Player Matchup

Chaac
Chaac
Alexjamstone
Chaac
Level 36
God Stats
36W - 29L
1,590 SR
Queue Stats
135W - 137L
1,478 Elo+
Solo
Chernobog
Chernobog
DarkyyOnTop
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
FoRceRchoS
Thanatos
Level 27
God Stats
14W - 11L
1,491 SR
Queue Stats
94W - 89L
1,400 Elo+
Party 2
Anubis
Anubis
RosenGAcov
Anubis
Level 42
God Stats
12W - 4L
1,571 SR
Queue Stats
119W - 114L
1,337 Elo+
Party 2
Ymir
Ymir
Zbxz2K
Ymir
Level 63
God Stats
2W - 4L
1,505 SR
Queue Stats
119W - 98L
1,327 Elo+
Party 3
Team Averages
Level 35
1,531 SR
1,408 Elo+

VS

Team Averages
Level 118
1,495 SR
1,411 Elo+
He Bo
He Bo
 
He Bo
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HakiBro
Ra
Level 106
God Stats
14W - 13L
1,475 SR
Queue Stats
593W - 589L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
JWynner
Sun Wukong
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 47L
1,135 Elo+
Solo
Odin
Odin
memoriana
Odin
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 37L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,600
573
11,837
15,729
12,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
DarkyyOnTop
Chernobog
15
4 / 4 / 7
8,965
598
8,976
10,803
5,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FoRceRchoS
Thanatos
14
8 / 4 / 1
8,789
586
8,930
13,069
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
RosenGAcov
Anubis
15
4 / 1 / 4
8,882
592
9,935
9,557
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Zbxz2K
Ymir
12
1 / 1 / 9
8,184
546
3,429
10,829
9,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 5 / 4
8,629
575
9,442
13,173
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
13
2 / 5 / 2
7,928
529
8,803
14,396
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 7 / 2
8,040
536
6,640
10,800
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JWynner
Sun Wukong
13
2 / 2 / 1
7,834
522
8,236
16,604
18,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
1
0 / 0 / 0
3,388
226
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
12
12
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
4
1.2
L
Charybdis
 
Charybdis
2
5
2
0.6
W
2
2
3
1.75
W
Chernobog
DarkyyOnTop
Chernobog
4
4
7
1.88
W
Thanatos
FoRceRchoS
Thanatos
8
4
1
2.13
L
4
7
2
0.71
L
Sun Wukong
JWynner
Sun Wukong
2
2
1
1.25
W
Anubis
RosenGAcov
Anubis
4
1
4
6
W
Ymir
Zbxz2K
Ymir
1
1
9
5.5
L
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,107
Damage
33,121
59,987
Taken
54,973
37,537
Mitigated
31,924
18,387
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,442
1,332
0
2,218
13,173
4,057
0
3,854
9,319
53,717
0
L
Charybdis
 
Charybdis
8,803
5,802
0
4,068
14,396
5,438
0
3,132
11,264
0
60,594
W
11,837
2,478
0
5,601
15,729
12,149
478
2,862
12,867
0
68,149
W
Chernobog
DarkyyOnTop
Chernobog
8,976
6,105
0
932
10,803
5,102
682
3,213
7,590
0
71,322
W
Thanatos
FoRceRchoS
Thanatos
8,930
2,947
0
7,132
13,069
5,448
1,104
4,129
8,940
0
57,247
L
6,640
452
540
1,220
10,800
3,642
0
3,350
7,450
55,401
0
L
Sun Wukong
JWynner
Sun Wukong
8,236
1,350
0
2,007
16,604
18,787
0
3,028
13,576
0
42,739
W
Anubis
RosenGAcov
Anubis
9,935
464
0
1,406
9,557
5,669
82
3,432
6,125
79,744
0
W
Ymir
Zbxz2K
Ymir
3,429
62
1,889
1,427
10,829
9,169
72
2,340
8,383
23,768
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
35,819
465
Minions Killed
348
0
Camps Cleared
0
1,492,133
Distance Traveled
1,160,055
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,629
575
91
6
0
306,806
0
L
Charybdis
7,928
529
111
7
0
249,490
2
W
Chaac
8,600
573
107
7
0
311,973
0
W
Chernobog
8,965
598
107
7
0
290,653
0
W
Thanatos
8,789
586
94
6
0
300,821
0
L
Ra
8,040
536
93
6
0
292,677
5
L
Sun Wukong
7,834
522
53
4
0
311,082
0
W
Anubis
8,882
592
116
8
0
319,147
0
W
Ymir
8,184
546
41
3
0
269,539
0
L
Odin
3,388
226
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role