Player Matchup

Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Dark CBK
Ao Kuang
Gold IV
Level 129
God Stats
4W - 2L
1,475 SR
Queue Stats
116W - 127L
1,346 MMR
Party 1
Bastet
Bastet
Gold III
Lucid Blinx
Bastet
Gold III
Level 157
God Stats
11W - 3L
1,748 SR
Queue Stats
242W - 235L
1,374 MMR
Party 1
Yemoja
Yemoja
Gold IV
ProzacLi
Yemoja
Gold IV
Level 116
God Stats
533W - 508L
1,569 SR
Queue Stats
842W - 860L
1,345 MMR
Solo
Martichoras
Martichoras
Gold V
holytwin
Martichoras
Gold V
Level 95
God Stats
9W - 4L
1,610 SR
Queue Stats
96W - 102L
1,357 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,580 SR
1,384 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,543 SR
1,354 MMR
Fenrir
Fenrir
Gold IV
LUROX91
Fenrir
Gold IV
Level 127
God Stats
66W - 58L
1,543 SR
Queue Stats
489W - 503L
1,359 MMR
Solo
Cliodhna
Cliodhna
Gold V
Lacrimly
Cliodhna
Gold V
Level 88
God Stats
5W - 2L
1,933 SR
Queue Stats
408W - 445L
1,341 MMR
Solo
Scylla
Scylla
Silver I
LocalVibez
Scylla
Silver I
Level 59
God Stats
1W - 1L
1,542 SR
Queue Stats
28W - 26L
1,364 MMR
Solo
Apollo
Apollo
Bronze III
NinjaCraft72
Apollo
Bronze III
Level 69
God Stats
0W - 3L
1,086 SR
Queue Stats
12W - 19L
1,362 MMR
Solo
Geb
Geb
Gold IV
OatIet
Geb
Gold IV
Level 155
God Stats
75W - 60L
1,612 SR
Queue Stats
501W - 510L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 2 / 8
12,311
586
15,530
16,409
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Dark CBK
Ao Kuang
18
6 / 0 / 4
12,996
619
9,221
23,633
17,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
19
10 / 0 / 9
13,730
654
20,090
22,734
11,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
ProzacLi
Yemoja
16
1 / 0 / 7
11,488
547
6,193
13,515
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
holytwin
Martichoras
19
5 / 2 / 5
13,002
619
16,760
14,743
7,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
He BoNe ZhaRama

VS

Bans
AgniIshtarAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LUROX91
Fenrir
14
0 / 5 / 1
8,564
408
4,818
18,050
7,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Lacrimly
Cliodhna
13
0 / 8 / 1
7,895
376
10,113
17,688
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LocalVibez
Scylla
17
1 / 3 / 1
10,052
479
8,404
13,023
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
16
2 / 5 / 2
9,005
429
9,244
22,699
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
OatIet
Geb
13
1 / 3 / 2
8,931
425
3,614
16,794
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
24
Kills
4
4
Deaths
24
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
8
3
W
Ao Kuang
Dark CBK
Ao Kuang
6
0
4
8
L
Fenrir
LUROX91
Fenrir
0
5
1
0.1
L
Cliodhna
Lacrimly
Cliodhna
0
8
1
0.06
L
Scylla
LocalVibez
Scylla
1
3
1
0.5
W
Bastet
10
0
9
14.5
L
Apollo
2
5
2
0.6
L
Geb
OatIet
Geb
1
3
2
0.67
W
Yemoja
ProzacLi
Yemoja
1
0
7
4.5
W
Martichoras
holytwin
Martichoras
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,794
Damage
36,193
91,034
Taken
88,254
56,513
Mitigated
44,388
38,660
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,530
3,576
0
2,826
16,409
7,093
6,720
3,248
12,363
116,027
0
W
Ao Kuang
Dark CBK
Ao Kuang
9,221
2,248
0
10,902
23,633
17,483
4,801
2,418
20,537
89,189
0
L
Fenrir
LUROX91
Fenrir
4,818
1,043
0
2,264
18,050
7,786
0
5,911
12,139
0
65,023
L
Cliodhna
Lacrimly
Cliodhna
10,113
1,049
0
1,081
17,688
7,066
0
6,541
11,147
0
49,642
L
Scylla
LocalVibez
Scylla
8,404
737
0
1,246
13,023
5,262
0
4,811
8,212
98,332
0
W
Bastet
20,090
5,252
0
8,295
22,734
11,055
1,944
2,980
19,602
0
123,999
L
Apollo
9,244
6,608
0
6,136
22,699
9,615
0
8,871
13,828
0
70,663
L
Geb
OatIet
Geb
3,614
377
0
3,118
16,794
14,659
0
4,810
11,984
17,258
0
W
Yemoja
ProzacLi
Yemoja
6,193
806
6,119
5,633
13,515
12,891
1,406
1,703
11,812
36,918
0
W
Martichoras
holytwin
Martichoras
16,760
6,654
0
4,885
14,743
7,991
4,182
2,683
12,060
0
115,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,527
Gold Earned
44,447
666
Minions Killed
503
0
Camps Cleared
0
2,143,786
Distance Traveled
1,981,515
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,311
586
167
8
0
447,507
0
W
Ao Kuang
12,996
619
129
6
0
384,468
0
L
Fenrir
8,564
408
97
5
0
388,158
0
L
Cliodhna
7,895
376
79
4
0
385,159
10
L
Scylla
10,052
479
182
9
0
433,237
2
W
Bastet
13,730
654
151
7
0
503,633
6
L
Apollo
9,005
429
135
6
0
366,089
0
L
Geb
8,931
425
10
0
0
408,872
7
W
Yemoja
11,488
547
44
2
0
404,484
9
W
Martichoras
13,002
619
175
8
0
403,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role