Player Matchup

Awilix
Awilix
DespairedKitten
Awilix
Level 160
God Stats
2W - 1L
1,514 SR
Queue Stats
180W - 195L
1,468 Elo+
Party 3
Aphrodite
Aphrodite
Fanoogan2053
Aphrodite
Level 125
God Stats
2W - 4L
1,273 SR
Queue Stats
308W - 299L
1,492 Elo+
Party 2
Achilles
Achilles
SinOfMySin
Achilles
Level 135
God Stats
1W - 1L
1,264 SR
Queue Stats
62W - 39L
1,626 Elo+
Solo
Kukulkan
Kukulkan
Str8upsavage12
Kukulkan
Level 127
God Stats
10W - 7L
1,276 SR
Queue Stats
401W - 403L
1,478 Elo+
Party 2
Cerberus
Cerberus
thugn
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 239L
1,469 Elo+
Party 3
Team Averages
Level 123
1,365 SR
1,507 Elo+

VS

Team Averages
Level 153
1,407 SR
1,429 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DrBurritoBandit
Nemesis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,346 Elo+
Solo
Skadi
Skadi
Pardax
Skadi
Level 161
God Stats
0W - 4L
1,213 SR
Queue Stats
396W - 415L
1,486 Elo+
Party 1
Agni
Agni
RainbowDuckie
Agni
Level 159
God Stats
1W - 3L
1,319 SR
Queue Stats
50W - 63L
1,436 Elo+
Party 1
Yemoja
Yemoja
RomuloRex
Yemoja
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 78L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,403
784
9,129
10,456
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Fanoogan2053
Aphrodite
13
0 / 3 / 15
8,302
692
7,197
11,663
8,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
SinOfMySin
Achilles
17
10 / 2 / 11
10,432
869
15,910
17,555
20,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
16
3 / 1 / 12
9,479
790
18,499
8,168
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
thugn
Cerberus
17
6 / 1 / 14
11,042
920
10,244
18,839
27,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 4 / 4
7,565
630
15,570
13,809
5,688
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 6
7,424
619
5,550
14,106
11,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Pardax
Skadi
14
3 / 6 / 2
8,014
668
12,300
13,435
5,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 4
8,289
691
16,522
12,175
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
RomuloRex
Yemoja
17
2 / 1 / 4
7,937
661
3,025
11,600
11,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
22
Kills
9
9
Deaths
22
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
4
0.5
W
3
2
8
3.5
L
1
4
6
1
W
Aphrodite
Fanoogan2053
Aphrodite
0
3
15
2.5
L
Skadi
Pardax
Skadi
3
6
2
0.67
L
3
7
4
0.71
L
Yemoja
RomuloRex
Yemoja
2
1
4
4
W
Achilles
SinOfMySin
Achilles
10
2
11
7.75
W
Kukulkan
3
1
12
9
W
Cerberus
thugn
Cerberus
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,979
Damage
52,967
66,681
Taken
65,125
67,324
Mitigated
38,289
38,106
Healing
26,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,570
8,637
823
3,511
13,809
5,688
46
7,034
6,439
0
34,619
W
9,129
1,764
1,909
1,961
10,456
5,925
1,446
2,735
7,721
0
22,715
L
5,550
1,791
1,483
3,281
14,106
11,867
0
8,090
5,706
0
8,610
W
Aphrodite
Fanoogan2053
Aphrodite
7,197
75
11,825
6,245
11,663
8,246
0
3,334
8,329
14,373
0
L
Skadi
Pardax
Skadi
12,300
3,037
0
722
13,435
5,004
0
5,519
7,597
0
23,418
L
16,522
439
502
772
12,175
4,585
0
5,822
6,078
23,734
0
L
Yemoja
RomuloRex
Yemoja
3,025
777
10,444
4,612
11,600
11,145
0
7,994
3,473
8,486
0
W
Achilles
SinOfMySin
Achilles
15,910
3,363
900
2,649
17,555
20,496
1,350
4,286
13,269
0
24,693
W
Kukulkan
18,499
979
1,852
1,374
8,168
4,862
619
3,435
4,733
39,484
0
W
Cerberus
thugn
Cerberus
10,244
829
543
8,848
18,839
27,795
411
5,757
13,082
13,755
1,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,658
Gold Earned
39,229
139
Minions Killed
95
0
Camps Cleared
0
1,204,869
Distance Traveled
924,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,565
630
33
3
0
195,100
0
W
Awilix
9,403
784
27
2
0
238,414
0
L
Nemesis
7,424
619
12
1
0
204,123
0
W
Aphrodite
8,302
692
21
2
0
227,667
0
L
Skadi
8,014
668
29
2
0
169,299
0
L
Agni
8,289
691
15
1
0
197,566
0
L
Yemoja
7,937
661
6
1
0
158,691
0
W
Achilles
10,432
869
19
2
0
258,996
0
W
Kukulkan
9,479
790
56
5
0
233,593
0
W
Cerberus
11,042
920
16
1
0
246,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role