Player Matchup

Hou Yi
Hou Yi
Bronze III
Arcticc Flames
Hou Yi
Bronze III
Level 128
God Stats
0W - 1L
1,449 SR
Queue Stats
6W - 12L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Cerberus304
Kukulkan
Bronze III
Level 88
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Pele
Pele
Bronze III
ISurvivedMyEx
Pele
Bronze III
Level 106
God Stats
1W - 2L
1,507 SR
Queue Stats
150W - 157L
1,500 MMR
Solo
Terra
Terra
Bronze III
ShadeDegree
Terra
Bronze III
Level 145
God Stats
0W - 1L
1,522 SR
Queue Stats
22W - 16L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
ara-ara_Senpai-x
Chang'e
Silver II
Level 156
God Stats
25W - 13L
1,785 SR
Queue Stats
272W - 292L
1,499 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,599 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,659 SR
1,503 MMR
Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
BIGG BOSSINN
Chaac
Silver I
Level 142
God Stats
5W - 1L
1,832 SR
Queue Stats
9W - 4L
1,601 MMR
Party 1
Artio
Artio
Silver II
Friends_Kill
Artio
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,530 MMR
Party 2
Awilix
Awilix
Bronze III
LennePenny
Awilix
Bronze III
Level 68
God Stats
1W - 0L
1,830 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Agni
Agni
Gold III
vHammertime
Agni
Gold III
Level 207
God Stats
2W - 0L
1,632 SR
Queue Stats
80W - 81L
1,382 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
4,966
497
1,864
7,393
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Cerberus304
Kukulkan
8
0 / 4 / 1
4,860
486
3,252
7,394
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 6 / 1
5,201
520
4,581
10,821
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
5,168
517
3,728
10,998
5,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 0
5,536
554
4,659
8,997
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasAphroditeMauiAchilles

VS

Bans
SurtrAnubisBastetMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 1 / 1
7,013
701
5,921
4,955
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 1
5,860
586
4,306
8,755
8,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 5
5,685
569
3,607
8,595
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
LennePenny
Awilix
12
9 / 1 / 2
7,375
738
8,826
7,198
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 1 / 5
6,522
652
11,202
5,247
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
1
4.5
L
1
4
0
0.25
W
0
0
1
0.5
L
Kukulkan
Cerberus304
Kukulkan
0
4
1
0.13
W
0
0
5
2.5
L
0
6
1
0.08
W
Awilix
LennePenny
Awilix
9
1
2
10
L
1
1
0
1
L
0
2
0
0
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
33,862
45,603
Taken
34,750
17,300
Mitigated
20,373
12,081
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,921
4,167
0
2,005
4,955
1,743
446
985
3,970
0
53,840
L
1,864
614
0
747
7,393
2,482
0
446
6,947
0
25,071
W
4,306
828
0
4,285
8,755
8,028
0
4,659
4,096
0
43,493
L
Kukulkan
Cerberus304
Kukulkan
3,252
588
246
250
7,394
2,848
56
6,389
1,005
24,864
0
W
3,607
719
345
2,778
8,595
6,115
0
3,289
5,306
12,753
0
L
4,581
1,570
0
1,154
10,821
3,410
0
2,824
7,997
0
35,552
W
Awilix
LennePenny
Awilix
8,826
3,264
0
500
7,198
2,622
0
1,146
6,052
0
51,151
L
3,728
859
1,872
3,014
10,998
5,612
0
5,150
5,848
11,944
0
L
4,659
816
40
4,758
8,997
2,948
0
0
8,997
41,174
0
W
11,202
841
0
750
5,247
1,865
0
1,560
3,687
50,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
32,455
222
Minions Killed
335
0
Camps Cleared
0
1,008,128
Distance Traveled
1,142,807
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,013
701
98
10
0
203,318
2
L
Hou Yi
4,966
497
53
5
0
190,978
0
W
Chaac
5,860
586
75
8
0
215,163
2
L
Kukulkan
4,860
486
50
5
0
200,088
0
W
Artio
5,685
569
10
1
0
219,310
4
L
Pele
5,201
520
53
5
0
213,381
1
W
Awilix
7,375
738
77
8
0
268,889
0
L
Terra
5,168
517
14
1
0
213,030
2
L
Chang'e
5,536
554
52
5
0
190,651
5
W
Agni
6,522
652
75
8
0
236,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role