Player Matchup

Ishtar
Ishtar
Gold V
BeNaps
Ishtar
Gold V
Level 156
God Stats
9W - 3L
1,500 SR
Queue Stats
27W - 12L
1,638 MMR
Party 1
Sobek
Sobek
Silver I
Jebediah6
Sobek
Silver I
Level 186
God Stats
1W - 0L
1,698 SR
Queue Stats
15W - 4L
1,629 MMR
Party 1
Odin
Odin
Platinum V
Skarlatax
Odin
Platinum V
Level 146
God Stats
6W - 7L
1,556 SR
Queue Stats
243W - 236L
1,645 MMR
Solo
Scylla
Scylla
Gold IV
StormzyD
Scylla
Gold IV
Level 88
God Stats
12W - 12L
1,350 SR
Queue Stats
208W - 196L
1,648 MMR
Solo
Da Ji
Da Ji
Gold II
imCutThr0at
Da Ji
Gold II
Level 159
God Stats
4W - 1L
1,814 SR
Queue Stats
175W - 180L
1,649 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,584 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,570 SR
1,640 MMR
Kukulkan
Kukulkan
Platinum II
Aprillis
Kukulkan
Platinum II
Level 154
God Stats
26W - 18L
1,599 SR
Queue Stats
249W - 232L
1,652 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
LinoGen
Baron Samedi
Gold I
Level 87
God Stats
1W - 2L
1,515 SR
Queue Stats
146W - 147L
1,626 MMR
Solo
Serqet
Serqet
Gold III
MidoriElf
Serqet
Gold III
Level 220
God Stats
2W - 8L
1,231 SR
Queue Stats
372W - 390L
1,650 MMR
Solo
Hercules
Hercules
Gold V
Scylark
Hercules
Gold V
Level 37
God Stats
3W - 2L
1,659 SR
Queue Stats
95W - 72L
1,622 MMR
Party 2
Izanami
Izanami
Gold II
oHastee
Izanami
Gold II
Level 101
God Stats
1W - 1L
1,848 SR
Queue Stats
60W - 73L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BeNaps
Ishtar
16
8 / 0 / 4
10,147
634
17,961
12,743
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Jebediah6
Sobek
13
3 / 1 / 10
8,532
533
6,169
15,887
15,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
15
3 / 2 / 4
8,927
558
7,149
13,523
13,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
StormzyD
Scylla
15
3 / 2 / 7
9,234
577
10,330
8,091
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 4 / 3
8,597
537
5,876
13,537
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MercuryMartichorasAo KuangAphrodite

VS

Bans
HelMulanFreyaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aprillis
Kukulkan
14
2 / 2 / 1
8,306
519
6,830
7,078
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
LinoGen
Baron Samedi
12
2 / 7 / 1
7,784
487
6,463
16,578
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
MidoriElf
Serqet
12
0 / 6 / 3
7,316
457
4,395
14,876
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Scylark
Hercules
16
4 / 2 / 0
9,290
581
11,872
15,341
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
oHastee
Izanami
13
0 / 6 / 0
7,946
497
6,681
13,947
6,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
22
Kills
8
9
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aprillis
Kukulkan
2
2
1
1.25
W
Ishtar
BeNaps
Ishtar
8
0
4
10
W
Sobek
Jebediah6
Sobek
3
1
10
8
L
Baron Samedi
LinoGen
Baron Samedi
2
7
1
0.36
L
Serqet
MidoriElf
Serqet
0
6
3
0.25
L
Hercules
Scylark
Hercules
4
2
0
2
W
Odin
3
2
4
2.5
W
Scylla
StormzyD
Scylla
3
2
7
3.25
W
5
4
3
1.63
L
Izanami
oHastee
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,485
Damage
36,241
63,781
Taken
67,820
44,178
Mitigated
45,939
18,272
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aprillis
Kukulkan
6,830
409
0
979
7,078
3,148
58
3,442
3,636
78,396
0
W
Ishtar
BeNaps
Ishtar
17,961
14,272
0
7,625
12,743
6,087
2,228
1,502
11,189
0
97,487
W
Sobek
Jebediah6
Sobek
6,169
621
1,928
4,555
15,887
15,074
0
4,890
10,505
21,261
0
L
Baron Samedi
LinoGen
Baron Samedi
6,463
847
790
3,610
16,578
13,994
0
6,244
10,334
27,305
0
L
Serqet
MidoriElf
Serqet
4,395
704
0
3,499
14,876
6,564
0
4,080
10,796
0
36,599
L
Hercules
Scylark
Hercules
11,872
4,028
0
4,308
15,341
15,487
576
1,369
13,917
45
85,045
W
Odin
7,149
1,917
0
2,179
13,523
13,197
0
892
11,424
1,004
63,521
W
Scylla
StormzyD
Scylla
10,330
2,130
0
500
8,091
3,538
0
3,099
4,776
85,152
0
W
5,876
1,244
0
1,485
13,537
6,282
0
3,393
9,859
0
56,532
L
Izanami
oHastee
Izanami
6,681
4,929
0
3,509
13,947
6,746
0
1,575
12,372
0
78,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
40,642
508
Minions Killed
533
0
Camps Cleared
0
1,553,164
Distance Traveled
1,572,762
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,306
519
142
9
0
293,735
6
W
Ishtar
10,147
634
147
9
0
296,449
0
W
Sobek
8,532
533
22
1
0
306,209
6
L
Baron Samedi
7,784
487
27
2
0
281,738
5
L
Serqet
7,316
457
66
4
0
359,316
5
L
Hercules
9,290
581
149
9
0
358,828
0
W
Odin
8,927
558
105
7
0
323,289
3
W
Scylla
9,234
577
141
9
0
306,670
2
W
Da Ji
8,597
537
93
6
0
320,547
3
L
Izanami
7,946
497
149
9
0
279,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role