Player Matchup

Sun Wukong
Sun Wukong
FilthyOcean2740
Sun Wukong
Level 100
God Stats
1W - 1L
1,253 SR
Queue Stats
71W - 94L
1,433 Elo+
Solo
Vulcan
Vulcan
Gucierte
Vulcan
Level 69
God Stats
22W - 10L
1,879 SR
Queue Stats
784W - 782L
1,478 Elo+
Solo
Cupid
Cupid
Petravicious
Cupid
Level 29
God Stats
4W - 1L
1,625 SR
Queue Stats
89W - 87L
1,420 Elo+
Solo
Geb
Geb
TouchSomeGrass00
Geb
Level 70
God Stats
5W - 1L
1,848 SR
Queue Stats
437W - 424L
1,522 Elo+
Solo
Chronos
Chronos
mmolfgh
Chronos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,349 Elo+
Solo
Team Averages
Level 77
1,621 SR
1,440 Elo+

VS

Team Averages
Level 60
1,456 SR
1,359 Elo+
Cernunnos
Cernunnos
GenocideByChoice
Cernunnos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 96L
1,328 Elo+
Solo
Hera
Hera
LightningSurge15
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 126L
1,395 Elo+
Party 1
Skadi
Skadi
MaximusRex666
Skadi
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 55L
1,406 Elo+
Solo
Cupid
Cupid
arteithkhan
Cupid
Level 63
God Stats
1W - 3L
1,280 SR
Queue Stats
43W - 64L
1,370 Elo+
Party 1
Chaac
Chaac
jordistar
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FilthyOcean2740
Sun Wukong
16
7 / 3 / 15
9,840
895
11,254
14,714
15,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Gucierte
Vulcan
17
7 / 1 / 11
10,297
936
18,948
10,482
5,394
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
12 / 2 / 15
11,389
1,035
15,580
10,294
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 12
8,462
769
5,564
8,312
11,693
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
mmolfgh
Chronos
16
2 / 2 / 16
9,354
850
8,795
8,593
4,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
2 / 7 / 4
8,177
743
8,782
16,038
7,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 1
7,705
700
8,065
12,518
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 2
7,477
680
4,415
10,299
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 4
7,471
679
6,541
11,907
5,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
jordistar
Chaac
15
3 / 5 / 1
8,197
745
6,201
12,122
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
21
30
Kills
9
9
Deaths
30
69
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FilthyOcean2740
Sun Wukong
7
3
15
4.83
L
Cernunnos
2
7
4
0.57
W
Vulcan
Gucierte
Vulcan
7
1
11
12.5
L
2
8
1
0.31
L
1
5
2
0.4
W
12
2
15
9.75
W
2
1
12
8
L
1
5
4
0.6
L
Chaac
jordistar
Chaac
3
5
1
0.7
W
Chronos
mmolfgh
Chronos
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,141
Damage
34,004
52,395
Taken
62,884
42,329
Mitigated
28,715
20,456
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FilthyOcean2740
Sun Wukong
11,254
669
1,203
3,082
14,714
15,671
0
2,479
12,235
0
21,566
L
Cernunnos
8,782
3,343
605
3,472
16,038
7,142
0
7,918
8,120
0
18,783
W
Vulcan
Gucierte
Vulcan
18,948
3,861
1,715
2,087
10,482
5,394
412
1,728
8,754
34,983
0
L
8,065
2,014
533
1,488
12,518
5,268
0
6,536
5,982
20,918
0
L
4,415
1,104
511
706
10,299
4,237
0
6,972
3,327
0
12,701
W
15,580
9,919
1,419
4,011
10,294
5,448
4,635
1,250
9,044
0
28,991
W
5,564
74
2,291
1,973
8,312
11,693
378
1,426
6,886
8,481
0
L
6,541
2,678
2,873
3,106
11,907
5,513
0
5,249
6,658
0
15,874
L
Chaac
jordistar
Chaac
6,201
1,054
355
579
12,122
6,555
0
6,632
5,490
0
14,096
W
Chronos
mmolfgh
Chronos
8,795
2,029
684
1,991
8,593
4,123
2,780
1,182
7,411
23,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
39,027
128
Minions Killed
118
0
Camps Cleared
0
1,155,346
Distance Traveled
968,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,840
895
12
1
0
210,004
0
L
Cernunnos
8,177
743
30
3
0
175,348
0
W
Vulcan
10,297
936
32
3
0
275,943
0
L
Hera
7,705
700
25
2
0
188,139
0
L
Skadi
7,477
680
18
2
0
201,627
0
W
Cupid
11,389
1,035
39
4
0
218,206
0
W
Geb
8,462
769
6
1
0
246,243
0
L
Cupid
7,471
679
22
2
0
183,492
0
L
Chaac
8,197
745
23
2
0
219,803
0
W
Chronos
9,354
850
39
4
0
204,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role