Player Matchup

Maui
Maui
Ballislife22302
Maui
Level 95
God Stats
112W - 102L
1,596 SR
Queue Stats
363W - 352L
1,469 Elo+
Party 2
Zeus
Zeus
Juanebrr
Zeus
Level 45
God Stats
0W - 1L
1,232 SR
Queue Stats
15W - 12L
1,573 Elo+
Party 3
Medusa
Medusa
KingGillz
Medusa
Level 28
God Stats
4W - 7L
1,624 SR
Queue Stats
155W - 158L
1,484 Elo+
Party 2
Bakasura
Bakasura
anthonyw9941
Bakasura
Level 47
God Stats
6W - 3L
1,783 SR
Queue Stats
18W - 18L
1,551 Elo+
Party 3
Odin
Odin
lonker6
Odin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 98L
1,598 Elo+
Solo
Team Averages
Level 51
1,547 SR
1,535 Elo+

VS

Team Averages
Level 64
1,500 SR
1,476 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
GodPrimeX7
Ravana
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,560 Elo+
Solo
Aphrodite
Aphrodite
IDONTGOPOSITIVE
Aphrodite
Level 128
God Stats
4W - 5L
1,374 SR
Queue Stats
190W - 172L
1,473 Elo+
Party 1
Merlin
Merlin
himanbusther
Merlin
Level 123
God Stats
39W - 41L
1,627 SR
Queue Stats
207W - 194L
1,602 Elo+
Party 4
Medusa
Medusa
womanbeater9000
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,385
449
484
10,162
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
11
0 / 2 / 0
6,176
515
3,256
5,680
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
KingGillz
Medusa
9
1 / 5 / 0
5,268
439
4,306
8,351
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
anthonyw9941
Bakasura
12
2 / 2 / 1
6,836
570
2,927
11,287
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
lonker6
Odin
11
0 / 2 / 3
6,445
537
3,747
10,475
7,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 2
7,076
590
6,332
8,367
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ravana
GodPrimeX7
Ravana
11
3 / 2 / 3
6,991
583
5,418
5,766
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
IDONTGOPOSITIVE
Aphrodite
10
1 / 0 / 4
6,467
539
3,240
3,322
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
14
1 / 0 / 2
7,779
648
4,690
5,001
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 2
7,978
665
9,406
6,171
2,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
2
1
L
0
2
0
0
W
Ravana
GodPrimeX7
Ravana
3
2
3
2.25
W
Aphrodite
IDONTGOPOSITIVE
Aphrodite
1
0
4
3
L
Zeus
0
2
0
0
L
Medusa
KingGillz
Medusa
1
5
0
0.2
L
Bakasura
anthonyw9941
Bakasura
2
2
1
1.25
W
Merlin
1
0
2
2
L
Odin
lonker6
Odin
0
2
3
0.75
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,720
Damage
29,086
45,955
Taken
28,627
21,376
Mitigated
15,783
7,245
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,332
1,892
146
1,967
8,367
6,687
48
0
8,154
40,827
10,567
L
484
106
0
1,979
10,162
5,745
0
2,630
7,532
16,747
0
W
Ravana
GodPrimeX7
Ravana
5,418
1,179
0
1,115
5,766
2,457
0
0
5,491
0
49,463
W
Aphrodite
IDONTGOPOSITIVE
Aphrodite
3,240
471
2,785
2,637
3,322
2,129
324
1,263
2,059
21,868
0
L
Zeus
3,256
431
0
500
5,680
1,900
0
2,313
3,367
45,698
0
L
Medusa
KingGillz
Medusa
4,306
1,194
0
220
8,351
2,448
0
622
7,729
0
27,349
L
Bakasura
anthonyw9941
Bakasura
2,927
1,978
0
2,866
11,287
4,152
0
3,384
7,903
0
45,726
W
Merlin
4,690
270
0
750
5,001
1,797
260
2,315
2,686
68,804
0
L
Odin
lonker6
Odin
3,747
812
0
1,680
10,475
7,131
0
4,871
5,604
0
40,746
W
9,406
4,871
0
2,531
6,171
2,713
2,912
162
5,965
0
65,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
36,291
328
Minions Killed
413
0
Camps Cleared
0
1,209,830
Distance Traveled
1,113,253
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,076
590
71
6
0
188,632
2
L
Maui
5,385
449
25
2
0
209,780
2
W
Ravana
6,991
583
84
7
0
239,845
0
W
Aphrodite
6,467
539
20
2
0
220,438
3
L
Zeus
6,176
515
86
7
0
217,232
4
L
Medusa
5,268
439
38
3
0
241,924
1
L
Bakasura
6,836
570
100
8
0
313,637
0
W
Merlin
7,779
648
136
11
0
247,143
4
L
Odin
6,445
537
79
7
0
227,257
1
W
Medusa
7,978
665
102
9
0
217,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role