Player Matchup

Awilix
Awilix
Horizonsky3
Awilix
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,572 Elo+
Solo
Merlin
Merlin
MrHamSandwich_
Merlin
Level 35
God Stats
1W - 2L
1,830 SR
Queue Stats
46W - 53L
1,404 Elo+
Party 2
Heimdallr
Heimdallr
SNUSSY-KREEMPIES
Heimdallr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
XxTAZxX77
Aphrodite
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
linconfort
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,741 Elo+
Solo
Team Averages
Level 57
1,566 SR
1,557 Elo+

VS

Team Averages
Level 101
1,454 SR
1,407 Elo+
King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Bigdaddybeal
Zhong Kui
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 108L
1,408 Elo+
Party 1
Medusa
Medusa
That_Fish_Guy24
Medusa
Level 131
God Stats
4W - 4L
1,474 SR
Queue Stats
37W - 41L
1,398 Elo+
Party 3
Persephone
Persephone
hotninja23
Persephone
Level 106
God Stats
26W - 24L
1,489 SR
Queue Stats
166W - 186L
1,406 Elo+
Party 1
Set
Set
j_amiel
Set
Level 128
God Stats
1W - 0L
1,307 SR
Queue Stats
10W - 10L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
0 / 6 / 2
6,842
684
3,548
12,949
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 2
7,486
749
7,798
10,468
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
13
0 / 6 / 2
6,968
697
6,843
11,866
5,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
XxTAZxX77
Aphrodite
12
3 / 3 / 0
7,424
742
3,464
7,158
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
13
0 / 5 / 4
6,952
695
6,909
15,421
17,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 11
7,322
732
3,070
6,974
6,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Bigdaddybeal
Zhong Kui
15
4 / 1 / 12
8,509
851
11,985
8,765
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
12 / 1 / 6
9,765
977
14,488
9,799
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
hotninja23
Persephone
15
5 / 0 / 9
8,887
889
11,429
4,207
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
16
3 / 2 / 12
8,822
882
8,378
12,699
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
4
Kills
24
24
Deaths
4
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
11
5.5
W
Zhong Kui
Bigdaddybeal
Zhong Kui
4
1
12
10
L
Awilix
0
6
2
0.17
L
1
4
2
0.5
L
Heimdallr
0
6
2
0.17
W
12
1
6
15
L
Aphrodite
XxTAZxX77
Aphrodite
3
3
0
1
W
Persephone
hotninja23
Persephone
5
0
9
9.5
W
Set
3
2
12
4.5
L
Shiva
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
49,350
57,862
Taken
42,444
37,525
Mitigated
24,523
5,315
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,070
305
0
8
6,974
6,016
148
2,035
4,936
237
9,414
W
Zhong Kui
Bigdaddybeal
Zhong Kui
11,985
1,500
0
1,617
8,765
5,910
667
3,010
5,755
32,049
0
L
Awilix
3,548
1,723
0
145
12,949
5,678
0
5,211
7,738
0
16,050
L
7,798
361
0
25
10,468
4,777
0
2,418
8,050
30,007
0
L
Heimdallr
6,843
2,597
0
399
11,866
5,462
0
4,318
7,548
0
21,788
W
14,488
6,647
0
835
9,799
4,315
1,713
1,870
7,929
0
35,426
L
Aphrodite
XxTAZxX77
Aphrodite
3,464
928
1,714
2,150
7,158
3,639
0
4,607
2,551
10,271
0
W
Persephone
hotninja23
Persephone
11,429
880
243
1,570
4,207
1,547
1,046
885
3,322
25,661
0
W
Set
8,378
3,066
0
2,091
12,699
6,735
400
3,459
9,240
0
43,305
L
Shiva
6,909
1,915
330
552
15,421
17,969
0
7,097
8,324
0
20,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
43,305
172
Minions Killed
216
0
Camps Cleared
0
937,130
Distance Traveled
1,082,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,322
732
15
2
0
161,448
0
W
Zhong Kui
8,509
851
51
5
0
218,958
0
L
Awilix
6,842
684
42
4
0
208,377
0
L
Merlin
7,486
749
53
5
0
213,232
0
L
Heimdallr
6,968
697
34
3
0
186,583
0
W
Medusa
9,765
977
59
6
0
265,264
0
L
Aphrodite
7,424
742
23
2
0
112,623
0
W
Persephone
8,887
889
39
4
0
172,742
0
W
Set
8,822
882
52
5
0
264,511
0
L
Shiva
6,952
695
20
2
0
216,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role