Player Matchup

Cthulhu
Cthulhu
MOE_SHADOW99
Cthulhu
Level 131
God Stats
2W - 4L
1,451 SR
Queue Stats
65W - 76L
1,526 Elo+
Party 4
Bakasura
Bakasura
Psycho-Rexy
Bakasura
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
294W - 296L
1,518 Elo+
Party 4
Nu Wa
Nu Wa
chupaz1010
Nu Wa
Level 166
God Stats
43W - 33L
1,680 SR
Queue Stats
487W - 509L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
fabiopazzo2
Kukulkan
Level 128
God Stats
20W - 11L
1,694 SR
Queue Stats
118W - 98L
1,495 Elo+
Solo
Artemis
Artemis
iGriX_ys
Artemis
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 197L
1,543 Elo+
Party 2
Team Averages
Level 146
1,565 SR
1,511 Elo+

VS

Team Averages
Level 135
1,493 SR
1,455 Elo+
Janus
Janus
Hylopath
Janus
Level 157
God Stats
9W - 5L
1,561 SR
Queue Stats
170W - 157L
1,635 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nawdtx
Tsukuyomi
Level 155
God Stats
8W - 7L
1,433 SR
Queue Stats
328W - 300L
1,520 Elo+
Party 3
Athena
Athena
SLYABYSSWAKER
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,153 Elo+
Solo
Martichoras
Martichoras
TIPPO LXIX
Martichoras
Level 158
God Stats
10W - 7L
1,404 SR
Queue Stats
310W - 302L
1,482 Elo+
Party 1
Loki
Loki
drezdor
Loki
Level 157
God Stats
10W - 8L
1,567 SR
Queue Stats
216W - 191L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MOE_SHADOW99
Cthulhu
17
1 / 7 / 0
10,490
500
13,185
26,303
23,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Psycho-Rexy
Bakasura
16
3 / 6 / 1
9,594
457
9,753
22,442
10,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
14
0 / 7 / 1
8,930
425
13,867
16,677
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
fabiopazzo2
Kukulkan
14
2 / 5 / 4
9,685
461
9,339
16,325
11,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
iGriX_ys
Artemis
16
2 / 3 / 3
9,659
460
13,583
17,167
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hylopath
Janus
20
7 / 0 / 10
13,079
623
24,243
13,094
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Nawdtx
Tsukuyomi
18
9 / 1 / 4
12,351
588
19,314
24,252
24,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 10
9,105
434
4,043
16,082
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
TIPPO LXIX
Martichoras
17
1 / 5 / 5
10,510
500
13,197
19,803
9,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
drezdor
Loki
18
11 / 2 / 4
11,947
569
13,839
17,684
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
28
28
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
Hylopath
Janus
7
0
10
12
L
Cthulhu
MOE_SHADOW99
Cthulhu
1
7
0
0.14
W
Tsukuyomi
Nawdtx
Tsukuyomi
9
1
4
11
L
Bakasura
Psycho-Rexy
Bakasura
3
6
1
0.58
W
0
0
10
5
W
Martichoras
TIPPO LXIX
Martichoras
1
5
5
0.7
L
Nu Wa
0
7
1
0.07
W
Loki
drezdor
Loki
11
2
4
6.5
L
Kukulkan
fabiopazzo2
Kukulkan
2
5
4
0.8
L
Artemis
iGriX_ys
Artemis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,727
Damage
74,636
98,914
Taken
90,915
58,783
Mitigated
63,981
25,998
Healing
27,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Hylopath
Janus
24,243
2,419
264
3,554
13,094
5,701
0
7,892
4,980
140,684
0
L
Cthulhu
MOE_SHADOW99
Cthulhu
13,185
1,345
0
7,761
26,303
23,815
0
7,258
19,045
76,707
712
W
Tsukuyomi
Nawdtx
Tsukuyomi
19,314
4,488
0
11,772
24,252
24,128
701
11,001
13,136
0
117,391
L
Bakasura
Psycho-Rexy
Bakasura
9,753
6,777
0
5,485
22,442
10,323
0
6,324
16,118
0
79,257
W
4,043
1,148
621
1,571
16,082
17,694
132
8,242
7,465
22,344
0
W
Martichoras
TIPPO LXIX
Martichoras
13,197
2,366
0
7,283
19,803
9,205
929
3,366
16,049
0
96,282
L
Nu Wa
13,867
1,659
0
1,322
16,677
5,452
0
8,188
8,489
80,191
0
W
Loki
drezdor
Loki
13,839
3,445
0
2,277
17,684
7,253
0
5,015
12,209
0
103,526
L
Kukulkan
fabiopazzo2
Kukulkan
9,339
1,037
1,899
3,038
16,325
11,316
0
5,134
11,191
43,710
0
L
Artemis
iGriX_ys
Artemis
13,583
5,996
0
6,493
17,167
7,877
189
1,382
15,785
0
83,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,358
Gold Earned
56,992
555
Minions Killed
686
0
Camps Cleared
0
1,962,397
Distance Traveled
2,226,354
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,079
623
209
10
0
506,675
0
L
Cthulhu
10,490
500
135
6
0
367,064
0
W
Tsukuyomi
12,351
588
158
8
0
413,935
0
L
Bakasura
9,594
457
136
6
0
485,411
0
W
Athena
9,105
434
34
2
0
435,753
0
W
Martichoras
10,510
500
150
7
0
394,731
2
L
Nu Wa
8,930
425
113
5
0
361,855
4
W
Loki
11,947
569
135
6
0
475,260
0
L
Kukulkan
9,685
461
65
3
0
369,574
9
L
Artemis
9,659
460
106
5
0
378,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role