 1L
1,478 SR
Queue Stats
4W - 5L
1,166 Elo+
Party 2
Zeus
Zeus
nikolalala
Zeus
Level 195
God Stats
6W - 1L
1,868 SR
Queue Stats
1,323W - 408L
1,829 Elo+
Solo
Nemesis
Nemesis
tisagok
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 96L
1,570 Elo+
Party 2
Team Averages
Level 119
1,615 SR
1,521 Elo+

VS

Team Averages
Level 26
1,579 SR
1,646 Elo+
Athena
Athena
Blazzinghawk
Athena
Level 28
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 3L
1,646 Elo+
Party 1
Chaac
Chaac
owensmum
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,646 Elo+
Party 1
Ra
Ra
volsmum
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GEMMATRE
Neith
15
1 / 0 / 7
8,690
724
5,515
5,661
2,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 3 / 3
9,950
829
22,607
8,824
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
tisagok
Nemesis
14
3 / 2 / 5
9,071
756
5,680
10,073
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 2 / 3
8,479
707
4,108
15,722
14,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
owensmum
Chaac
12
1 / 3 / 3
7,569
631
9,074
15,242
17,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 2
8,730
728
7,154
12,387
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
1
2
3
1.25
W
Neith
GEMMATRE
Neith
1
0
7
4.5
W
6
3
3
2.5
L
Chaac
owensmum
Chaac
1
3
3
0.83
W
Nemesis
tisagok
Nemesis
3
2
5
2.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,802
Damage
20,336
24,558
Taken
43,351
10,593
Mitigated
38,103
5,246
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,108
1,216
1,686
1,663
15,722
14,278
0
8,995
6,727
11,617
0
W
Neith
GEMMATRE
Neith
5,515
1,387
0
2,189
5,661
2,398
1,359
2,927
2,421
0
17,592
W
22,607
2,944
0
1,561
8,824
3,624
839
4,105
4,305
65,425
0
L
Chaac
owensmum
Chaac
9,074
1,218
0
2,425
15,242
17,747
0
9,043
6,199
463
31,719
W
Nemesis
tisagok
Nemesis
5,680
1,478
0
1,496
10,073
4,571
999
4,514
5,294
0
32,620
L
7,154
1,053
1,348
2,382
12,387
6,078
0
7,118
5,269
33,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
24,778
177
Minions Killed
118
0
Camps Cleared
0
703,792
Distance Traveled
632,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,479
707
10
1
0
205,802
0
W
Neith
8,690
724
28
2
0
236,456
0
W
Zeus
9,950
829
89
7
0
200,806
0
L
Chaac
7,569
631
26
2
0
229,549
0
W
Nemesis
9,071
756
60
5
0
266,530
0
L
Ra
8,730
728
82
7
0
196,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role