Player Matchup

Baron Samedi
Baron Samedi
ARCEDBLUU
Baron Samedi
Level 154
God Stats
10W - 5L
1,548 SR
Queue Stats
357W - 326L
1,527 Elo+
Solo
Aphrodite
Aphrodite
DrunkMandy
Aphrodite
Level 121
God Stats
27W - 21L
1,473 SR
Queue Stats
272W - 272L
1,490 Elo+
Solo
Sylvanus
Sylvanus
ericksume01
Sylvanus
Level 88
God Stats
1W - 3L
1,481 SR
Queue Stats
74W - 77L
1,502 Elo+
Solo
Vulcan
Vulcan
pelonsillo_XD
Vulcan
Level 97
God Stats
5W - 4L
1,631 SR
Queue Stats
286W - 241L
1,490 Elo+
Solo
Izanami
Izanami
t1m3 w0rn b3ar
Izanami
Level 140
God Stats
180W - 153L
1,537 SR
Queue Stats
268W - 278L
1,448 Elo+
Solo
Team Averages
Level 120
1,534 SR
1,491 Elo+

VS

Team Averages
Level 87
1,599 SR
1,494 Elo+
Hercules
Hercules
Clayboy94
Hercules
Level 85
God Stats
12W - 20L
1,403 SR
Queue Stats
308W - 282L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Gambit1776
Nu Wa
Level 124
God Stats
6W - 5L
1,843 SR
Queue Stats
167W - 161L
1,566 Elo+
Party 1
Arachne
Arachne
OhYuhNik
Arachne
Level 94
God Stats
7W - 4L
1,579 SR
Queue Stats
25W - 17L
1,534 Elo+
Party 2
Izanami
Izanami
Wafflix
Izanami
Level 125
God Stats
2W - 0L
1,714 SR
Queue Stats
85W - 91L
1,454 Elo+
Solo
Chaac
Chaac
iiSerpentKing
Chaac
Level 8
God Stats
2W - 2L
1,457 SR
Queue Stats
3W - 3L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARCEDBLUU
Baron Samedi
13
3 / 5 / 3
8,288
460
11,235
16,712
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
DrunkMandy
Aphrodite
14
2 / 3 / 0
8,924
496
8,168
13,579
5,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ericksume01
Sylvanus
18
5 / 3 / 0
10,422
579
9,970
19,665
13,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 3
8,607
478
17,304
10,546
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 5 / 3
8,812
490
7,851
17,713
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clayboy94
Hercules
13
3 / 3 / 6
8,831
491
10,017
23,091
22,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
16
2 / 1 / 8
9,542
530
14,990
9,783
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
OhYuhNik
Arachne
17
14 / 2 / 3
11,531
641
16,974
26,357
11,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Wafflix
Izanami
14
1 / 4 / 3
8,929
496
8,201
12,616
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 4
9,933
552
9,087
13,734
12,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
13
Kills
20
20
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ARCEDBLUU
Baron Samedi
3
5
3
0.9
W
Hercules
Clayboy94
Hercules
3
3
6
2
L
Aphrodite
DrunkMandy
Aphrodite
2
3
0
0.67
W
Nu Wa
2
1
8
6
W
Arachne
OhYuhNik
Arachne
14
2
3
7.75
W
Izanami
Wafflix
Izanami
1
4
3
0.63
L
Sylvanus
ericksume01
Sylvanus
5
3
0
1.67
W
0
3
4
0.67
L
2
4
3
0.88
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,528
Damage
59,269
78,215
Taken
85,581
37,372
Mitigated
54,984
26,859
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ARCEDBLUU
Baron Samedi
11,235
1,625
602
3,419
16,712
7,420
669
3,809
12,903
41,712
0
W
Hercules
Clayboy94
Hercules
10,017
1,379
279
7,515
23,091
22,031
31
12,957
9,739
0
34,001
L
Aphrodite
DrunkMandy
Aphrodite
8,168
823
2,912
8,554
13,579
5,603
205
1,375
12,204
62,633
0
W
Nu Wa
14,990
2,927
0
1,441
9,783
4,068
300
6,577
3,053
93,628
0
W
Arachne
OhYuhNik
Arachne
16,974
11,824
0
10,477
26,357
11,950
98
12,500
13,601
0
98,665
W
Izanami
Wafflix
Izanami
8,201
6,489
0
3,285
12,616
4,826
616
7,054
5,559
0
69,142
L
Sylvanus
ericksume01
Sylvanus
9,970
3,781
893
5,033
19,665
13,044
1,278
2,826
16,839
71,879
17,049
W
9,087
794
0
1,316
13,734
12,109
738
5,974
7,687
0
82,442
L
17,304
8,973
0
881
10,546
4,514
690
4,399
6,147
68,976
0
L
7,851
3,905
400
4,165
17,713
6,791
0
2,581
15,132
0
78,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
48,766
544
Minions Killed
551
0
Camps Cleared
0
1,721,694
Distance Traveled
1,796,468
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,288
460
66
4
0
335,890
0
W
Hercules
8,831
491
34
2
0
365,529
5
L
Aphrodite
8,924
496
102
6
0
356,160
0
W
Nu Wa
9,542
530
146
8
0
344,724
3
W
Arachne
11,531
641
133
7
0
435,396
0
W
Izanami
8,929
496
117
7
0
266,901
1
L
Sylvanus
10,422
579
134
7
0
331,585
0
W
Chaac
9,933
552
121
7
0
383,918
0
L
Vulcan
8,607
478
111
6
0
342,369
0
L
Izanami
8,812
490
131
7
0
355,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role