Player Matchup

Jing Wei
Jing Wei
Ace Darkseid
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 256L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
WJTHOMAS51
Baron Samedi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,401 Elo+
Solo
Thanatos
Thanatos
atsumaehchan
Thanatos
Level 99
God Stats
27W - 31L
1,596 SR
Queue Stats
101W - 91L
1,484 Elo+
Party 1
Surtr
Surtr
lxxGHOST
Surtr
Level 127
God Stats
26W - 28L
1,536 SR
Queue Stats
266W - 265L
1,492 Elo+
Party 1
Athena
Athena
xLLxZEExLLx
Athena
Level 125
God Stats
0W - 2L
1,287 SR
Queue Stats
216W - 201L
1,533 Elo+
Party 1
Team Averages
Level 119
1,484 SR
1,476 Elo+

VS

Team Averages
Level 115
1,413 SR
1,499 Elo+
Hera
Hera
Articshards
Hera
Level 135
God Stats
10W - 7L
1,283 SR
Queue Stats
354W - 316L
1,511 Elo+
Solo
Thanatos
Thanatos
KittySlayerEthan
Thanatos
Level 119
God Stats
8W - 7L
1,730 SR
Queue Stats
46W - 37L
1,574 Elo+
Party 2
Cerberus
Cerberus
KittySlayerUtley
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,433 Elo+
Party 2
Medusa
Medusa
NotADubber
Medusa
Level 68
God Stats
2W - 1L
1,274 SR
Queue Stats
290W - 297L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxI Am BluntxX
Cu Chulainn
Level 129
God Stats
1W - 1L
1,278 SR
Queue Stats
58W - 60L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ace Darkseid
Jing Wei
11
1 / 4 / 2
6,925
433
6,497
9,907
4,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
WJTHOMAS51
Baron Samedi
15
3 / 4 / 1
8,592
537
5,582
11,276
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
atsumaehchan
Thanatos
14
4 / 6 / 4
8,462
529
8,808
14,104
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
lxxGHOST
Surtr
15
3 / 5 / 1
9,132
571
15,356
19,774
16,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
11
1 / 2 / 2
7,135
446
6,062
13,095
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,712
607
10,386
9,568
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
10 / 7 / 5
9,205
575
11,180
16,513
7,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 0 / 7
8,548
534
6,488
14,456
12,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
NotADubber
Medusa
14
4 / 2 / 3
8,606
538
9,742
11,318
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
XxI Am BluntxX
Cu Chulainn
14
2 / 2 / 4
8,404
525
13,015
18,977
19,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
21
21
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ace Darkseid
Jing Wei
1
4
2
0.5
W
4
2
3
2.75
W
10
7
5
1.79
W
1
0
7
4.5
W
Medusa
NotADubber
Medusa
4
2
3
2.75
L
Baron Samedi
WJTHOMAS51
Baron Samedi
3
4
1
0.88
W
Cu Chulainn
XxI Am BluntxX
Cu Chulainn
2
2
4
2
L
Thanatos
atsumaehchan
Thanatos
4
6
4
1
L
Surtr
lxxGHOST
Surtr
3
5
1
0.7
L
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,305
Damage
50,811
68,156
Taken
70,832
45,890
Mitigated
47,977
19,639
Healing
23,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ace Darkseid
Jing Wei
6,497
5,422
126
865
9,907
4,889
130
2,669
7,238
0
38,628
W
10,386
2,274
0
2,174
9,568
3,982
839
3,462
5,744
85,810
0
W
11,180
4,534
0
7,846
16,513
7,163
358
1,374
15,081
0
53,306
W
6,488
743
0
6,476
14,456
12,926
96
4,008
10,442
40,521
0
W
Medusa
NotADubber
Medusa
9,742
5,305
0
3,865
11,318
4,828
85
2,467
8,813
0
73,257
L
Baron Samedi
WJTHOMAS51
Baron Samedi
5,582
125
204
2,918
11,276
7,030
618
6,092
5,184
60,532
0
W
Cu Chulainn
XxI Am BluntxX
Cu Chulainn
13,015
1,883
0
3,368
18,977
19,078
0
451
18,526
4,216
70,090
L
Thanatos
atsumaehchan
Thanatos
8,808
2,591
0
6,229
14,104
5,097
0
3,745
10,359
0
50,576
L
Surtr
lxxGHOST
Surtr
15,356
5,783
0
6,740
19,774
16,963
0
1,745
18,029
1,432
77,843
L
Athena
6,062
2,672
0
2,557
13,095
11,911
0
3,519
9,576
27,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
44,475
401
Minions Killed
551
0
Camps Cleared
0
1,550,451
Distance Traveled
1,529,744
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,925
433
67
4
0
310,807
0
W
Hera
9,712
607
140
9
0
298,719
0
W
Thanatos
9,205
575
78
5
0
326,046
0
W
Cerberus
8,548
534
103
6
0
302,668
0
W
Medusa
8,606
538
109
7
0
305,169
0
L
Baron Samedi
8,592
537
108
7
0
257,054
0
W
Cu Chulainn
8,404
525
121
8
0
297,142
2
L
Thanatos
8,462
529
69
4
0
353,297
0
L
Surtr
9,132
571
132
8
0
297,991
0
L
Athena
7,135
446
25
2
0
331,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role