Player Matchup

Poseidon
Poseidon
KrIegdaSpiko
Poseidon
Level 145
God Stats
3W - 0L
1,759 SR
Queue Stats
261W - 269L
1,474 Elo+
Solo
Hera
Hera
Megamind
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,531 Elo+
Party 1
Odin
Odin
Naacal
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,512 Elo+
Party 1
Horus
Horus
swagmeoutbros
Horus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,458 Elo+
Party 1
Geb
Geb
watrmelonman217
Geb
Level 27
God Stats
2W - 0L
1,673 SR
Queue Stats
68W - 61L
1,524 Elo+
Solo
Team Averages
Level 91
1,586 SR
1,500 Elo+

VS

Team Averages
Level 141
1,574 SR
1,529 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ElFiendo
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,657 Elo+
Solo
Ra
Ra
JWACK15
Ra
Level 124
God Stats
4W - 3L
1,869 SR
Queue Stats
349W - 369L
1,490 Elo+
Solo
Xing Tian
Xing Tian
xM4TTYxiCE
Xing Tian
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 150L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KrIegdaSpiko
Poseidon
16
10 / 2 / 8
10,261
1,026
14,843
11,672
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
14
2 / 2 / 13
8,162
816
11,032
7,989
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Naacal
Odin
16
4 / 1 / 11
8,852
885
8,976
10,623
10,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 1 / 15
9,533
953
7,899
13,132
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
0 / 2 / 18
8,669
867
5,822
11,003
10,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 3 / 1
7,441
744
7,576
8,111
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
 
Achilles
12
1 / 4 / 1
6,824
682
6,733
11,269
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
11
1 / 5 / 3
6,830
683
5,821
8,809
4,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 4
9,026
903
13,993
8,784
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
xM4TTYxiCE
Xing Tian
12
0 / 4 / 2
7,006
701
4,014
14,863
17,920
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
20
Kills
7
8
Deaths
20
65
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
1
0.5
L
Achilles
 
Achilles
1
4
1
0.38
L
Ullr
1
5
3
0.5
L
4
4
4
1.5
W
Poseidon
KrIegdaSpiko
Poseidon
10
2
8
7
W
Hera
2
2
13
4.25
W
Odin
Naacal
Odin
4
1
11
9.5
W
4
1
15
11.5
W
0
2
18
4.5
L
Xing Tian
xM4TTYxiCE
Xing Tian
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,572
Damage
38,137
54,419
Taken
51,836
46,681
Mitigated
44,824
28,186
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,576
3,496
0
0
8,111
4,828
0
5,879
2,232
0
18,601
L
Achilles
 
Achilles
6,733
529
510
802
11,269
12,604
0
8,166
3,103
0
9,989
L
Ullr
5,821
3,084
794
885
8,809
4,696
0
5,444
3,365
0
11,033
L
13,993
304
4,150
2,376
8,784
4,776
0
5,071
3,713
32,944
0
W
Poseidon
KrIegdaSpiko
Poseidon
14,843
2,948
1,504
3,428
11,672
5,867
1,786
3,125
8,197
37,631
0
W
Hera
11,032
2,745
789
695
7,989
4,194
709
2,284
5,495
18,596
0
W
Odin
Naacal
Odin
8,976
1,873
681
337
10,623
10,467
696
4,391
5,850
0
15,092
W
7,899
2,577
7,766
6,867
13,132
15,388
162
4,451
8,322
2,418
12,695
W
5,822
402
3,274
2,845
11,003
10,765
876
3,154
7,690
11,433
0
L
Xing Tian
xM4TTYxiCE
Xing Tian
4,014
130
682
2,558
14,863
17,920
0
8,177
6,686
8,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,477
Gold Earned
37,127
121
Minions Killed
104
0
Camps Cleared
0
1,025,355
Distance Traveled
866,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,441
744
22
2
0
146,318
0
L
Achilles
6,824
682
10
1
0
158,454
0
L
Ullr
6,830
683
13
1
0
169,685
0
L
Ra
9,026
903
55
6
0
194,827
0
W
Poseidon
10,261
1,026
58
6
0
201,030
0
W
Hera
8,162
816
23
2
0
194,339
0
W
Odin
8,852
885
15
2
0
194,523
0
W
Horus
9,533
953
12
1
0
228,228
0
W
Geb
8,669
867
13
1
0
207,235
0
L
Xing Tian
7,006
701
4
0
0
196,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role