Player Matchup

Anubis
Anubis
Nomercey99
Anubis
Level 40
God Stats
11W - 4L
1,591 SR
Queue Stats
54W - 44L
1,501 Elo+
Party 2
Bacchus
Bacchus
Rabooski
Bacchus
Level 21
God Stats
17W - 15L
1,458 SR
Queue Stats
19W - 16L
1,517 Elo+
Party 2
Apollo
Apollo
Ragearms
Apollo
Level 26
God Stats
12W - 11L
1,365 SR
Queue Stats
45W - 30L
1,547 Elo+
Party 2
Team Averages
Level 29
1,471 SR
1,522 Elo+

VS

Team Averages
Level 63
1,408 SR
1,212 Elo+
Surtr
Surtr
ChaIino-
Surtr
Level 35
God Stats
1W - 4L
1,411 SR
Queue Stats
5W - 20L
1,200 Elo+
Party 1
Xbalanque
Xbalanque
Goatron--
Xbalanque
Level 27
God Stats
1W - 8L
1,228 SR
Queue Stats
2W - 11L
1,111 Elo+
Party 1
Hades
Hades
Hahff-LeLoup
Hades
Level 128
God Stats
57W - 46L
1,584 SR
Queue Stats
102W - 120L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nomercey99
Anubis
16
9 / 4 / 15
11,808
908
17,610
12,480
8,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Rabooski
Bacchus
17
8 / 1 / 17
12,701
977
9,471
13,354
24,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Ragearms
Apollo
16
9 / 3 / 16
11,564
890
20,355
14,336
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ChaIino-
Surtr
15
3 / 7 / 3
9,819
755
7,615
20,998
23,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Goatron--
Xbalanque
12
1 / 10 / 4
9,078
698
8,624
16,880
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 9 / 4
11,743
903
14,153
19,261
11,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
26
Kills
8
8
Deaths
26
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
ChaIino-
Surtr
3
7
3
0.64
L
Xbalanque
Goatron--
Xbalanque
1
10
4
0.3
L
4
9
4
0.67
W
Anubis
Nomercey99
Anubis
9
4
15
4.13
W
Bacchus
Rabooski
Bacchus
8
1
17
16.5
W
Apollo
Ragearms
Apollo
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,436
Damage
30,392
40,170
Taken
57,139
39,347
Mitigated
41,318
13,273
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
ChaIino-
Surtr
7,615
1,935
0
2,581
20,998
23,491
10
10,604
10,344
484
31,576
L
Xbalanque
Goatron--
Xbalanque
8,624
4,735
0
2,285
16,880
6,667
1,512
7,647
9,233
0
27,792
L
14,153
245
40
3,435
19,261
11,160
0
9,476
9,785
39,058
0
W
Anubis
Nomercey99
Anubis
17,610
963
0
6,046
12,480
8,098
953
5,540
6,940
63,334
0
W
Bacchus
Rabooski
Bacchus
9,471
1,846
0
2,938
13,354
24,098
493
3,527
9,827
18,530
0
W
Apollo
Ragearms
Apollo
20,355
15,758
0
4,289
14,336
7,151
2,371
5,352
8,984
0
61,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,073
Gold Earned
30,640
185
Minions Killed
131
0
Camps Cleared
0
719,400
Distance Traveled
577,263
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,819
755
39
3
0
201,194
0
L
Xbalanque
9,078
698
33
3
0
195,340
0
L
Hades
11,743
903
59
5
0
180,729
3
W
Anubis
11,808
908
91
7
0
211,281
0
W
Bacchus
12,701
977
9
1
0
275,532
0
W
Apollo
11,564
890
85
7
0
232,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role