Player Matchup

Baron Samedi
Baron Samedi
CronianWolf
Baron Samedi
Level 97
God Stats
0W - 1L
1,876 SR
Queue Stats
18W - 15L
1,563 Elo+
Party 4
Serqet
Serqet
Doghman
Serqet
Level 153
God Stats
1W - 1L
1,635 SR
Queue Stats
50W - 33L
1,608 Elo+
Party 4
King Arthur
King Arthur
MedievalBadger
King Arthur
Level 128
God Stats
1W - 3L
1,575 SR
Queue Stats
16W - 20L
1,529 Elo+
Party 2
Aphrodite
Aphrodite
NuttyMrBubbles
Aphrodite
Level 143
God Stats
1W - 6L
1,597 SR
Queue Stats
16W - 20L
1,525 Elo+
Party 2
Bakasura
Bakasura
Reach4TheSummit
Bakasura
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
257W - 200L
1,605 Elo+
Solo
Team Averages
Level 116
1,636 SR
1,566 Elo+

VS

Team Averages
Level 136
1,591 SR
1,591 Elo+
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Niko5488
Aphrodite
Level 125
God Stats
10W - 6L
1,659 SR
Queue Stats
159W - 147L
1,606 Elo+
Party 1
Serqet
Serqet
OmgaAdam
Serqet
Level 146
God Stats
26W - 26L
1,553 SR
Queue Stats
338W - 392L
1,598 Elo+
Party 3
Bakasura
Bakasura
TheW0rld123
Bakasura
Level 149
God Stats
2W - 5L
1,720 SR
Queue Stats
793W - 694L
1,634 Elo+
Party 1
Nox
Nox
ZaZaAmine
Nox
Level 136
God Stats
5W - 6L
1,524 SR
Queue Stats
359W - 414L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CronianWolf
Baron Samedi
11
1 / 5 / 1
7,166
448
5,898
14,933
13,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Doghman
Serqet
15
1 / 2 / 1
8,241
515
8,074
14,777
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MedievalBadger
King Arthur
15
3 / 4 / 0
9,108
569
11,975
17,449
18,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
NuttyMrBubbles
Aphrodite
15
4 / 4 / 3
9,274
580
15,062
13,422
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
16
1 / 4 / 2
8,951
559
7,178
20,131
9,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 1 / 3
10,078
630
12,488
10,858
4,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Niko5488
Aphrodite
14
1 / 0 / 8
8,903
556
5,805
15,511
15,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
OmgaAdam
Serqet
15
3 / 5 / 6
9,254
578
7,959
15,968
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
TheW0rld123
Bakasura
17
6 / 2 / 0
10,893
681
11,856
18,240
10,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 6
10,113
632
18,405
8,271
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
18
19
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
3
5.5
L
Baron Samedi
CronianWolf
Baron Samedi
1
5
1
0.3
L
Serqet
Doghman
Serqet
1
2
1
0.75
L
King Arthur
MedievalBadger
King Arthur
3
4
0
0.75
W
Aphrodite
Niko5488
Aphrodite
1
0
8
5
L
Aphrodite
NuttyMrBubbles
Aphrodite
4
4
3
1.38
W
Serqet
OmgaAdam
Serqet
3
5
6
1.2
L
Bakasura
1
4
2
0.5
W
Bakasura
TheW0rld123
Bakasura
6
2
0
3
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,187
Damage
56,513
80,712
Taken
68,848
54,139
Mitigated
41,623
26,461
Healing
27,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,488
10,503
0
4,134
10,858
4,163
470
1,756
8,502
0
87,328
L
Baron Samedi
CronianWolf
Baron Samedi
5,898
282
2,084
2,857
14,933
13,161
0
5,729
9,064
26,051
0
L
Serqet
Doghman
Serqet
8,074
1,136
0
4,091
14,777
7,397
0
1,597
13,180
0
62,985
L
King Arthur
MedievalBadger
King Arthur
11,975
1,586
0
2,100
17,449
18,537
0
3,432
12,635
262
82,508
W
Aphrodite
Niko5488
Aphrodite
5,805
1,110
2,879
8,733
15,511
15,531
230
8,063
6,900
18,945
0
L
Aphrodite
NuttyMrBubbles
Aphrodite
15,062
1,594
2,607
7,145
13,422
5,846
969
6,329
6,859
82,448
0
W
Serqet
OmgaAdam
Serqet
7,959
1,757
0
250
15,968
6,953
0
6,478
9,370
0
66,496
L
Bakasura
7,178
5,948
0
5,577
20,131
9,198
0
7,550
12,236
0
81,163
W
Bakasura
TheW0rld123
Bakasura
11,856
8,917
0
10,970
18,240
10,982
68
122
18,118
0
72,961
W
18,405
647
0
270
8,271
3,994
764
4,803
3,468
104,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
49,241
557
Minions Killed
596
0
Camps Cleared
0
1,622,523
Distance Traveled
1,654,078
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,078
630
151
9
0
294,287
3
L
Baron Samedi
7,166
448
37
2
0
274,497
0
L
Serqet
8,241
515
106
7
0
344,824
0
L
King Arthur
9,108
569
131
8
0
309,427
0
W
Aphrodite
8,903
556
17
1
0
331,449
0
L
Aphrodite
9,274
580
134
8
0
291,827
0
W
Serqet
9,254
578
90
6
0
348,988
0
L
Bakasura
8,951
559
149
9
0
401,948
0
W
Bakasura
10,893
681
158
10
0
351,860
0
W
Nox
10,113
632
180
11
0
327,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role