Player Matchup

Cernunnos
Cernunnos
LUNIKmoney
Cernunnos
Level 44
God Stats
9W - 11L
1,521 SR
Queue Stats
918W - 911L
1,477 Elo+
Solo
Horus
Horus
VaronCrow
Horus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 150L
1,444 Elo+
Party 1
Anhur
Anhur
Zernbern
Anhur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 99L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
ZlatoVlastiN
Ao Kuang
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 146L
1,449 Elo+
Party 1
Yu Huang
Yu Huang
dimasik666666
Yu Huang
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 195L
1,476 Elo+
Party 2
Team Averages
Level 86
1,504 SR
1,469 Elo+

VS

Team Averages
Level 90
1,580 SR
1,404 Elo+
Hera
Hera
Bisah-La-Legende
Hera
Level 138
God Stats
7W - 3L
1,612 SR
Queue Stats
320W - 313L
1,407 Elo+
Party 3
He Bo
He Bo
Levent6001
He Bo
Level 124
God Stats
7W - 3L
1,625 SR
Queue Stats
475W - 466L
1,412 Elo+
Party 3
The Morrigan
The Morrigan
RaqueGom31
The Morrigan
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,318 Elo+
Solo
Terra
Terra
Scaxlepron
Terra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,421 Elo+
Solo
Xing Tian
Xing Tian
kev40
Xing Tian
Level 39
God Stats
12W - 4L
1,663 SR
Queue Stats
361W - 373L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LUNIKmoney
Cernunnos
20
3 / 4 / 11
11,817
657
19,721
22,053
11,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
VaronCrow
Horus
19
1 / 8 / 17
11,879
660
14,135
30,084
39,664
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Zernbern
Anhur
16
5 / 11 / 6
10,591
588
9,327
21,960
8,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
ZlatoVlastiN
Ao Kuang
19
9 / 7 / 6
12,854
714
14,804
21,648
10,532
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
dimasik666666
Yu Huang
18
2 / 9 / 8
10,900
606
10,656
15,639
6,418
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 24
13,377
743
35,167
15,407
9,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
18
2 / 5 / 17
11,448
636
17,585
13,123
6,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
RaqueGom31
The Morrigan
20
18 / 6 / 10
14,464
804
21,580
14,563
8,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
20
5 / 4 / 29
12,777
710
12,537
18,791
27,454
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
kev40
Xing Tian
20
6 / 4 / 28
12,818
712
15,651
32,495
37,032
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
147
20
Kills
39
39
Deaths
22
48
Assists
108
Player
Kills
Deaths
Assists
KDA
W
8
3
24
6.67
L
Cernunnos
LUNIKmoney
Cernunnos
3
4
11
2.13
W
He Bo
2
5
17
2.1
W
The Morrigan
RaqueGom31
The Morrigan
18
6
10
3.83
W
Terra
5
4
29
4.88
L
Horus
VaronCrow
Horus
1
8
17
1.19
L
Anhur
Zernbern
Anhur
5
11
6
0.73
L
Ao Kuang
ZlatoVlastiN
Ao Kuang
9
7
6
1.71
L
Yu Huang
dimasik666666
Yu Huang
2
9
8
0.67
W
Xing Tian
kev40
Xing Tian
6
4
28
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,643
Damage
102,520
111,384
Taken
94,379
76,928
Mitigated
88,839
33,062
Healing
38,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,167
7,299
3,440
4,910
15,407
9,247
1,854
5,837
9,570
69,443
0
L
Cernunnos
LUNIKmoney
Cernunnos
19,721
11,560
1,167
7,950
22,053
11,344
0
20,155
1,898
0
71,492
W
He Bo
17,585
1,255
2,571
2,263
13,123
6,448
2,251
4,330
8,793
31,483
0
W
The Morrigan
RaqueGom31
The Morrigan
21,580
3,424
2,641
2,466
14,563
8,658
2,531
7,519
7,044
36,765
298
W
Terra
12,537
1,527
4,676
4,652
18,791
27,454
486
5,984
12,807
23,075
0
L
Horus
VaronCrow
Horus
14,135
3,078
6,270
8,242
30,084
39,664
0
27,240
2,844
21,820
14,988
L
Anhur
Zernbern
Anhur
9,327
2,977
545
860
21,960
8,970
0
21,054
906
0
20,973
L
Ao Kuang
ZlatoVlastiN
Ao Kuang
14,804
3,526
1,289
6,036
21,648
10,532
0
19,861
1,787
26,629
0
L
Yu Huang
dimasik666666
Yu Huang
10,656
1,011
82
621
15,639
6,418
0
13,912
1,727
27,077
0
W
Xing Tian
kev40
Xing Tian
15,651
262
760
9,771
32,495
37,032
149
8,024
24,471
30,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,041
Gold Earned
64,884
182
Minions Killed
163
0
Camps Cleared
0
1,334,665
Distance Traveled
1,662,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,377
743
50
3
0
341,084
0
L
Cernunnos
11,817
657
82
5
0
292,423
0
W
He Bo
11,448
636
32
2
0
343,126
0
W
The Morrigan
14,464
804
36
2
0
292,825
0
W
Terra
12,777
710
18
1
0
342,967
0
L
Horus
11,879
660
22
1
0
323,543
0
L
Anhur
10,591
588
27
2
0
215,820
0
L
Ao Kuang
12,854
714
28
2
0
284,216
0
L
Yu Huang
10,900
606
23
1
0
218,663
0
W
Xing Tian
12,818
712
27
2
0
342,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role