Player Matchup

Martichoras
Martichoras
CrimsonTwilight6
Martichoras
Level 127
God Stats
2W - 4L
1,734 SR
Queue Stats
15W - 17L
1,457 Elo+
Party 1
Thor
Thor
GrislyKnight
Thor
Level 107
God Stats
4W - 1L
1,953 SR
Queue Stats
95W - 103L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
oBTEoDULLAHAN
Zhong Kui
Level 145
God Stats
1W - 0L
1,763 SR
Queue Stats
117W - 122L
1,581 Elo+
Party 1
Ymir
Ymir
squishysodacans
Ymir
Level 148
God Stats
5W - 12L
1,390 SR
Queue Stats
188W - 175L
1,554 Elo+
Solo
Horus
Horus
xJokersDC
Horus
Level 102
God Stats
3W - 2L
1,258 SR
Queue Stats
281W - 243L
1,534 Elo+
Solo
Team Averages
Level 126
1,620 SR
1,537 Elo+

VS

Team Averages
Level 71
1,630 SR
1,521 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eggie13-PR
Kumbhakarna
Level 68
God Stats
11W - 9L
1,669 SR
Queue Stats
621W - 692L
1,515 Elo+
Solo
Jing Wei
Jing Wei
Salazarsbv
Jing Wei
Level 66
God Stats
2W - 1L
1,660 SR
Queue Stats
38W - 28L
1,586 Elo+
Solo
Zeus
Zeus
carreando_bots
Zeus
Level 49
God Stats
3W - 2L
1,691 SR
Queue Stats
308W - 282L
1,501 Elo+
Solo
Fenrir
Fenrir
sqwidrific
Fenrir
Level 42
God Stats
0W - 1L
1,633 SR
Queue Stats
3W - 5L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CrimsonTwilight6
Martichoras
12
3 / 2 / 3
7,080
506
7,013
11,502
5,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
11 / 2 / 2
8,868
633
9,739
11,788
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
oBTEoDULLAHAN
Zhong Kui
13
1 / 2 / 6
7,584
542
5,970
7,422
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 8
7,272
519
4,596
8,793
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
xJokersDC
Horus
11
2 / 0 / 2
7,178
513
6,292
10,313
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 4 / 0
6,835
488
5,509
13,752
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Eggie13-PR
Kumbhakarna
10
0 / 3 / 3
6,535
467
2,530
9,780
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jing Wei
Salazarsbv
Jing Wei
12
4 / 5 / 0
7,522
537
7,425
10,993
3,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 0
8,243
589
2,362
6,483
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
sqwidrific
Fenrir
10
1 / 5 / 1
6,530
466
4,755
12,489
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
8
8
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
W
Martichoras
CrimsonTwilight6
Martichoras
3
2
3
2.25
L
Kumbhakarna
Eggie13-PR
Kumbhakarna
0
3
3
0.5
W
11
2
2
6
L
Jing Wei
Salazarsbv
Jing Wei
4
5
0
0.8
L
3
2
0
1.5
W
Zhong Kui
oBTEoDULLAHAN
Zhong Kui
1
2
6
2
W
2
2
8
3
L
Fenrir
sqwidrific
Fenrir
1
5
1
0.3
W
Horus
xJokersDC
Horus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
22,581
49,818
Taken
53,497
31,683
Mitigated
28,002
13,842
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,509
1,049
0
4,099
13,752
10,206
0
1,180
11,781
0
42,909
W
Martichoras
CrimsonTwilight6
Martichoras
7,013
3,383
0
3,761
11,502
5,711
0
3,053
8,449
0
47,343
L
Kumbhakarna
Eggie13-PR
Kumbhakarna
2,530
382
0
2,543
9,780
7,294
0
3,285
6,495
12,011
0
W
9,739
2,655
0
1,486
11,788
4,856
21
210
11,533
0
67,642
L
Jing Wei
Salazarsbv
Jing Wei
7,425
5,588
0
2,823
10,993
3,708
475
2,295
8,698
0
53,762
L
2,362
441
0
830
6,483
2,302
0
1,346
5,137
63,807
0
W
Zhong Kui
oBTEoDULLAHAN
Zhong Kui
5,970
813
0
2,423
7,422
4,631
210
813
6,571
55,978
0
W
4,596
1,285
0
2,371
8,793
8,981
0
816
7,939
31,812
0
L
Fenrir
sqwidrific
Fenrir
4,755
1,873
0
1,420
12,489
4,492
0
2,460
10,029
0
37,821
W
Horus
xJokersDC
Horus
6,292
2,488
80
3,721
10,313
7,504
0
0
9,712
0
46,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
35,665
405
Minions Killed
349
0
Camps Cleared
0
1,400,578
Distance Traveled
1,309,321
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,835
488
76
5
0
244,433
2
W
Martichoras
7,080
506
71
5
0
251,540
0
L
Kumbhakarna
6,535
467
9
1
0
278,570
6
W
Thor
8,868
633
96
7
0
278,738
1
L
Jing Wei
7,522
537
93
7
0
270,107
0
L
Zeus
8,243
589
108
8
0
212,113
0
W
Zhong Kui
7,584
542
115
8
0
302,997
2
W
Ymir
7,272
519
38
3
0
275,638
0
L
Fenrir
6,530
466
63
5
0
304,098
0
W
Horus
7,178
513
85
6
0
291,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role