Player Matchup

Chang'e
Chang'e
CardamoniPinas
Chang'e
Level 142
God Stats
16W - 12L
1,590 SR
Queue Stats
139W - 102L
1,557 Elo+
Solo
Guan Yu
Guan Yu
DANTExGLEZx1503
Guan Yu
Level 113
God Stats
4W - 10L
1,398 SR
Queue Stats
330W - 301L
1,527 Elo+
Solo
Scylla
Scylla
Leon151216
Scylla
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
186W - 170L
1,604 Elo+
Solo
Lancelot
Lancelot
TCUxNoelTTV
Lancelot
Level 29
God Stats
1W - 1L
1,723 SR
Queue Stats
14W - 26L
1,409 Elo+
Party 2
Heimdallr
Heimdallr
WolfFang Tyrant
Heimdallr
Level 146
God Stats
21W - 20L
1,555 SR
Queue Stats
81W - 88L
1,472 Elo+
Party 2
Team Averages
Level 112
1,553 SR
1,514 Elo+

VS

Team Averages
Level 122
1,534 SR
1,514 Elo+
Odin
Odin
Frytime215
Odin
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,490 Elo+
Solo
Fenrir
Fenrir
Majira_Wild__
Fenrir
Level 118
God Stats
20W - 5L
1,789 SR
Queue Stats
237W - 192L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
moctezuma414
Zhong Kui
Level 93
God Stats
2W - 5L
1,432 SR
Queue Stats
160W - 149L
1,515 Elo+
Party 1
Ra
Ra
turtleiceman147
Ra
Level 149
God Stats
7W - 4L
1,465 SR
Queue Stats
184W - 185L
1,488 Elo+
Party 1
Ishtar
Ishtar
xElit3Warri0rx
Ishtar
Level 97
God Stats
4W - 3L
1,483 SR
Queue Stats
93W - 90L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,039
502
5,888
14,602
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 7 / 2
8,152
453
9,392
18,856
19,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Scylla
Leon151216
Scylla
12
0 / 4 / 1
7,725
429
4,077
11,967
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
TCUxNoelTTV
Lancelot
14
2 / 5 / 0
8,537
474
6,290
18,008
7,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
WolfFang Tyrant
Heimdallr
13
2 / 5 / 1
8,361
465
11,398
13,740
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,545
475
6,447
13,319
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
15 / 0 / 4
11,666
648
17,797
14,348
7,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
moctezuma414
Zhong Kui
16
2 / 0 / 6
9,268
515
8,295
9,575
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 2 / 2
10,724
596
13,083
10,616
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 2
7,905
439
8,412
14,236
6,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
26
26
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
3
7
2
0.57
W
2
1
10
7
L
Scylla
Leon151216
Scylla
0
4
1
0.13
W
15
0
4
17
L
Lancelot
TCUxNoelTTV
Lancelot
2
5
0
0.4
L
Heimdallr
WolfFang Tyrant
Heimdallr
2
5
1
0.5
W
Zhong Kui
moctezuma414
Zhong Kui
2
0
6
5
W
6
2
2
3.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
54,034
77,173
Taken
62,094
43,276
Mitigated
43,553
18,066
Healing
21,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,888
197
211
7,051
14,602
5,191
0
5,061
8,524
64,662
0
L
9,392
1,344
482
3,954
18,856
19,792
0
3,326
15,248
0
29,124
W
6,447
1,768
0
3,300
13,319
12,159
0
1,177
11,600
0
20,408
L
Scylla
Leon151216
Scylla
4,077
373
0
2,689
11,967
4,175
0
5,188
6,731
50,747
0
W
17,797
5,827
0
4,700
14,348
7,381
0
1,680
12,459
0
111,011
L
Lancelot
TCUxNoelTTV
Lancelot
6,290
1,578
0
846
18,008
7,551
0
6,025
11,794
0
64,514
L
Heimdallr
WolfFang Tyrant
Heimdallr
11,398
4,287
0
2,833
13,740
6,567
56
242
13,498
0
56,170
W
Zhong Kui
moctezuma414
Zhong Kui
8,295
1,485
0
4,035
9,575
12,645
64
3,432
6,004
55,556
0
W
13,083
456
1,380
4,633
10,616
5,284
1,401
3,622
6,821
97,742
0
W
8,412
5,382
0
3,719
14,236
6,084
0
0
13,988
0
59,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
48,108
433
Minions Killed
478
0
Camps Cleared
0
1,710,259
Distance Traveled
1,893,888
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,039
502
120
7
0
345,750
5
L
Guan Yu
8,152
453
35
2
0
371,672
0
W
Odin
8,545
475
27
2
0
369,822
0
L
Scylla
7,725
429
103
6
0
260,571
4
W
Fenrir
11,666
648
136
8
0
447,514
0
L
Lancelot
8,537
474
100
6
0
398,310
0
L
Heimdallr
8,361
465
75
4
0
333,956
0
W
Zhong Kui
9,268
515
71
4
0
299,837
0
W
Ra
10,724
596
158
9
0
381,543
2
W
Ishtar
7,905
439
86
5
0
395,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role