Player Matchup

Ganesha
Ganesha
Chlorophyllia
Ganesha
Level 128
God Stats
1W - 5L
1,239 SR
Queue Stats
209W - 211L
1,514 Elo+
Solo
Medusa
Medusa
Darthjc
Medusa
Level 119
God Stats
3W - 2L
1,772 SR
Queue Stats
162W - 147L
1,497 Elo+
Solo
Ishtar
Ishtar
Mombulance
Ishtar
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,531 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Smokey Smokage
Kumbhakarna
Level 131
God Stats
1W - 2L
1,474 SR
Queue Stats
27W - 18L
1,595 Elo+
Solo
Sylvanus
Sylvanus
YuukiRito II
Sylvanus
Level 164
God Stats
1W - 3L
1,355 SR
Queue Stats
113W - 112L
1,536 Elo+
Party 3
Team Averages
Level 133
1,468 SR
1,534 Elo+

VS

Team Averages
Level 127
1,622 SR
1,524 Elo+
Izanami
Izanami
AmbiguousPage9
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,425 Elo+
Solo
Osiris
Osiris
ImLukeyB
Osiris
Level 108
God Stats
8W - 2L
1,999 SR
Queue Stats
174W - 167L
1,521 Elo+
Party 1
Mercury
Mercury
ItsYaBoyHades
Mercury
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 89L
1,607 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Madddawg
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,833 SR
Queue Stats
105W - 97L
1,511 Elo+
Party 1
Terra
Terra
PsionicHydra
Terra
Level 159
God Stats
1W - 2L
1,279 SR
Queue Stats
124W - 124L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 5 / 13
11,038
613
13,961
16,551
11,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Darthjc
Medusa
20
11 / 5 / 6
13,791
766
26,232
18,186
11,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Mombulance
Ishtar
20
5 / 6 / 11
13,342
741
13,617
19,547
12,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Smokey Smokage
Kumbhakarna
19
1 / 7 / 13
12,528
696
11,311
26,816
42,810
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
YuukiRito II
Sylvanus
18
4 / 8 / 11
11,863
659
11,043
27,489
37,493
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 17
13,019
723
16,853
14,279
10,470
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
ImLukeyB
Osiris
20
3 / 2 / 24
12,628
702
14,274
19,473
32,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
20
7 / 6 / 18
14,165
787
16,809
17,981
13,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Madddawg
Morgan Le Fay
20
11 / 2 / 13
13,736
763
30,644
14,326
9,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 6 / 22
13,388
744
12,754
29,504
48,391
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
125
21
Kills
31
31
Deaths
21
54
Assists
94
Player
Kills
Deaths
Assists
KDA
W
5
5
17
2.7
L
Ganesha
0
5
13
1.3
L
Medusa
Darthjc
Medusa
11
5
6
2.8
W
Osiris
ImLukeyB
Osiris
3
2
24
7.5
W
Mercury
7
6
18
2.67
W
Morgan Le Fay
Madddawg
Morgan Le Fay
11
2
13
8.75
L
Ishtar
Mombulance
Ishtar
5
6
11
1.75
W
5
6
22
2.67
L
Kumbhakarna
Smokey Smokage
Kumbhakarna
1
7
13
1.07
L
Sylvanus
YuukiRito II
Sylvanus
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,164
Damage
91,334
108,589
Taken
95,563
115,529
Mitigated
114,035
33,843
Healing
30,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,853
10,695
1,011
1,667
14,279
10,470
6,367
6,446
7,833
0
42,006
L
Ganesha
13,961
0
1,388
3,175
16,551
11,084
929
6,102
10,449
48,081
0
L
Medusa
Darthjc
Medusa
26,232
15,406
0
4,078
18,186
11,262
2,298
5,737
12,449
0
49,349
W
Osiris
ImLukeyB
Osiris
14,274
2,956
1,152
1,908
19,473
32,640
804
5,039
14,434
0
37,848
W
Mercury
16,809
7,473
1,184
2,945
17,981
13,043
1,452
8,766
9,215
35
35,967
W
Morgan Le Fay
Madddawg
Morgan Le Fay
30,644
2,407
3,608
3,651
14,326
9,491
2,267
6,506
7,820
61,869
0
L
Ishtar
Mombulance
Ishtar
13,617
6,823
0
1,934
19,547
12,880
3,494
9,448
10,099
0
43,130
W
12,754
1,159
8,804
4,809
29,504
48,391
308
9,558
19,946
16,909
0
L
Kumbhakarna
Smokey Smokage
Kumbhakarna
11,311
397
2,899
3,752
26,816
42,810
0
11,081
15,735
21,488
0
L
Sylvanus
YuukiRito II
Sylvanus
11,043
1,641
11,107
5,510
27,489
37,493
645
11,065
16,424
15,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,562
Gold Earned
66,936
223
Minions Killed
227
0
Camps Cleared
0
1,493,260
Distance Traveled
1,680,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,019
723
64
4
0
302,257
0
L
Ganesha
11,038
613
0
0
0
326,415
0
L
Medusa
13,791
766
76
4
0
342,124
0
W
Osiris
12,628
702
34
2
0
362,323
0
W
Mercury
14,165
787
47
3
0
339,916
0
W
Morgan Le Fay
13,736
763
70
4
0
365,199
0
L
Ishtar
13,342
741
83
5
0
264,192
0
W
Terra
13,388
744
12
1
0
310,607
0
L
Kumbhakarna
12,528
696
31
2
0
309,928
0
L
Sylvanus
11,863
659
33
2
0
250,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role