Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AbraxasYG
Izanami
Level 126
God Stats
8W - 5L
1,517 SR
Queue Stats
44W - 33L
1,544 Elo+
Party 1
Ao Kuang
Ao Kuang
RedHatRICAN_YT
Ao Kuang
Level 88
God Stats
2W - 1L
1,446 SR
Queue Stats
77W - 67L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
lmKindOfAGod
Baron Samedi
Level 135
God Stats
1W - 1L
1,199 SR
Queue Stats
67W - 75L
1,469 Elo+
Party 3
Team Averages
Level 115
1,433 SR
1,504 Elo+

VS

Team Averages
Level 141
1,393 SR
1,433 Elo+
Sol
Sol
Blackout1366
Sol
Level 12
God Stats
1W - 3L
1,445 SR
Queue Stats
1W - 3L
1,271 Elo+
Party 2
Thanatos
Thanatos
KeN Da SaMuRaii
Thanatos
Level 160
God Stats
6W - 15L
1,209 SR
Queue Stats
211W - 248L
1,439 Elo+
Party 2
Horus
Horus
TicTheGriot
Horus
Level 220
God Stats
1W - 2L
1,352 SR
Queue Stats
314W - 362L
1,440 Elo+
Party 2
Ra
Ra
mafiozo12345
Ra
Level 156
God Stats
13W - 12L
1,484 SR
Queue Stats
128W - 119L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
silent jessie
Kuzenbo
Level 159
God Stats
22W - 30L
1,475 SR
Queue Stats
245W - 289L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 2 / 0
6,079
608
3,504
9,458
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
 
Ares
9
2 / 0 / 4
5,559
556
1,329
4,982
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
AbraxasYG
Izanami
9
1 / 1 / 5
5,190
519
6,819
6,613
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
11
6 / 1 / 1
6,431
643
5,939
9,995
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
lmKindOfAGod
Baron Samedi
11
1 / 2 / 3
6,047
605
2,680
4,823
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,387
539
4,238
5,882
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
7
1 / 4 / 0
4,827
483
3,342
6,620
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 1
4,565
457
2,725
7,836
5,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 0
5,653
565
3,473
4,307
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
11
2 / 1 / 0
6,738
674
5,218
6,627
8,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
6
6
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Ares
 
Ares
2
0
4
4
W
Izanami
AbraxasYG
Izanami
1
1
5
3.5
L
1
3
0
0.33
L
Thanatos
1
4
0
0.25
W
Ao Kuang
6
1
1
6.5
L
0
3
1
0.17
W
Baron Samedi
lmKindOfAGod
Baron Samedi
1
2
3
1.25
L
2
1
0
2
L
Kuzenbo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,271
Damage
18,996
35,871
Taken
31,272
17,665
Mitigated
20,376
12,465
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,504
605
0
2,499
9,458
5,672
0
4,919
4,240
0
42,677
W
Ares
 
Ares
1,329
123
0
2,985
4,982
3,632
41
1,804
3,178
8,016
0
W
Izanami
AbraxasYG
Izanami
6,819
4,482
0
2,444
6,613
2,215
288
1,818
4,795
0
41,074
L
4,238
2,191
0
1,568
5,882
1,736
154
1,378
4,504
32,532
0
L
Thanatos
3,342
829
0
3,089
6,620
2,798
0
2,594
4,026
0
20,848
W
Ao Kuang
5,939
1,864
0
2,970
9,995
3,674
134
2,041
7,930
41,267
0
L
2,725
1,587
637
2,043
7,836
5,312
0
2,932
4,904
0
12,164
W
Baron Samedi
lmKindOfAGod
Baron Samedi
2,680
349
168
1,399
4,823
2,472
98
1,959
2,799
42,033
0
L
3,473
275
24
848
4,307
1,650
0
3,044
1,263
35,992
0
L
Kuzenbo
5,218
1,747
0
1,199
6,627
8,880
0
0
6,627
39,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
27,170
293
Minions Killed
233
0
Camps Cleared
0
1,033,189
Distance Traveled
975,149
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,079
608
83
8
0
187,482
0
W
Ares
5,559
556
13
1
0
231,671
0
W
Izanami
5,190
519
61
6
0
192,944
4
L
Sol
5,387
539
50
5
0
188,213
0
L
Thanatos
4,827
483
32
3
0
224,392
0
W
Ao Kuang
6,431
643
67
7
0
239,617
0
L
Horus
4,565
457
15
2
0
219,604
2
W
Baron Samedi
6,047
605
69
7
0
181,475
0
L
Ra
5,653
565
64
6
0
166,334
0
L
Kuzenbo
6,738
674
72
7
0
176,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role