Player Matchup

Baron Samedi
Baron Samedi
Cyffer123
Baron Samedi
Level 108
God Stats
10W - 5L
1,744 SR
Queue Stats
26W - 25L
1,432 Elo+
Party 1
Chaac
Chaac
KKP-STRIKER-12
Chaac
Level 107
God Stats
23W - 12L
1,642 SR
Queue Stats
36W - 27L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
houleboys
Cabrakan
Level 83
God Stats
7W - 5L
1,612 SR
Queue Stats
23W - 13L
1,443 Elo+
Party 1
Team Averages
Level 99
1,666 SR
1,442 Elo+

VS

Team Averages
Level 138
1,447 SR
1,390 Elo+
Baron Samedi
Baron Samedi
BEAVERWARFARE57
Baron Samedi
Level 141
God Stats
6W - 4L
1,430 SR
Queue Stats
17W - 23L
1,338 Elo+
Solo
Medusa
Medusa
II Get Hyphy II
Medusa
Level 115
God Stats
186W - 200L
1,464 SR
Queue Stats
363W - 407L
1,386 Elo+
Solo
Achilles
Achilles
SaturnoX_Xbr
Achilles
Level 158
God Stats
9W - 8L
1,448 SR
Queue Stats
120W - 128L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cyffer123
Baron Samedi
15
5 / 7 / 4
11,130
696
16,077
19,252
10,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 7 / 5
12,831
802
22,275
20,380
14,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
houleboys
Cabrakan
15
2 / 9 / 5
10,083
630
7,677
21,800
29,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEAVERWARFARE57
Baron Samedi
17
4 / 7 / 11
11,858
741
15,804
17,079
9,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
14 / 4 / 8
14,953
935
20,062
19,257
10,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
SaturnoX_Xbr
Achilles
17
5 / 4 / 15
12,160
760
11,266
18,979
23,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
15
Kills
23
23
Deaths
15
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BEAVERWARFARE57
Baron Samedi
4
7
11
1.36
L
Baron Samedi
Cyffer123
Baron Samedi
5
7
4
1
W
14
4
8
4.5
L
8
7
5
1.5
W
Achilles
SaturnoX_Xbr
Achilles
5
4
15
3.13
L
Cabrakan
houleboys
Cabrakan
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,029
Damage
47,132
61,432
Taken
55,315
55,265
Mitigated
43,839
12,461
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BEAVERWARFARE57
Baron Samedi
15,804
951
1,692
5,077
17,079
9,536
939
7,692
9,387
36,569
0
L
Baron Samedi
Cyffer123
Baron Samedi
16,077
1,289
951
4,855
19,252
10,963
108
4,722
14,149
40,768
0
W
20,062
11,081
0
4,807
19,257
10,362
2,260
8,902
10,355
0
79,865
L
22,275
4,583
0
5,278
20,380
14,615
316
5,575
14,205
0
74,350
W
Achilles
SaturnoX_Xbr
Achilles
11,266
2,745
0
2,582
18,979
23,941
512
6,945
12,034
0
16,498
L
Cabrakan
houleboys
Cabrakan
7,677
1,541
101
1,276
21,800
29,687
213
5,798
15,480
20,083
239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,044
Gold Earned
38,971
153
Minions Killed
166
0
Camps Cleared
0
725,449
Distance Traveled
760,325
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,858
741
37
2
0
231,105
5
L
Baron Samedi
11,130
696
44
3
0
241,385
0
W
Medusa
14,953
935
116
7
0
266,854
0
L
Chaac
12,831
802
81
5
0
289,930
0
W
Achilles
12,160
760
13
1
0
262,366
0
L
Cabrakan
10,083
630
28
2
0
194,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role