Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Legacy Lycan
Kumbhakarna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,478 Elo+
Solo
Mulan
Mulan
Newbakka
Mulan
Level 119
God Stats
2W - 0L
1,760 SR
Queue Stats
119W - 109L
1,524 Elo+
Party 3
Fafnir
Fafnir
ProffGuzzo
Fafnir
Level 118
God Stats
1W - 0L
1,220 SR
Queue Stats
7W - 8L
1,600 Elo+
Party 4
Ah Puch
Ah Puch
alanm412
Ah Puch
Level 109
God Stats
5W - 2L
1,547 SR
Queue Stats
134W - 147L
1,488 Elo+
Party 3
Team Averages
Level 118
1,506 SR
1,518 Elo+

VS

Team Averages
Level 119
1,552 SR
1,510 Elo+
Tyr
Tyr
Drazharisawesome
Tyr
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 150L
1,398 Elo+
Solo
Baba Yaga
Baba Yaga
Grimdragon20
Baba Yaga
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,561 Elo+
Party 1
Nox
Nox
HUCharlie5cene
Nox
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,560 Elo+
Party 2
Agni
Agni
addidcus964
Agni
Level 157
God Stats
1W - 2L
1,762 SR
Queue Stats
186W - 174L
1,552 Elo+
Party 1
Charybdis
Charybdis
avatar100000
Charybdis
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 5 / 7
9,308
931
7,212
14,106
7,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Legacy Lycan
Kumbhakarna
16
3 / 2 / 12
9,311
931
5,421
13,540
14,987
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
Newbakka
Mulan
16
8 / 4 / 8
9,357
936
11,247
13,528
9,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
ProffGuzzo
Fafnir
15
2 / 3 / 10
9,007
901
5,331
15,513
23,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
alanm412
Ah Puch
16
1 / 1 / 11
8,528
853
14,860
6,116
3,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
8,434
843
9,190
12,921
16,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Grimdragon20
Baba Yaga
14
2 / 5 / 7
7,981
798
11,700
10,696
5,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 3 / 7
8,810
881
9,823
8,542
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 5 / 7
7,759
776
9,711
8,334
3,577
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
avatar100000
Charybdis
14
3 / 5 / 8
8,060
806
10,693
11,067
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
53
19
Kills
15
15
Deaths
21
48
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
5
7
1.7
L
2
3
9
2.17
L
Baba Yaga
Grimdragon20
Baba Yaga
2
5
7
1.1
L
5
3
7
2.83
W
Kumbhakarna
Legacy Lycan
Kumbhakarna
3
2
12
4.5
W
Mulan
Newbakka
Mulan
8
4
8
3
W
Fafnir
ProffGuzzo
Fafnir
2
3
10
2.33
L
3
5
7
1.3
W
Ah Puch
alanm412
Ah Puch
1
1
11
6.5
L
Charybdis
avatar100000
Charybdis
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,071
Damage
51,117
62,803
Taken
51,560
59,373
Mitigated
35,487
18,032
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,212
5,192
230
2,820
14,106
7,725
2,182
6,983
7,123
0
15,189
L
9,190
1,747
506
2,630
12,921
16,327
39
5,427
7,494
0
17,219
L
Baba Yaga
Grimdragon20
Baba Yaga
11,700
525
291
2,451
10,696
5,502
693
5,849
4,847
28,987
0
L
9,823
657
629
1,067
8,542
4,569
359
3,715
4,827
20,231
0
W
Kumbhakarna
Legacy Lycan
Kumbhakarna
5,421
349
2,821
2,385
13,540
14,987
251
6,776
6,764
11,454
0
W
Mulan
Newbakka
Mulan
11,247
1,393
1,125
2,473
13,528
9,602
330
7,145
6,383
0
19,304
W
Fafnir
ProffGuzzo
Fafnir
5,331
1,497
2,136
1,992
15,513
23,518
61
6,792
8,721
11,686
0
L
9,711
339
483
577
8,334
3,577
50
3,171
5,163
12,979
0
W
Ah Puch
alanm412
Ah Puch
14,860
419
456
1,594
6,116
3,541
138
3,538
2,578
35,259
0
L
Charybdis
avatar100000
Charybdis
10,693
4,785
32
1,471
11,067
5,512
0
7,450
3,617
0
18,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,511
Gold Earned
41,044
113
Minions Killed
123
0
Camps Cleared
0
937,687
Distance Traveled
884,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,308
931
27
3
0
182,274
0
L
Tyr
8,434
843
22
2
0
181,491
0
L
Baba Yaga
7,981
798
38
4
0
190,266
0
L
Nox
8,810
881
29
3
0
178,006
0
W
Kumbhakarna
9,311
931
17
2
0
216,977
0
W
Mulan
9,357
936
15
2
0
171,755
0
W
Fafnir
9,007
901
11
1
0
181,731
0
L
Agni
7,759
776
12
1
0
158,318
0
W
Ah Puch
8,528
853
43
4
0
184,950
0
L
Charybdis
8,060
806
22
2
0
176,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role